Warhammer 40,000: Inquisitor - Martyr Reviews
Too much games-as-a-service cruft gets in the way of a potentially decent action-RPG.
Warhammer 40,000: Inquisitor - Martyr gets a lot of things right, but drops the ball where it matters most for an action RPG. We're left with a repetitive, not very tactically exciting combat system and itemization that arbitrarily forces you to gear for item level rather than better stats. Everything else is just a nice house built on a shaky foundation at that point. Even the Emperor can't protect this clumsy shoot-em-up from its own sins.
An enjoyable enough adventure through Warhammer 40K's dark future that never quite manages to exhilarate you.
A great proposal if you are a Warhammer fan, but not that much if you aren't and it's a bit uglier than the original PC version.
Review in Spanish | Read full review
Warhammer 40.000: Inquisitor - Martyr is a nice attempt to create an innmersive adventure in its universe. Altough beautiful in its craft it fails to create a smooth ARPG game. Some ideas, and some classes, just feel a bad design choice since the beggining of pre-production.
Review in Spanish | Read full review
Diablo meets Warhammer 40K in Inquisitor – Martyr, a game that, despite flaws in the progression system and its missions, offers a quite fun gameplay, good storytelling and tons of content.
Review in Spanish | Read full review
Warhammer 40,000: Inquisitor – Martyr's final release feels better than it did in Early Access, through a mixture of added polish by Neocore and likely a dose of Stockholm Syndrome on my part. The dark aesthetic and relatively messy combat will likely turn those who aren't fans of Warhammer 40,000 away, but if you do like the universe and have people to play with, then the procedural generation and promise of ongoing support means that this is a game you can sink plenty of time into.
Warhammer 40,000: Inquisitor – Martyr isn't perfect, but it's the first enjoyable WH40K action title to grace the consoles since Warhammer 40,000: Space Marine. While many may write it off as a Diablo III copycat, I believe it's one of its best features, and it has plenty of other elements to set it apart from Diablo. The fact that I felt as thought I was playing out a possible mystery case from the files of Gregor Eisenhorn only added on the glee. It is, without a doubt, the best WH40K game on the PlayStation 4. It's a shame that the unreliable, yet required online connection prevents the praise to reaching beyond that niche audience.
Warhammer 40,000: Inquisitor – Martyr severely lacks a much needed polish. The game can offer a tremendous amount of content, and yet almost everything feels repetitive and undercooked.
Review in Russian | Read full review
Warhammer 40,000: Inquisitor Martyr (told you the name was ridiculous) is a solid game that I had a lot of fun with…once I got past its blemishes. A patch or two and this game might be a must-own for ARPG fans. Right now though, it is hard to recommend due to its hindrances.
Being the first action role-playing game set in the universe created by Games Workshop, Warhammer 40,000: Inquisitor - Martyr is a worthy purchase for fans, with a well-crafted campaign deeply invested in the universe's lore. Sadly, the gameplay experience, while functional, is quite derivative, and the few features setting it apart from other action role-playing games are not enough to make it an essential purchase for those who aren't familiar with the Warhammer 40,000 universe or aren't big action role-playing game fans.
There's a clear feeling of Martyr being spread way too thin across all the ideas at play, and pretty much every aspect of the game suffers as a result. If it could've trimmed some of the fat and instead focused on a select few features and mechanics, we might well have had a ground-breaking 40K release on our hands. Instead, what we're left with is a half-baked example of what could've been. Buried under its own ambitions to be everything at once is a solid Warhammer 40K story and a slow-burning, serviceable ARPG experience whose shortcomings may be more easily excused by fans of the source material the developers so honorably follow.
The game could be some spectacular with some changes via updates or even an expansion, but right now it misses the mark.
An engagingly substantial take on the Warhammer 40,000 franchise, Martyr's litany of technical issues tarnish what should otherwise have been one of the better titles from developer Neocore Games. All the same, Warhammer 40,000: Inquisitor - Martyr will provide many hours of chaos blasting fun for fans of the franchise.
Neocore offers a fascinating story based on the universe of Warhammer 40,000, but wastes his chance with a heavily imperfect technical system.
Review in Italian | Read full review
I recommend this game for ARPG and WH40K fans. It's not a perfect game, but at nearly 60 hours I'm still having a lot of fun.
Inquisitor - Martyr is unfortunately the failed attempt to create a worthy RPG action set in the fascinating world of Warhammer 40,000.
Review in Italian | Read full review
Warhammer 40000 Inquisitor Martyr gives us a game that despite not being the best in performance, it does guarantee us a lot of hours of fun through a system of missions that could have no end, and with the possibility of playing them in cooperation with friends.
Review in Spanish | Read full review
If you are a diehard Warhammer 40K fan or desperately need a ARPG, proceed very cautiously. Everyone else can safely avoid this title, as it does nothing that hasn't been seen before.