Firewall: Zero Hour Reviews
An exquisitely thought-out tactical shooter that's instantly a PSVR great.
I thoroughly enjoyed the VR elements including it's stellar gameplay. Matches are intense, and the focus on team play does the game justice.
Firewall: Zero Hour is one of those games that you show your friends if they want to see what virtual reality is all about. It wraps everything that VR has to offer up perfectly. Having the ability to put the player in the world created can be such an immersive experience, but this title goes above and beyond that by creating some of the best gameplay VR has to offer. I can guarantee that this game can sell more PS VR units if you just get people to try the game. Despite some frustrating issues that I can assume will be fixed with a patch in the future, Firewall: Zero Hour is one of the best VR games on the market, and everyone should play it.
Firewall: Zero Hour is essential for PlayStation VR owners. Despite this being First Contact's debut game, it flawlessly executes on what the studio set out to do: to create PSVR's first must-have multiplayer shooter. It may even sway some of those yet to purchase one of Sony's high-tech headsets.
At last, the realistic, Aim-controlled multiplayer military sim PlayStation VR owners have been dreaming of.
Firewall Zero Hour is the small equivalent of Rainbow Six Siege played in virtual reality. A big difference, especially with an Aim Controller in your hands.
Review in Italian | Read full review
Firewall Zero Hour shows the potential for the world of VR games. It makes a solid case for the Aim Controller, which will hopefully see continued support from not only Sony, but other publishers as well. While there is a steep grind to unlock all of the tactically useful items, those who manage to tough it out will be rewarded with a more satisfying experience. Firewall Zero Hour is an intense, immersive experience which will put the Aim Controller through its paces, and may be the best VR shooter released thus far.
Firewall: Zero Hour borrows from some of the greatest shooters around and tacks on some great VR support. However, the sum is not quite equal to its parts and the feeling one gets from playing the final game is that it's somewhat incomplete and not worth investing much time in.
First Contact Entertainment has shown they know how to make a team-based shooter work in virtual reality, Now, they need to show that Firewall Zero Hour is more than just a proof of concept by adding in more content before the player base dries up.
The excellent use of PlayStation Aim controller gives Firewall: Zero Hour the necessary realism and increases the level of immersion, but it is clearly not enough: this project lacks game modes, has problems with finding players online, and features strange character models.
Review in Russian | Read full review
Despite the few game-modes at day one, Firewall Zero Hour is one of the new reference points for VR tactical shooters.
Review in Italian | Read full review
Firewall Zero Hour isn't perfect, but it's such an exciting, well-designed VR experience that you won't even notice it's flaws. With a few improvements it could easily become the spiritual successor to SOCOM.
There's no doubt that Firewall Zero Hour's tactical combat works well in virtual reality – in fact, the fledgling medium adds a lot to this FPS, allowing you to naturally gesture to teammates and intuitively check your corners in a way you couldn't on a standard display. But while there are some structural and technical issues that we have confidence First Contact Entertainment will be able to fix, it's the question marks over its community that make it a tough sell. It's a chicken-and-egg situation that's unfortunate for everyone involved, but it's something that the developer would have been aware of when it embarked on creating an online-only multiplayer shooter for an install base of a few million headsets. Good as the game may be, it's something you need to keep in mind as well.
Firewall: Zero Hour is an incredibly immersive experience that will appeal to military shooter fans, as well as fans of very well-made VR experiences. It is hard to express how deep and involving this game can be, it simply has to be played to be believed. Though I have a few minor quibbles with the progression and the flow of matches, I still whole-heartedly recommend this amazing multiplayer experience. Firewall is a system seller, and playing it one realizes that yes, VR might just be here to stay.
Despite a few issues and a dearth of modes, Firewall Zero Hour is the best multiplayer shooter available on PlayStation VR, and one of the platform's best games. It's exhilarating, immersive, tactical team-based fun, and one of those rare VR games that I'll keep playing long after finishing this review.
Firewall Zero Hour is a masterclass in accessible, immersive VR first-person shooting. Its sharp, intuitive tactical gameplay and well-designed maps make for intense 4v4 action that's a level above anything else available on PlayStation VR. However, it cannot be ignored that the progression slog and rapidly emptying lobbies make Firewall a difficult game to commit to.
Firewall: Zero Hour for the PSVR is an immersive, engaging -- and incredibly fun -- tactical shooter that succeeds in so many ways, and represents the future of the FPS genre.
Firewall Zero Hour is a good VR mulitplayer shooter, but it lacks of content.
Review in French | Read full review
Firewall can be an incredible experience – and easily the most exciting and immersive VR shooter that I've played. It's just a shame that there's not more co-op and single-player action, more competitive modes or shorter waits between the game's bite-sized matches. The core action is more than strong enough that anyone with a PSVR headset and Aim controller should buy in, but don't go in expecting perfection – it's good, but not there yet.
Firewall Zero Hour is precisely the game Sony needs for their Virtual Reality platform -- addictive, fast paced, and immersive. Unfortunately, it's also in dire need of some tweaks to realize its potential. The grind is too deep, and the need for a “ready-up” system causes a lot of dead time between an otherwise richly rewarding tactical shooter. Patch this, and a few other minor hiccups, and Firewall Zero Hour will be the VR Rainbow Six it needs to be.