Boyfriend Dungeon Reviews
Boyfriend Dungeon offers a fun spin on the dating sim formula, but its roguelite parts don't always mix well with developing romance. Being uncomfortably close to the antagonist dulls Boyfriend Dungeon too.
An enjoyable, likeable mash-up of dungeon crawler and dating sim undercut by simplistic combat and a short running time.
The story pairs real human experience with comedic levity, offering depth to the game that should appeal to story lovers and roguelike fans
It worked for me because of the earnestness and care with which Kitfox tells this empowered queer story. It's not always pleasant to experience, but it's a story that left me feeling satisfied with the outcome.
Boyfriend Dungeon is an impressive matchup of two genres that I’d never think would make a decent pair. It juggles interesting personal entanglements with challenging action gameplay via its dungeons. Though it could really benefit from some depth to its romantic structure, it’s not enough to sour what is overall a fascinating experience.
This dating sim meets dungeon crawler has wonderful characters and great writing that delivers some really thrilling romances, but it's let down by the dungeoning side feeling a bit undercooked.
While it's a bit too short to realize its full potential, Boyfriend Dungeon is still a well written and fun visual novel/dungeon crawler. The characters are lovely, and combat is simple but functional. It's certainly worth playing, but could use more content.
It's a jokey concept, but this dating game/dungeon crawler deals with everything from stalking to polyamory
Any game that mixes genres like this has to make cuts somewhere. In this case, a little depth is traded for accessibility. While this isn’t the most complex dungeon crawler or dating sim, the final result is still quite satisfying. You’re given ample space to explore your violent and romantic impulses. The dating pool is both expansive and inclusive, with excellent writing to match. Though the combat gameplay loop is simple, it offers an engaging challenge with narrative relevance. On the other hand, each half of the gameplay can feel like a distraction from the other half. Maybe this is the price required when smashing two disparate systems together. Even if you end up missing the absent depth, the laid-back pace is a rewarding compensation. If only one-half of this mashup premise appeals to you, what you’re looking for may lie elsewhere. But if you’re looking to blend hacking, slashing, and smooching, Boyfriend Dungeon will be a perfect match.
Perhaps it’s a good sign that Boyfriend Dungeon leaves players wanting more — it means that it’s compelling, even if only for a short time.
When all is said and done, I was pretty satisfied with my overall experience with Boyfriend Dungeon when the end of the summer rolled. The writing was solid, and I ended up caring about a lot of the relationships that were formed. It is just a shame that the somewhat lacking combat and issues with a couple of the characters and situations arise that end up bogging the game down a bit.
Boyfriend Dungeon is an excellent example of a flawed gem, with an original premise and an engaging gameplay loop marred by a lack of development of ideas and mechanics. Combat is really fun, until you realize it's kind of shallow. The characters are interesting, until they become unbelievable or downright unlikeable. It's the kind of game that seems pretty great until you really get to know it, after which it can start to feel like work. We'd give Boyfriend Dungeon a very light recommendation, as there's enough here to justify a purchase and you'll likely be glad that you gave it a shot. That said, there are some legitimate issues in its execution, so maybe wait for a deep sale before picking it up.
Inscryption appears to be a very niche roguelite deck-building card game. But it turns into so much more. It’s a must play for anyone who is a fan of experimental videogame storytelling. Anyone remotely curious, who enjoys a great mystery, should also play without hesitation. This is the highest review score I’ve given in a while, and I wasn’t drawn to the base gameplay at all. Inscryption is a special game, and a wholly unique experience. It’s going to be remembered as a benchmark of videogame storytelling years from now. I could not be more shocked or impressed.
Despite some minor flaws, I rather enjoyed Boyfriend Dungeon. At around five to eight hours long, it might be a bit on the short side for those expecting the lengthier content of most dungeon crawlers, but I felt the length was perfect for conveying the story Kitfox Games wanted to tell. Fans of outright challenging games might want to look elsewhere, but those more interested in story and narrative choice with enjoyable-albeit-simple gameplay might want to give this game a look. Getting attached to your weapons takes on a whole new and surprisingly welcome meaning here!
Boyfriend Dungeon is a brief but incredibly well-crafted hybrid of dungeon crawling combat and a visual novel dating sim. It may drop the ball in its main story arc, but the characters and the relationships that can be made with each of them more than makes up for it.
Despite an underwhelming boss fight and some undercooked action elements, Boyfriend Dungeon is a great dating sim experience with a lot of heart
Boyfriend Dungeon is an enjoyable dating game with some great dialogue, but unfortunately there’s more action off-screen than there is on screen.
Bouncing between comical yet often heartfelt dating segments and double-entendre-laden dungeon crawling combat makes for a good genre fusion that stays enjoyable for the 5-10 hours it takes to complete. The action might not hold up to scrutiny and some aspects of the dating sim might not land well for you, but the sum of Boyfriend Dungeon's parts is greater than its pieces. The elevator pitch of dating your weapons is still as silly and goofy now as it was when the game was first revealed.
Despite the game sending a conflicting message about its main theme, it mostly handles a difficult topic well. The combat is fun, albeit limited, but you're likely to enjoy your stay in the dunj.
Someone I know summed up the game perfectly: this seems like the kind of game Tina Belcher (a character in Bob's Burgers) would write. And I am fully here for it. I am head-over-heels for six weapons, something I never thought I would say. The narrative, the gameplay, the music, the animation – it's all wonderful. Any complaint I have lies in the fact I am greedy and want more. Thankfully, more is on the way!