Sekiro: Shadows Die Twice Reviews
Sekiro is a game that was always going to be compared to Dark Souls, but in many ways, it stands on its own as a great game. While it has the same kind of feeling to the way the world is built around you, it is in some ways more similar to a character action game like the Devil May Cry or Bayonetta games, focusing more on unlocking new ways to fight.
Die, die, die again. Curse your enemy, curse the game, think of quitting, then pick the sticks back up and keep trying.
Challenging and enthralling shinobi action with the usual From Software brand of difficulty, quirks and all.
Sekiro: Shadows Die Twice is a worthy entry into FromSoftware’s repertoire
A beautiful, hand-crafted action-adventure experience with challenging combat, rewarding exploration and an intriguing story.
Sekiro: Shadows Die Twice will try your patience. As you might expect given its developer, it's a devastatingly difficult game that will require your skill and concentration. It's beautifully designed, with a clever new combat system and some of the most cinematic action ever in a From game, and it will kill you over and over again. All told, it's the best game I've ever hated, and I never want to play it again.
If, like me, you’ve always just shied from games that punish for the sake of punishing, but thoroughly enjoy a story with mystery, excellent dialogue and unique fantastical components, Sekiro will punish, but it will also deliver in damascus folds. Folds upon folds. Prepare to die though, and much more than twice.
Sekiro: Shadows Die Twice is the hardest game created by From Software and is also their most ambitious IP. It is a great example of game and combat design.
Review in Italian | Read full review
Sekiro: Shadows Die Twice perfectly shows the solemn atmosphere of samurai fighting. It's much more difficult than any of the souls series games and offers a great challenge for your gaming ability.
Review in Chinese | Read full review
Sekiro is a great realization of a fantastical Shinobi journey, with challenging but rewarding action-packed gameplay and intricate level design that encourages exploration. Sekiro stands on its own next to acclaimed Souls titles and puts FromSoftware on the action stage with a flourish. At first you hit a wall, then you become the wall the game hits against, and it feels wonderful.
Sekiro: Shadows Die Twice is an incredible game that was crafted from the ashes of a Tenchu reboot
I had high expectations, but Sekiro: Shadows Die Twice lived up to them.
Sekiro: Shadows Die Twice is probably the best game From Software has ever made, and it's worth every second of your time playing.
It’s as if From Software made a Tenchu game and had fears that it wouldn’t sell well, so they put on some Dark Souls makeup and a sprinkle of Bushido Blade flavor to bring this soup to up to taste.
I really can’t get enough of the game, and I feel like it takes all the things I love from the Souls series but throws it within a new setting, with further refined mechanics. It’s a thoroughly refreshing take on the legacy Miyazaki and his team have established, and I really hope we can get more of it in the future. For now, I’m going to go try speed-running various regions in Sekiro again.
Sekiro is undoubtedly a very tiring game and as such not suitable for everyone. If you loved Dark Souls or Bloodborne it will hardly disappoint you, but in the same way it is unlikely to hit you if you have never understood or appreciated the style of the two games mentioned.
Review in Italian | Read full review
Miyazaki and company prove that in the formula they invented, there is still a lot of life.
Review in Polish | Read full review
It's certainly not a game for those looking for a more relaxing trip through mythical Japanese inspired locales, but whoever decides to stick with Sekiro through its hardships are bound to experience one of the most rewarding and memorable titles of the year.
Sekiro: Shadows Die Twice is the breath of fresh air the "Soulsborne" sub-genre needed. It proves that stats, levelling-up, and equipment, is not what makes this kind of games.
The final verdict on my Sekiro: Shadows Die Twice review is that it’s an excellent test of reflexes and gaming prowess, but it also proves to be an often too severe test of patience too. I would thoroughly recommend it if you are intrigued, but would also definitely advise you to exercise caution that it might not be for you – no matter how much you desperately want to love it.