Left Alive Reviews

Left Alive is ranked in the 2nd percentile of games scored on OpenCritic.
4.5 / 10.0
Oct 25, 2018

Left Alive was not a fun game to play. It lacked personality, even though it wanted to be an MGS clone so bad. It lacked complication for a stealth game, as well as comfortable character movement and slow ramp-up of difficulty. I think if the devs could have had more time to smooth out these rough areas, then the game would have been decent, if not good.

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5 / 10.0
Mar 5, 2019

A pity: the tragedy of Novo Slavia and the magnetic traits of Shinkawa's characters would have deserved better.

Review in Italian | Read full review

Mar 7, 2019

Square Enix's Left Alive takes us back to the Front Mission universe. Unfortunately, numerous issues hold it back that it might as well be left for dead.

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2 / 10
Mar 7, 2019

In a few days, once the papers are about to finish it, Left Alive will return to anonymity from the beginning, carrying with it the secret of its existence. Thanks to him, we remembered the charisma of PlayStation's Front Mission years ago and how incredible Metal Gear is on so many aspects. An incomprehensible and catastrophic attempt to survive and infiltrate, bad on all fronts, Left Alive deserves now to rest in peace.

Review in French | Read full review

7 / 10.0
Mar 8, 2019

I often found myself willing to overlook all the obvious flaws in favor of engaging with what sits at Left Alive’s messy core, a sort of ultra hardcore, Metal Gear-looking-but-not-really, room escape-slash-solo-board game sort of deal that really got my brain juices flowing.

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No Recommendation / Blank
Mar 8, 2019

This unlikely Front Mission spin-off's occasional charm can't make up for its seriously broken fundamentals.

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Metro GameCentral
Top Critic
3 / 10
Mar 8, 2019

A game bursting with interesting ideas but dragged down by a lack of technical competence and some very outdated ideas about game design and controls.

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2 / 10
Mar 8, 2019

Left Alive categorically fails at everything it sets out to accomplish. Wonky and unreliable AI makes engaging in stealth a frustrating chore, poor gunplay leads to numerous misplaced shots whizzing past the bullet-sponge enemies, and an unfair difficulty means you'll need to repeat those enraging moments over and over again. This game could have filled a gaping hole in the market, but instead it needs to be taken round back and put out of its misery. This is a truly miserable experience for even the most die-hard supporters of the genre.

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5 / 10.0
Mar 8, 2019

Unfortunately, Left Alive ends up being the heir of a period of Japanese development that we thought was extinct. Neither in stealth nor in shootings convinces.

Review in Spanish | Read full review

3 / 10.0
Mar 8, 2019

Left Alive is a shoddily assembled mess with no real redeeming features. Its broken AI and glaring technical issues only serve to highlight the poor game design on display.

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68 / 100
Mar 8, 2019

Left Alive it's a tough game, hard and even unfair (because of the enemy's IA), with a non very responsible control, a questionable checkpoint system and other shortcomings, even from the technical side. Mechas, stealth, action... neither of its elements shine completely. But, even with that, it has "something" that can hook you up to keep playing.

Review in Spanish | Read full review

3.5 / 10.0
Mar 8, 2019

Left Alive is a tremendously disappointing return to the Front Mission universe.

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3 / 10.0
Mar 8, 2019

Left Alive is dated, boring, and simply not fun, and in 2019 and this deep into a generation, a game like this should not be released.

Review in Persian | Read full review

4 / 10.0
Mar 9, 2019

Left Alive won't satisfy fans of stealth or of Front Mission. With unengaging gameplay, erratic AI, and a lack of polish across the board, Left Alive won't be remembered in the years to come.

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1 / 5.0
Mar 9, 2019

The essence and the general idea of this game is good, but it was executed in the worst way you can ever imagine. The only explanation to how bad this game is because the developer wanted to create a game with a big scope but with a very limited budget! At its current state I wouldn't recommend this game to anybody. The only prize this game would viscously compete for is the prize of "The worst game of this generation"!

Review in Arabic | Read full review

Mar 11, 2019

Left Alive's ambitious ideas are held back by a myriad of design and technical problems.

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6 / 10.0
Mar 11, 2019

Left Alive feels like a flawed game in every aspect of the game design, but it is also strangely fascinating. There is just something about it that keeps pulling you in, but the gameplay is definitely not it. The game falls victim to its grand ambition which is a shame since it shows potential amidst all of its flaws.

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4 / 10.0
Mar 11, 2019

Left Alive fails to deliver a modern stealth experience. A good story can't save the total mess of a game with too many flaws and too many frustrating moments.

Review in Italian | Read full review

2 / 5.0
Mar 11, 2019

Left Alive is surprisingly simple, yet somehow manages to get so much wrong.

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4.5 / 10.0
Mar 11, 2019

In concept, Left Alive could have had the potential to bring about the revival of Front Mission and fill the void left by the absence of Metal Gear at the same time, but none of its elements click to become a cohesive whole.

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