Star Wars Jedi: Fallen Order Reviews
Respawn delivered an excellent single player Star Wars game, 100% loyal to the beloved franchise with an amazing story, a great finale, addictive fights and robust gameplay based on exploration and platforming. Only the technical flaws hold it back from being a true masterpiece.
Review in Greek | Read full review
Star Wars fans will no doubt find enjoyment in the Fallen Order, those expecting a Souls-like may be left a little cold.
Despite some of its flaws, Star Wars Jedi: Fallen Order has installed itself as one of my all-time games in this beloved franchise and it offers one of the best singleplayer campaigns that you’ll play this year.
Star Wars Jedi Fallen Order brings a unique take to the world of Star Wars by implementing a Soulslike element to it. This is an excellent immersive adventure with flashy moves, incredible music, remarkable graphics, and a fantastic story that does a great job of setting up the next game.
We expected more from this but the sheer amount of technical issues and a lack of risk taking and new ideas made this to be the Star Wars we were not looking for.
Review in Persian | Read full review
It is curious that this game clearly understands the strong aspects of the property on which it is based on, and in that spectrum it delivers a lot of personality, offering one of the best Star Wars adventures to date, but when it comes to gameplay and game design aspects, it has trouble deciding what it wants to be. Many influences are suited for the nature of the I.P as the decision to create maps with a great focus on exploration and implement bombastic action sequences, but the combat ended up suffering from inconsistency between excellent and mediocre aspects. In summary, Jedi: Fallen Order is a good game that establishes a strong base for Respawn to continue to improve and find its own identity for this sub-series.
Review in Portuguese | Read full review
EA has saved with note the match ball in front of him thanks to Respawn, his most fit tennis player with either Star Wars or an MMO like Apex Legends, is proving to be one of the great assets of the American publisher. The franchise born from the mind of George Lucas has something that seemed very difficult in the world of videogames not long ago: a hopeful future. Luckily the force will always be with us.
Review in Spanish | Read full review
One of the best surprises of the year, very close to what Star Wars fans were craving for.
Review in Portuguese | Read full review
Being born on the fourth of May, I think it would be criminal to not be a Star Wars fan. Luckily, I am, and I’m pleased to say that Star Wars Jedi: Fallen Order was no exception. Playing as Cal Kestis, a Jedi Padawan who is one of the last of his kind, you will visit stunning vistas, uncover secrets and take part in adrenaline-rushing lightsaber battles all to keep the Empire at bay.
Respawn has done something for fans of the series, making what is practically a love letter to the franchise. Because of this, thankfully, we can happily say the single-player Star Wars game is back in full force.
Star Wars Jedi: Fallen Order is a great game to grace the Star Wars Universe and to be honest all through the gameplay I just had a smile right across my face. Its pure Star Wars fun and you won’t be disappointed. It’s actually great to have some good news coming to games based on Star Wars. With great characters, especially BD-1, you feel like you are playing through an epic story, and you are constantly reminded that this is Star Wars Star Wars Jedi: Fallen Order receives the Thumb Culture Platinum Award
With an interesting story, beautiful visuals, and a great soundtrack, Star Wars Jedi: Fallen Order is the best Star Wars game in years. The game has its flaws with performance issues, boring characters, the occasional glitchy jump, and overuse of the sliding mechanic, but the positives easily outweigh these, resulting in a very enjoyable and entertaining 15-20 hour narrative adventure. If you’re a fan of Souls-like combat and Metroidvanias, you should already have this game, whether you’re a Star Wars fan or not, as the gameplay alone is worthy of picking it up. Free of Microtransactions and focused on the Single-player experience, THIS is how you make an engaging and interesting Star Wars game.
Although not without its shortcomings, Jedi: Fallen Order is an enjoyable romp into the Star Wars universe that should undoubtedly be experienced by any fan of brisk combat and Star Wars as a whole.
As much as I struggled with the SekiDarkSoulsBorne gameplay, it offers the best realization of lightsaber combat that I really, really wanted to get good at. I don’t feel it matches the finesse of the From Software titles but at the end of the day, I can appreciate it. What hurts the game overall, though, are its technical problems that cover the product with a notable stain.
Respawn delivers a good campaign with a great Star Wars story in Star Wars Jedi: Fallen Order.
Overall, Star Wars Jedi: Fallen Order is a solid Star Wars game. A meandering narrative, weirdly-chosen protagonist, shoddy start and technical issues make it hard to recommend, especially with such technical issues on base Xbox One consoles, but it’s still a fantastic game beneath its issues.
If you are getting the idea that Star Wars Jedi: Fallen Order is a great Star Wars game, then you’re on the right track, and I believe that Respawn (and EA) is too. There is so much great about this game that it can be easy to overlook its obvious flaws: graphical errors and glitches, a static and sometimes flawed combat system, unrewarding collectibles, and lacking RPG elements being chief amongst those complaints. A full play through of the campaign took me just over 12 hours – a span that told a cohesive story with impressive components, but in the end nearly overstayed its welcome and resulted in a game that felt to me rather one-note. Jedi: Fallen Order feels like a great base game that Respawn can build upon to make deeper, richer, and more stable sequels that fully explore the powers of a Jedi while polishing the individual elements borrowed from each different genre.
Star Wars: Jedi Fallen Order is a great example of what a solid game developer, time, passion, and virtual hands-off by EA can do for a Star Wars game. No hidden charges, no bullshit micro-transactions or loot box rubbish -- just a solid game that entertains and rewards a player for playing it. Top quality!
It strikes a nice balance between games like Dark Souls and Tomb Raider by implementing Star Wars elements to make the mechanics it’s own. If not for the occasionally bugged out enemy, slow texture loads, and lack of colorblind options, I would say it is near perfect.