Age of Wonders: Planetfall
Age of Wonders: Planetfall, while a bit opaque in some areas, is the most entertaining 4X I've played in years.
Age of Wonders: Planetfall is a dazzling, slick, diverse 4X with snappy and exciting turn-based combat and a story I was always eager to discover more of.
Competent strategy pastes flat-footed, surface-level sci-fi over a genre that lives and dies by its nuance.
A complex strategy game with some severe accessibility issues, especially on consoles, but give it a chance and it's a rewarding and deep sci-fi experience.
Overworld missions keep the action moving, but the XCOM-like turn-based combat is the real star
Age of Wonders: Planetfall is a robust hybrid strategy game that adds a fifth X to the 4X genre.
Triumph returns to its unique mix of Civilization and XCOM with the new Age of Wonders: Planetfall.
Overall, Age of Wonders: Planetfall is a large, ambitious strategy game that succeeds in many ways but falters ever so slightly in its grand scale. If you can grapple with the scope it's well worth the purchase and time, offering a great sandbox that could be played for hours on end. Newcomers to the genre might want to try one of the earlier Age of Wonders games before seeing if they should truly take the dive into this massive commitment. Those who do won't be disappointed.
Age of Wonders: Planetfall is one of the most unique 4X games released in recent memory, and that is great news for a genre that can be a bit stale at times.
The science fiction setting puts a compelling new spin on Age of Wonders: Planetfall, with a lengthy single player campaign and half a dozen contrasting factions to see rise from the ashes of the Star Union. There's some niggles I have on console, but this is easy to recommend if you're hankering for a new 4X strategy game.