Age of Wonders: Planetfall
Top Critic Average
Truly exemplifying the maxim of 'too much of a good thing,' there is simply too much here that bogs itself down. The battle and strategic systems have some really cool and interesting ideas, but there is far too much... stuff that takes both of them down a notch. The strategic layer has way too many things to do with too much consequence, and the battle system takes too long, and is replete with a dizzying number of little things that must be taken into account, lest destruction result. It's really too bad as the core of the game is extremely solid, yet there is just too much in the way for it to shine.
Age of Wonders: Planetfall is a wonderfully crafted 4X game with deep tactical combat and a sci-fi world which looks stunning. The different biomes keep the gameplay fresh and the different playable races give the game a slight Total War: Warhammer vibe. While the campaign is interesting, it can be a bit bland at times. The lack of cutscenes to give you that extra little immersion is a pity. Overall this is a fun strategy game to enjoy a slow Sunday evening with.
Overall, Age of Wonders: Planetfall is a solid sequel that differentiates itself sufficiently and improves upon the franchise's formula.
Age of Wonders: Planetfall offers players an in-depth turn-based strategy experience like no other. If you can get passed the heavy tutorial and dialogue there is a real treat of a story to be heard here,
If you're looking for an easygoing, mindless gaming session, Planetfall isn't in your ballpark—or even playing sports. But if you woke up this morning thinking, "Hey, I'd love to play XCOM and Civilization today, then you can kill two birds with one stone. Planetfall will fill your unique craving.
Having a sci-fi Age of Wonders is enough to blow you away. The team did an amazing job getting a fresh feel on an already amazing game. Fans of Age of Wonders, this is a must buy. If you are at least bit curious, take my recommendation and snag this, or wait for a sale.
Age of Wonders: Planetfall takes a tried and tested formula, and flips it on its head. I can appreciate the guts it takes to strike out and try something different to what you’ve done before, even if others have already trodden that way before.
The further you get into the game the more it does begin to feel meaningful, but early on it just doesn't <i>impact</i>.
I know it seems like a paradox to say that on the one hand, it's a well-oiled, impeccably balanced sci-fi empire building game with all the elements that make a great wargame; and on the other hand it feels a smidgen like they phoned it in, but there you are. That's precisely how it feels.
Age of Wonders: Planetfall is a polished, gigantic, and complex sci-fi strategy game. It has loads of different features, factions, and quests, and there's enough content to keep players active for weeks, months, probably years. But while the possibility of such a deep well may be alluring to 4X fans, it's a bad fit for the rest of us working-class citizens.