Wolfenstein: Cyberpilot Reviews
Wolfenstein Cyberpilot is a video game where you decapitate a statue of Hitler and somehow feel absolutely no thrill, interest, or anything vaguely resembling fun.
There is some fun to be had piloting the robots in Cyberpilot, but the mission brevity and padding really dampens the experience and steals away control right as you're settling into a groove. There are worse ways to spend a few hours of your day, but there are much better ones too.
Wolfenstein: Cyberpilot is a brief taste of what a different take on Wolfenstein in VR could be. Unfortunately, it never really gets out of first gear and lasts what feels like a blip of time.
Wolfenstein: Cyberpilot is a short shallow experience that doesn't do anything new and isn't required playing for fans of the series.
Wolfenstein Cyberpilot is a disappointing entry in the beloved series with little reason to jump in
What could have been is hinted at but ultimately ends before it begins.
Wolfenstein: Cyberpilot is a missed opportunity, in that the game ends before it can really fulfill its real potential.
Review in Italian | Read full review
There are glimpses of potential here, but it’s lacking nearly everything that makes Wolfenstein fun. Gunning down Nazis in a virtual reality mech might sound like a lot of fun on paper, but the reality completely misses the mark.
Wolfenstein: Cyberpilot leaves you wanting more: more depth, more authenticity, and — most of all — more substance.
Wolfenstein: Cyberpilot is undoubtedly a title that had gigantic potential to shine on virtual reality platforms. Unfortunately it was all shattered by its lousy game design, lack of a captivating storyline, and boring and repetitive gameplay. This is a title that looks more like a demo than a full game.
Review in Portuguese | Read full review
Wolfenstein Cyberpilot feels more like an experience than a game, it offers a lot of promising ideas but it doesn't invest enough in them.
Review in Arabic | Read full review
Another Bethesda experiment with virtual reality, and another failure.
Review in Slovak | Read full review
Although it's short and lacks replay value, Wolfenstein: Cyberpilot is such an immersive and enjoyable experience that it's worth purchasing simply to pilot its 3 unique and powerful robots.
Wolfenstein Cyberpilot has some good ideas, but fails in its execution. It's nauseating if you play longer than 30 minutes. Luckily the game isn't very long you would say, but just when it becomes fun to play the game is already over.
Review in Dutch | Read full review
Wolfenstein: Cyerpilot in pretty much every way feels like a tech demo you probably tried when VR headsets were a novelty. Since then luckily VR gaming has made great strides and this kind of short and shallow game just doesn't cut it.
Review in Czech | Read full review
I see this more as a VR add-on to the franchise as opposed to a fully developed game, with the team experimenting with VR concepts - however, the price point reflects this as it is a relatively inexpensive title when compared to other VR-based experiences.
Wolfenstein: Cyberpilot isn't a bad game, but the content pushes it just barely above the tech demo level. If there was just a bit more to work with, it might be better. There is one final push at the end that was pretty cool, but it needed more of it.
Wolfenstein: Cyberpilot was a fun experience despite its short length and questionable controls. I've always enjoyed burning Nazis, I can't think of anything better to do on a hot Summer's day, so being able to do it in virtual reality just further enhanced my enjoyment which I had within this mini-Wolfenstein title. I had a few issues with the controls, in terms of the available space required, but it never really impacted my overall experience as I simply readjusted myself IRL. Personally, this should have been an added companion to Wolfenstein: Youngblood but that doesn't make it a bad game, it just didn't feel as involved or content-rich as I'd expected when I first heard about it.
Although everything looks great and some of the weapons are a bit of fun, plus there are some good ideas sporadically dotted through the game, destroying Nazi’s in a bloody great big mech should be the best fun ever - but it’s simply not.