Wolfenstein: Cyberpilot Reviews

Wolfenstein: Cyberpilot is ranked in the 5th percentile of games scored on OpenCritic.
7.8 / 10.0
Jul 25, 2019

Wolfenstein: Cyberpilot was a fun experience despite its short length and questionable controls. I've always enjoyed burning Nazis, I can't think of anything better to do on a hot Summer's day, so being able to do it in virtual reality just further enhanced my enjoyment which I had within this mini-Wolfenstein title. I had a few issues with the controls, in terms of the available space required, but it never really impacted my overall experience as I simply readjusted myself IRL. Personally, this should have been an added companion to Wolfenstein: Youngblood but that doesn't make it a bad game, it just didn't feel as involved or content-rich as I'd expected when I first heard about it.

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Nexus
Trevor Sporen
7.5 / 10.0
Aug 7, 2019

I see this more as a VR add-on to the franchise as opposed to a fully developed game, with the team experimenting with VR concepts - however, the price point reflects this as it is a relatively inexpensive title when compared to other VR-based experiences.

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7.2 / 10.0
Jul 30, 2019

Wolfenstein: Cyberpilot has a lot of potential and a lot of very good ideas, but it's a very short experience and doesn't have any replay value.

Review in Italian | Read full review

7.2 / 10.0
Jul 25, 2019

Although it's short and lacks replay value, Wolfenstein: Cyberpilot is such an immersive and enjoyable experience that it's worth purchasing simply to pilot its 3 unique and powerful robots.

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7 / 10
Aug 1, 2019

A brief, but memorable experience is at the core of Wolfenstein: Cyberpilot. Downright stunning environments serve as a backdrop to exploring the streets of 80s infused France. Between the solid performance level and the fluid controls, this is Bethesda's best excursion into virtual reality. Given how well the title succeeds at pretty much everything it sets out to do, we hope that this is step one to a fully fledged Wolfenstein VR title down the road.

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VideoGamer
Josh Wise
Top Critic
6 / 10
Jul 26, 2019

Wolfenstein Cyberpilot's formulaic combat and missions underwhelm, but the premise and the novelty are intriguing, offering a fresh slant on a dark vision.

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6 / 10.0
Jul 29, 2019

Wolfenstein: Cyberpilot is too light on content to make it worth the price, and what it does well is overshadowed by clunky locomotion and a lack of attention to detail in both level design and VR implementation. Ultimately, Wolfenstein: Cyberpilot feels like a tech demo more than a full length VR experience.

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60 / 100
Jul 29, 2019

Much too short Techdemo that shows the great potential, but does not deliver. Disappointing despite cool setting and witty story.

Review in German | Read full review

6 / 10.0
Jul 26, 2019

Wolfenstein: Cyberpilot is a short shallow experience that doesn't do anything new and isn't required playing for fans of the series.

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6 / 10.0
Aug 6, 2019

Wolfenstein: Cyberpilot isn't a bad game, but the content pushes it just barely above the tech demo level. If there was just a bit more to work with, it might be better. There is one final push at the end that was pretty cool, but it needed more of it.

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60 / 100
Jul 30, 2019

Wolfenstein: Cyberpilot frustrates with its missed potential, offering a short but fun and well-constructed game. It could have achieved more with a little extra effort, but it remains a fleeting virtual reality experience.

Review in Italian | Read full review

2.8 / 5.0
Aug 5, 2019

What could have been is hinted at but ultimately ends before it begins.

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5.5 / 10.0
Jul 25, 2019

It has a lot of potential, but Wolfenstein: Cyberpilot ends before it can reach most of it. Still, I hope Bethesda doesn't give up on VR. A few games like Doom VFR have been nice optional companion pieces, and I think they could stand to push that concept further, as the fundamentals are there.

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5.5 / 10.0
Jul 29, 2019

Occasionally interesting ideas and untapped potential don't make up for a woeful lack of content. It's short and it's shallow, but its biggest crime is that it's dull.

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Spaziogames
Top Critic
5.5 / 10.0
Aug 1, 2019

Wolfenstein: Cyberpilot is a missed opportunity, in that the game ends before it can really fulfill its real potential.

Review in Italian | Read full review

5 / 10.0
Aug 6, 2019

Even to die-hard fans, Wolfenstein Cyberpilot will likely be seen as a disappointment and a missed opportunity.

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50 / 100
Aug 4, 2019

Cyberpilot makes great use of VR and some of the series´ best vehicles. But it lasts less than 2 hours, and it is not replayable, and we missed some of the classic Wolfenstein dark sense of humor and easter eggs.

Review in Spanish | Read full review

Ken McKown
Top Critic
5 / 10.0
Aug 14, 2019

Wolfenstein: Cyberpilot feels like something that should be free or included in a bundle for PSVR owners. It doesn’t feel like it warrants its price tag and it is linear and criminally short. Even hardcore fans hoping for more Nazi-killing action should probably avoid this one until it drops way down in price. There just isn’t enough here to warrant the price of admission.

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50 / 100
Aug 6, 2019

With a sour stomach and a lot of disappointment, Wolfenstein: Cyberpilot delivers a gorgeous visual feast with more motion sickness than I've encountered in any VR game to date. Insult to injury, it's also painfully short, smacking more of AAA tech demo than meaty Wolfenstein tie-in.

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5 / 10
Jul 29, 2019

Wolfenstein: Cyberpilot is a brief taste of what a different take on Wolfenstein in VR could be. Unfortunately, it never really gets out of first gear and lasts what feels like a blip of time.

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