Wolfenstein: Cyberpilot Reviews
Although it's short and lacks replay value, Wolfenstein: Cyberpilot is such an immersive and enjoyable experience that it's worth purchasing simply to pilot its 3 unique and powerful robots.
It has a lot of potential, but Wolfenstein: Cyberpilot ends before it can reach most of it. Still, I hope Bethesda doesn't give up on VR. A few games like Doom VFR have been nice optional companion pieces, and I think they could stand to push that concept further, as the fundamentals are there.
Wolfenstein: Cyberpilot was a fun experience despite its short length and questionable controls. I've always enjoyed burning Nazis, I can't think of anything better to do on a hot Summer's day, so being able to do it in virtual reality just further enhanced my enjoyment which I had within this mini-Wolfenstein title. I had a few issues with the controls, in terms of the available space required, but it never really impacted my overall experience as I simply readjusted myself IRL. Personally, this should have been an added companion to Wolfenstein: Youngblood but that doesn't make it a bad game, it just didn't feel as involved or content-rich as I'd expected when I first heard about it.
Wolfenstein: Cyberpilot leaves you wanting more: more depth, more authenticity, and — most of all — more substance.
Wolfenstein: Cyberpilot is a short shallow experience that doesn't do anything new and isn't required playing for fans of the series.
Wolfenstein Cyberpilot's formulaic combat and missions underwhelm, but the premise and the novelty are intriguing, offering a fresh slant on a dark vision.
Wolfenstein Cyberpilot will be remembered as a curiosity; a failed side project with cool mechanics and no gameplay. Released without the Wolfenstein name, this would be a slight, middle-of-the-road title with little to recommend it. But with the Wolfenstein name attached, Cyberpilot becomes a debacle. Wolfenstein fans should not play this game. Neither should anyone else.
Another technical marvel for PlayStation VR that looks amazing and makes clever use of the tech – it's just a shame the game is so incredibly short and so disappointingly dull.
Wolfenstein: Cyberpilot is too light on content to make it worth the price, and what it does well is overshadowed by clunky locomotion and a lack of attention to detail in both level design and VR implementation. Ultimately, Wolfenstein: Cyberpilot feels like a tech demo more than a full length VR experience.
Wolfenstein Cyberpilot is a video game where you decapitate a statue of Hitler and somehow feel absolutely no thrill, interest, or anything vaguely resembling fun.
Wolfenstein: Cyberpilot is a brief taste of what a different take on Wolfenstein in VR could be. Unfortunately, it never really gets out of first gear and lasts what feels like a blip of time.
Occasionally interesting ideas and untapped potential don't make up for a woeful lack of content. It's short and it's shallow, but its biggest crime is that it's dull.
Wolfenstein Cyberpilot feels more like an experience than a game, it offers a lot of promising ideas but it doesn't invest enough in them.
Review in Arabic | Read full review
Much too short Techdemo that shows the great potential, but does not deliver. Disappointing despite cool setting and witty story.
Review in German | Read full review
Wolfenstein: Cyberpilot frustrates with its missed potential, offering a short but fun and well-constructed game. It could have achieved more with a little extra effort, but it remains a fleeting virtual reality experience.
Review in Italian | Read full review
Although everything looks great and some of the weapons are a bit of fun, plus there are some good ideas sporadically dotted through the game, destroying Nazi’s in a bloody great big mech should be the best fun ever - but it’s simply not.
Wolfenstein: Cyberpilot has a lot of potential and a lot of very good ideas, but it's a very short experience and doesn't have any replay value.
Review in Italian | Read full review
The game's first-person-shooter sequences aren't just dull and familiar, but also clunky, given the touchy VR controls.
Another Bethesda experiment with virtual reality, and another failure.
Review in Slovak | Read full review
There is some fun to be had piloting the robots in Cyberpilot, but the mission brevity and padding really dampens the experience and steals away control right as you're settling into a groove. There are worse ways to spend a few hours of your day, but there are much better ones too.