Darksiders Genesis Reviews
Darksiders Genesis provides a short burst of demon-crunching carnage for hardcore fans of the franchise, but the overall experience is easily eclipsed by other, deeper, more engaging action-RPGs.
Darksiders Genesis is not only immediately fun, it is also immediately recognisable as Darksiders despite the move to a new genre and completely different camera angle. Strife is a very welcome addition to the Darksiders canon, and when paired with War they have helped elevate Genesis to the best entry in the series in the post Vigil Games era.
Overall Darksiders Genesis pulls off the change in perspective. It feels like a true to form Darksiders game and should not be skipped by any fan of the series.
As a stopgap between Darksiders 3 and the eventual Darksiders 4, Genesis scratches an itch in an unconventional manner that deserves some appreciation for trying something new along the way. Darksiders Genesis is action and co-op play firing on all cylinders. Even if I do need to strap a pair of binoculars to my face to see what I'm doing.
Despite the change in perspective, this is a worthy entry in the Darksiders series, though not without its pitfalls.
Darksiders Genesis is by far the best game in the series. As someone who has played all of them, I can honestly say that this is more than a hack and slash game where you slay demons, but a kick-ass demon slaying game that has found new life by remixing what it does best and incorporating the best features of other games to create something new in the series.
Darksiders Genesis may be a new look for the series, but it doesn't sacrifice the glorious chaos fans have come to love. Gorgeous visuals, weighty combat, and a surprising amount of replayability make Darksiders Genesis something everyone can enjoy.
Darksiders Genesis is a fun co-op romp at times, but often feels meandering and sadly pointless.
While Strife may end up playing second fiddle to War in his own debut game, Darksiders Genesis is a surprisingly fun and lengthy top-down co-op action game that both fans and newcomers should enjoy.
Darksiders: Genesis is a neat concept with a frankly bizarre execution. While the isometric viewpoint is cool during certain scenarios – namely Strife's twin-stick shooter gameplay – everything else doesn't really fit, especially the awful platforming. It's not a bad game, it's just not a very good one.
Darksiders Genesis truly surprised me
Darksiders Genesis may be one of the best games in the Darksiders franchise. The banter between War and Strife works on so many levels, and the added co-op support is the icing on the cake. Yes, I would have preferred to see matchmaking and positioning on the map, but neither are deal-breakers. The camera doesn't always cooperate with some of the platforming sections, but I mostly enjoyed the 15 hours spent playing through the campaign. You are free to replay any of the 16 chapters to collect any missing items/cores. The arena mode lets you take your characters into battle against ten grueling waves of enemies.
Darksiders Genesis is a strong entry to the franchise and it’s one that should appeal not only to fans and newcomers of Darksiders, but also to anyone that enjoys a isometric dungeons crawlers with two player co-op support.
Darksiders Genesis is basically a Diablo clone that forgot to clone Diablo.
Make no mistakes, Darksiders Genesis plays and feels like a Darksiders game. It’s just not a particularly strong one. Repetitive enemy encounters, simplistic puzzle design and average platforming all stop Genesis from being as good as it could be. Co-op is a blast, as is the great dynamic between War and Strife, but it doesn’t save the experience in the end.
Despite some minor issues with the map and camera, Darksiders Genesis still felt like a proper Darksiders game even though this is technically a spinoff. The gameplay is top-notch thanks to the fact that you can play as more than one character. It might be a challenge for some gamers, although it's still fun to play if you have another person helping you out.
While the story at times felt a bit trite, and the enemies can feel a bit repetitive, this game is fun to play. While it will only take players around twelve to thirteen hours to complete the first playthrough, between the Apocalyptic difficulty setting, Arena mode, and metroidvania type puzzles, players will find themselves sinking dozens of hours into the game well after completing their first playthrough.
I expected much less from Darksiders Genesis and I got a really pleasant surprise. What looked like a hack’n’slash, a weird version of Diablo, turned out just another Darksiders game, only isometric. Hell, I think it’s even better than Darksiders III. Good stuff!
Review in Polish | Read full review
It doesn't continue the story, but Darksiders Genesis is a strong prequel buoyed by fantastic co-op and a fun new character in Strife. Fans of the series, and dungeon crawlers in general, should check this one out.