Moons of Madness
Top Critic Average
Moons of Madness has a cinematic flair to its Lovecraftian horror, but the chore-like gameplay does nothing but get in the way of that.
Moons of Madness is a pleasant and very beautiful adventure with nice puzzles and a well-written story, which includes references to the films "The Martian" or "Prometheus", and the legacy of the cult author. It is a pity that the oppressive atmosphere of sticky nightmare and horror failed because of not impressive monsters. Otherwise, if you are a fan of this format of games, it is definitely worth a try.
Review in Russian | Read full review
Though Moons of Madness isn’t the first game to do so and it likely won’t be the last, it’s a survival horror experience that succeeding in giving a grown man nightmares, which is something a zombie game just can’t do.
Moons of Madness manages to balance the stylistic elements of the walking simulator with some different game mechanics and its puzzles. Rock Pocket Games has handled the available Lovecraftian material as it should, setting up an adventure that can easily walk alone with dignity.
Review in Italian | Read full review
Moons of Madness may be light on scares, but the great use of its setting and very strong storytelling make for a compelling narrative-driven experience.
Moons of Madness is the best of the recent rash of Lovecraft games. It isn't as dark or atmospheric as some of its macabre competitors, but it's well-crafted, nicely varied, and builds to a satisfying, pulse-pounding crescendo. If you don't mind your Lovecraft with a touch of Michael Bay, don't hesitate to blast off for the Moons of Madness.
Still, there is a lot here to recommend. Moons of Madness delivers, and like the best horror experiences doesn’t outstay its welcome, or let you become too comfortable with your surroundings.
Moons of Madness is an engaging and atmospheric effort that feels like a Love(craftian) child of Half-Life and Dead Space. You'll be playing more for the cerebral rewards than the scares, though. Despite its seamless merger of cosmic horror and credible sci-fi, the game doesn't quite match its potential in the consistent emotional intensity of its execution. Plus, the ending feels rushed.
A Lovecraftian horror title, Moons of Madness, is tense, and at times genuinely frightening. It does focus a bit too much on basic puzzle-solving. I did enjoy the stunningly haunting and interactive environments that you find yourself in. What other game allows you to escape from Lovecraftian cosmic horrors, and then proceed to pick up and fill a mug with coffee?
"Lovecraftian" horror that doesn't quite stick the tentacled landing.