Moons of Madness Reviews

Moons of Madness is ranked in the 30th percentile of games scored on OpenCritic.
6.3 / 10.0
Sep 3, 2018

Moons of Madness suffers from itself in many ways.

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3.5 / 5.0
Mar 24, 2020

There really isn't much to say about the Moons of Madness. While it poses itself as a big horror game and that there is a lot to be excited for, it never quite builds off the initial hook. Often times you're stuck dealing with boring scenes that pad gameplay and do such a good job of keeping you guessing, you forget why you were interested, to begin with. For some, it will still be great but for many, it just isn't worth it.

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7 / 10
Nov 18, 2019

A Lovecraftian horror title, Moons of Madness, is tense, and at times genuinely frightening. It does focus a bit too much on basic puzzle-solving. I did enjoy the stunningly haunting and interactive environments that you find yourself in. What other game allows you to escape from Lovecraftian cosmic horrors, and then proceed to pick up and fill a mug with coffee?

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3 / 5.0
Apr 25, 2020

Moons of Madness is a concept that unfortunately missed that Elder God spot!

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6.9 / 10.0
Apr 9, 2020

The console version of Moons of Madness is not on par with the PC ones on the technical side of things, but it remains a solid narrative based adventure to enjoy.

Review in Italian | Read full review

7 / 10.0
Apr 6, 2020

Moons of Madness delivers an intriguing and terrorizing story of Shane Newehart stranded in Mars, where he walks on a thin line between reality and fiction. Once you overlook its shortcomings, the game makes a solid case for itself as one of the best Lovecraftian titles.

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9 / 10.0
Apr 1, 2020

Thoughtful survival-based mechanics paired with some deeply unsettling Lovecraftian horror make Moons of Madness a must-have for fans of scary video games.

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6 / 10.0
Nov 20, 2019

Moons of Madness capitalizes on the Lovecraftian principles that made The Secret World such a great game. Unfortunately, the game play itself can feel tedious, and overly detailed in all the wrong ways.

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6.7 / 10.0
Nov 20, 2019

In this regard the horror aspects of Moons of Madness lie squarely within the realm of forces outside of both human control and understanding.

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8 / 10.0
Oct 29, 2019

Inconsistent voice acting aside, Moons of Madness nails the eldritch ambiance and unmitigated madness that its Lovecraftian influence deserves.

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7.9 / 10.0
Oct 28, 2019

Moons of Madness is a solid cosmic horror that knows how to tell a compelling story and promote well designed puzzles.

Review in Italian | Read full review

Ben Sellwood
Top Critic
6.5 / 10.0
Apr 5, 2020

Moons of Madness promises a lot but only delivers a rather intriguingly beautiful yet trudging cosmic horror title which is ultimately a disappointingly forgettable experience. With just 8 or so hours of gameplay, it somehow feels incredibly short yet overly drawn out due to woefully slow pacing.

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6.5 / 10.0
May 4, 2020

Moons of Madness is a game whose parts do not end up integrating. The proposal is not bad and it has interesting moments that will provoke the worst of fears, however, its failures and limitations end up acting against it.

Review in Spanish | Read full review

6 / 10
Apr 3, 2020

Moons of Madness tries to offer a Lovecraft-style experience, and although it shows potential here and there, it doesn't feel like a complete package. The future seems brighter for the Norwegian studio Rock Pocket Games, and Moons of Madness, despite its shortcomings, is still a good game that can entertain the fans of the genre for a few hours.

Review in Persian | Read full review

7 / 10.0
Mar 30, 2020

As a fan of horror games I would recommend you play Moons of Madness at some point if you enjoy the genre.

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7 / 10.0
Mar 30, 2020

Moons of Madness tries to fit in a genre of experience games like Everybody's Gone to Rapture or What happened to Edith Finch. The potential is there because of the sci-fi setting and the Lovecraftian tale. Unfortunately, Rock Pocket Games did not have the courage to let go of your hand and leave you to explore and discover the world for yourself. They wanted to control the narrative too tightly and also felt the need to introduce some superfluous gameplay elements. As a result Moons of Madness feels like it's trying too hard and trips itself.

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6.8 / 10.0
Mar 27, 2020

At the end of the day, if you feel like getting startled and wandering around a horror atmosphere for a few hours, Moons of Madness will serve adequately. The visuals and sounds are well crafted and immersive. Just be aware that the game itself is mainly a walking simulator with a B-movie plot and some minigame puzzles mixed in.

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Mar 25, 2020

It's not that Moons of Madness is without merit, but it does come across as a game where the development team never quite reached creative cohesion and weren't able to quite work out what they wanted to achieve with this game.

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6.5 / 10.0
Nov 17, 2019

Moons of Madness tries to fit too many different ideas into a single game and that's the exact reason why this game is just average; not too scary, not too fun. Still, a nice alternative for those who like Lovecraft mythos.

Review in Turkish | Read full review

7.5 / 10.0
Nov 9, 2019

Well-made adventure that strives to be more than just average walking simulator.

Review in Russian | Read full review