Moons of Madness
Moons of Madness is a pleasant and very beautiful adventure with nice puzzles and a well-written story, which includes references to the films "The Martian" or "Prometheus", and the legacy of the cult author. It is a pity that the oppressive atmosphere of sticky nightmare and horror failed because of not impressive monsters. Otherwise, if you are a fan of this format of games, it is definitely worth a try.
Review in Russian | Read full review
Though Moons of Madness isn’t the first game to do so and it likely won’t be the last, it’s a survival horror experience that succeeding in giving a grown man nightmares, which is something a zombie game just can’t do.
Moons of Madness manages to balance the stylistic elements of the walking simulator with some different game mechanics and its puzzles. Rock Pocket Games has handled the available Lovecraftian material as it should, setting up an adventure that can easily walk alone with dignity.
Review in Italian | Read full review
Moons of Madness may be light on scares, but the great use of its setting and very strong storytelling make for a compelling narrative-driven experience.
Moons of Madness is the best of the recent rash of Lovecraft games. It isn't as dark or atmospheric as some of its macabre competitors, but it's well-crafted, nicely varied, and builds to a satisfying, pulse-pounding crescendo. If you don't mind your Lovecraft with a touch of Michael Bay, don't hesitate to blast off for the Moons of Madness.
If the atmosphere of Moons of Madness is rather well posed successful through its story and its compartmentalized environments, borrows paranoia any Lovecraftian in Martian confinement, difficult not to go around in circles quickly, the fault of a relative monotony in the course disappointing or agreed history and puzzles.
Review in French | Read full review
I'm not one of those people who wants to jet off into space and attempt to colonize or explore another planet. I've seen the Alien movies. Moons of Madness promised a fictitious version of Mars from the comfort of home, with all of the suspense and jump-scares a girl could want, but unfortunately fails to deliver. As much as I wanted this horror fantasy, I can't bring myself to go back to Mars. My patience has worn thin. Every time I hover over the graphic on my PS4 I audibly groan. Perhaps I'll find the energy to return to it at some point, but much like the game itself, I'm not in a rush.
Still, there is a lot here to recommend. Moons of Madness delivers, and like the best horror experiences doesn’t outstay its welcome, or let you become too comfortable with your surroundings.
Moons of Madness is an engaging and atmospheric effort that feels like a Love(craftian) child of Half-Life and Dead Space. You'll be playing more for the cerebral rewards than the scares, though. Despite its seamless merger of cosmic horror and credible sci-fi, the game doesn't quite match its potential in the consistent emotional intensity of its execution. Plus, the ending feels rushed.
Moons of Madness suffers from itself in many ways.