Phoenix Point Reviews
In the long run, this is a great game and one that is well worth spending your time with.
Surely an interesting game, Phoenix Point nevertheless suffers from some opaque mechanics and too much micromanagement. Julian Gollop is proposing a valid spin on the X-COM formula, but Firaxis' War of the Chosen remains a bridge too far.
Review in Italian | Read full review
If you are familiar with the genre, you know what to expect with Phoenix Point. Little flourishes, like letting you manually aim your shots, inject some new life into a fairly predictable genre.
Phoenix Point’s great aspects do eventually shine through, as long as you’re willing to weather some fairly harsh storms and deal with lackluster onboarding and presentation.
Phoenix Point is an entertaining experience for all of those who interested in the tactical-strategy genre. It mostly uses the same elements that we'd seen in the XCOM series, but thanks to several new features, the gameplay distinguishes itself from XCOM. However, you have to get along with some disappointing technical issues.
Phoenix Point's more complex take on the classic X-COM formula has some great ideas, but most of them feel experimental and in need of fine-tuning and balance.
Phoenix Point may not be as good as XCOM, and it may not be as narratively intriguing as Phantom Doctrine, but it still feels like a benchmark that similar games will be gauged against for years to come.
The granular gameplay in this post-apocalyptic strategy game becomes an administrative headache, and the story is presented with all the drama of an engineering textbook
Phoenix Point for me was just a blast. Literally and figuratively if you ask my enemies. Amazingly designed for one of the best damned Squad Based Turn Based Tactics that I’ve played in a long time, I fully recommend it to anyone that’s had their eye on it. Going back… two years to a sponsored Facebook post? It’s been worth the wait and even with its very late entry into the year, is hitting my 2019 Games of the Year list. Thank you Snapshot Games!
Pheonix Point brings us everything we love about the X-COM series, but isn't unique enough to step out of the franchise's shadow.
Phoenix Point takes a good shot at revitalizing the XCOM formula.
Phoenix Point expands upon the XCOM formula brilliantly, offering a fantastic campaign that leaves you twisting and turning.
Phoenix Point has some interesting ideas that are brought down by a bad UI, poor difficulty balancing, and a distinct absence of polish.
Phoenix Point is a very cautious game, a repetition almost as it is of the formula of the original X-COM and those made by Firaxis. The title developed by Snapshot tries to take some steps forward, to dismantle some science fiction clichés with a much more avant-garde approach to narrative than the congeners, but dissolves most of the intentions because they are voluntarily trapped in traditionalism.
Review in Italian | Read full review
Whether you're jumping directly from XCOM, or jumping in completely oblivious to what the genre entails, there's a lot to like in Phoenix Point's pleasant assortment of boots-on-the-ground tactics and overhead, commandeering strategy.
Despite a bunch of interesting ideas, Phoenix Point rarely offers a viable alternative to the many other games of the same genre. Greatly unbalanced, unpolished and poorly optimized, the game by the creator of the X-Com series is but a shadow of Gollop's past.
Review in Italian | Read full review
Good but not perfect try of Julian Gollop restore X-com vision. With some battle improvements and unbalanced gameplay.
Review in Slovak | Read full review
I give it a tenuous recommendation to fans of XCOM
Phoenix Point is a great tactical game with interesting diplomatic features and a user-friendly interface, which suffers from the same type of missions closer to the final and incredible peaks of difficulty due to an artificial intelligence system that adapts to your battle tactics and in combination with randomly created stages turns some maps into impossible challenges. I hope that in the console release this brutal level of difficulty will still be fixed.
Review in Russian | Read full review
None of those points deter from my overall enjoyment of Phoenix Point, though. It's a fantastic game, and I'm excited to see what Gollup has in mind for DLC. I certainly plan to play more of this game and improve my tactics. At the moment, my only Phoenix-like revival skills lie in save scumming.