With bad A.I., design issues, and repetitive combat, what there is to enjoy in Hatred quickly fades to black.
There have been more shocking and provocative things portrayed in the biggest blockbuster games than you'll see and do in Hatred. Maybe that's the point. Maybe this is all a garbled commentary on how normalised extreme violence has become in gaming. If so, it'll take something better than this tedious, glitchy shooter to ram the point home.
Ultra violent and desperate to shock, but this is far too boring and repetitive a game to either love or hate.
Hatred delivers fairly solid twin-stick shooting mechanics. However, it becomes incredibly boring, repetitive, and frustrating over time
Hatred isn't fun, interesting, or titillating enough to command your time or attention.
An emptyl, sense-dulling twin-stick shooter that is as monotonous as its black-and-white color palette.
There's nothing really special about Hatred. It's a twin-stick shooter. It has guns in it. It has objectives. Most of the time those objectives involve acting like a menace to society or blowing stuff up. It doesn't have anything new to bring to the table, or anything interesting to say about the genre. You can go back to yelling at it now if you want.
Hatred is a game that basks in controversy for the sake of controversy, while doing nothing to keep the curious interested in seeing it through.
Hatred fails in every way. It fails to be a fun, entertaining game. It fails to be a technically competent release. And most of all, it fails to be a controversial, shocking experience.