Summary: Maneater is a great concept that perhaps fails to capitalise on what could have been a truly great experience.
Be The Shark!
Maneater lets you take control of one of the most feared animals in the world.
Maneater's limited gameplay loop becomes repetitive quickly.
Button Mashing combat fails to live up to the destructive power of sharks.
Top Critic Average
Maneater's monster-shark feeding frenzy is fun but simple, and that lack of depth causes it to become repetitive as time goes on.
Like Hooper said, sharks just swim and eat, and that's unfortunately not enough to fill even a short action-RPG like Maneater.
A shark RPG sounds like an unlikely idea for a video game and unfortunately the end result is even less entertaining, and far more repetitive, than you might imagine.
A salty, sometimes silly, chum bucket of fun.
Maneater is weird, different, and just flat-out fun. I had to see where this story was going, and I thoroughly enjoyed its developments
Issues aside, Maneater opportunities for shark chaos can be a lot of fun.
All in all, life in the waters is good these days. I swim with the grace of a dolphin and the speed of a cheetah. However, when it comes to attacking fish and humans and itty-bitty baby seals, I will confess I am quite clumsy.
I enjoyed a lot of Maneater, even if the repetitive missions grated on me.
Maneater squanders some of its potential, but it's perfect for a rainy weekend when you're craving something original. With some tweaks and patches, it'll have an even brighter legacy; or at the very least, become a cult classic alongside more out-there projects in gaming history like Stubbs the Zombie.