Wildfire Reviews
Thanks to impressive level design, a nice range of cool abilities to try out and a spark of something truly unique (pun semi-intended), Wildfire succeeds at delivering a great stealth experience, even if it can be demanding at times.
It’s the underlying systems which let everything else down, and which felt incoherent to me. Some games only become fun once you work out what they expect from you, and I spent most of my time with Wildfire wondering if I was playing it wrong. Maybe I was, but if there was a fun way to play it, I never found it.
Taken at its intended pace, Wildfire is a thoroughly enjoyable and interesting game with a multitude of interlocking systems that caters to players who don't mind thinking on their feet if their best-laid plans go scorchingly awry. The slow pace and frustration of failure won't appeal to all (though checkpoints are generously placed) but for gamers who don't mind a bit of a slow burn (tee hee), Wildfire is an expansive and inexpensive title that's a healthy mix of tropes and ideas familiar enough to feel cosy, and unpredictable elemental action that rewards creative thinking. And the further through the game you play, the more interesting it becomes. An impressive debut.
Stealth games and me really don't usually go well together, but I loved Wildfire. This is an addictive, immaculately designed stealth platformer puzzler hybrid, one whose inclusion of local co-op makes it near essential.
Much like its namesake, Wildfire takes a while to kick off, but once the perfect conditions are met, it can be chaos. The unique abilities make for interesting moments, which is needed thanks to the often monotonous stealth systems that plague the game. For those looking for a neat game to play co-op, you’ll find it in Wildfire.
A 2D stealth platformer that lets you glimpse, between some limits and many beautiful ideas, the charm of the indies.
Review in Italian | Read full review
Fire is your friend as you leap through this exhilarating game rescuing prisoners tied to stakes
Wildfire is incredibly kind to stealth newcomers, with a carefully designed series of tutorial levels that don’t even really feel like tutorials, eventually leading to massive and intricate areas that are a joy to devour, and work really well as bite-sized breaks on the Switch. Wildfire still fulfills its pedigree: an immersive stealth sim made by ardent fans who just want to share their love with the world.
The new indie game Wildfire is a boon for stealth game fans, and it's packed with smart ideas, interesting spells, and inventive level design.
There's considerable joy to poking at the edges of its ingenious interlocking systems to see what happens.
Wildfire is a unique stealth game that's fun to play with a friend. With short levels, you can pick up and play this title anywhere.
Wildfire has a huge amount of potential, but it's let down by frustrating trial-and-error gameplay, clunky controls and poor level design.
Here's the thing about WILDFIRE: This game is fun. The art is excellent. The music is solidly okay. The charm and memorability is fleeting and lacks the kind of variety of gameplay experiences you might have playing other games. This game will force you to think outside of the box. However, I am unsure if most will want to complete the game twice to fully unlock everything. Playing on the Switch brings its own unique challenges, like the issues with lag and aiming with the Joy-Con joysticks. If you and your friend played this game separately, you most likely will have had the same type of experience.
While the narrative hook left a lot to be desired, the mechanical depth that Wildfire brings is unlike anything I’ve seen in recent memory.
Never has fire been so fun to me. Wielding the elements, especially fire, to free your villagers has been pretty fun. Wildfire is a great game to play while on breaks from work.
Still, the aforementioned optimism saw Sneaky Bastards pushing forward, culminating in a successful <b>Kickstarter</b> campaign, eventually landing a publisher in <b>Humble Games</b> and finally getting Wildfire into the hands of the witchtastic punter.
The frequent slow down significantly hurts my ability to recommend Wildfire on Switch. The back half of the game features a near constant lag that had me hoping for the experience to end. There is fun to be had still; I liked going back through early levels trying to puzzle out how to make it through while completing the optional challenges. However, the amount of joy I gained from those experiences doesn't negate the fact that Wildfire just runs poorly on Switch. If you're interested, it's probably better to play this on PC.
In the end, Wildfire is a solid stealth title that plays well on the idea of restricted power. The various uses of your three elemental powers works well in adding a puzzle element to the stages and makes each stage feel chaotically fun, while the stealth emphasis and lack of focus on killing makes the endeavor feel fresh. The journey is a long one, but it doesn't feel like it drags on, thanks to the various objectives thrown your way. Wildfire is a wildly enjoyable romp that genre fans will absolutely enjoy.
There are levels where everything works together to create some interesting challenges, though these are not frequent enough to make Wildfire stand out from the crowd.
The many distinct scenarios within Wildfire are great fun to master no matter how you approach them and it's impressively funny, too.