Godfall Reviews

Godfall is ranked in the 17th percentile of games scored on OpenCritic.
Nov 24, 2020

Godfall's hack-and-slash combat is fun enough, but the dull story and pointless loot keep it from reaching its full potential.

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No Recommendation / Blank
Nov 20, 2020

Godfall offers obnoxiously stylish next-gen spectacle, but its appeal only runs skin deep.

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65 / 100
Nov 18, 2020

A pleasant, samey slasher that may bore your digits while making your GPU sweat.

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Tom Marks
Top Critic
Unscored
Nov 11, 2020

I’m enjoying Godfall, even if it’s not doing much to wow me and the repetition of its missions is wearing a bit thin. It’s got some fun and satisfying combat, a few genuinely novel mechanics, and graphics that range from absolutely gorgeous to a little over the top – but unless its thin story morphs into more than an excuse to go stab stuff, the grindable action-looter structure doesn't seem like it has enough variety to sustain its otherwise expansive customization.

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Nov 11, 2020

If you’re looking for another game like Anthem, this is that with swords. It might be wearing flashy armor, but its muscles are atrophied underneath.

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Nov 11, 2020

An enjoyable hack and slash looter that plays well despite a sparse, repeating structure

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7 / 10.0
Nov 13, 2020

Fun to play solo or with friends, but both avenues are filled with monotonous level design

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Unscored
Nov 17, 2020

Then, about three-fourths into my playthrough, I found a legendary warhammer with an unbelievably powerful perk. Whenever I used a Weapon Technique, it created an enormous bubble that slowed any enemy within it to a crawl. It didn't rely on a trigger, ailment, debuff, a percentage, or anything. When it dropped, I read the description in bewilderment. Was this thing for real? It was so out of line with anything else the rest of the game had given me that I doubted it'd be useful. But it was. It made tough encounters a breeze. It destroyed bosses. The rest of the game went by in a flash. It was the most fun I'd had with Godfall, and I held on to that warhammer even after it was one of the weakest pieces of loot I had, just because of that one perk. I wish I'd found more items like it, because it was a welcome change of pace.

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5 / 10
Nov 17, 2020

Godfall's monotonous structure is held together by punchy combat that can't bear the full weight.

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3 / 5.0
Nov 15, 2020

Console launches are notoriously difficult for developers as they work to get a grasp on new technology.

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8.5 / 10.0
Nov 11, 2020

Godfall is a massive surprise. It borrows combat from God of War and has enough loot to make Diablo blush. It may look garish but it's well designed and has that "one more go" factor.

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DualShockers
Scott White
Top Critic
5.5 / 10.0
Dec 16, 2020

The numerous pitfalls and issues in Godfall prevent the better aspects from shining through, leaving only a dull mess that isn't worth the hefty price tag.

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7 / 10.0
Nov 20, 2020

Godfall is a fun video game that relies on a very rich universe with an interesting lore. However is inferior to other similar proposals that now offer something similar in free to play format.

Review in Spanish | Read full review

Paul Tassi
Top Critic
5 / 10.0
Nov 18, 2020

I cannot recommend this game at full price. Again, as part of a free subscription it might be worth checking out and getting a few hours of slashy combat in. But I wouldn’t touch it unless the $70 asking price comes down by at least half, and even then, there are a half dozen other better games out this fall alone. I wanted to like Godfall. I never want to see games in this genre fail. But fail it does, and in a worse way than anything I have seen in a long while.

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60 / 100
Dec 22, 2020

A game that is simply correct on all fronts, entertaining and visually striking, but with abundant playable stumbles, glitches and an alarming paucity of content.

Review in Spanish | Read full review

Nov 25, 2020

hope that Godfall gets some content updates, as it feels like Counterplay Games might have rushed development to meet the PS5 release date. The core combat system is satisfying and would shine if the game had more unique content to push the player forward. As it is, there’s very little hook and most players will likely find themselves getting bored around the halfway mark.

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5 / 10
Nov 17, 2020

It takes a while for Godfall's combat to truly open up and when it does, you'll revel in its beefy ballet of well-timed blows and counters. That said, it's hard to ignore the flimsy scaffolding that keeps this PS5 launch title standing, the lack of matchmaking, and a loot system you'll quickly lose interest in. Although still great fun in short bursts, this isn't the rousing next-gen RPG experience you've been searching for.

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Metro GameCentral
Top Critic
5 / 10
Nov 13, 2020

Although it seems to have all the necessary components to become a compelling looter-slasher Godfall's fussy mechanics and repetitive design will quickly sap your interest.

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7 / 10.0
Nov 13, 2020

It's a shame this had to be $70 out of the gate on PS5 (it's $59.99 on PC) and that it has to be tethered to an always-online system. Whoever made that decision doomed this project's reputation, at least in the short term. Godfall is going to go down as one of the most divisive games of this generation's launch: a relic to some, a wild whispered-about gem to others. Make sure that before you get it, all of your action-junkie boxes are checked.

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Nov 11, 2020

Godfall's dazzling visuals and promising combat are held back by repetitive dungeon crawling.

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