Override 2: Super Mech League Reviews
Override 2: Super Mech League shows that a mech-fighting game can be fun and look good. However, the lack of options and the constant camera battles limit long-term replayability. Still, even for a short time, live those mecha glory days!
Override 2: Super Mech League is a pretty straightforward mech fighting game where players can play offline against A.I. bots or attempt their luck by going online, head-to-head (to-head-to-head). Right off the bat, it’s unfortunate because it’s a missed shot at creating an interesting story mode with a protagonist fighting their way up the ranks of the Mech Leagues. While it’s been done with other licenses, I don’t believe it would’ve hurt if Modus had created a story mode with their own touch. Anyway, with this out of the way, let’s get to the meat of it.
I said Override 1 was great and I still think it is. There was a real charm to it despite not being the most polished experience; I had just wished that there was more single player content. I also assumed that maybe some licensed content would bring in a crowd but clearly, I was wrong as Ultraman DLC seemingly failed to bring people in. I’m really disappointed, as the mech design is just so good but this game is so boring. I think Override 2 killed all the goodwill I had from the first game; I really don’t care to try out a half-baked single player game attached to a dead multiplayer game again. It works fine and that’s the best I can say about this game.
Don't even contemplate it for a second. This game is not ready.
As a game viewed independently from platform, Override 2 is a functional if not exceptional arena fighter that is brimming with charm and strong visual design. As a Switch game, it has a few too many rough edges to strongly recommend. It isn't downright bad; this version just doesn't carry with it any of Override 2's strengths, leaving you with an ugly arena fighter that struggles to find originality or unique mechanics.
3D fighting game with steel fighters, but without players. Not very enjoyable.
Review in Slovak | Read full review
Simply put, Override 2: Super Mech League would have benefited from having more content. It feels rushed, and I cannot help but think the developers were forced into meeting a release deadline. Granted, what we do have is a smooth, and functioning game; but it’s a half-finished one that doesn’t have much of a player base, at all. Modus Games dropped the ball here and I have a hard time recommending Override 2: Super Mech League to anyone.
Override 2 leans so much into the realm of simplicity that it doesn't allow the player to really explore and have fun with its fighting system.
There isn’t much positive to say about OverRide 2: Super Mech League. Although the game provides a diverse cast of characters, it also provides a mostly online centric experience while lacking a playerbase to make it work. The graphics look relatively nice running on the Xbox Series X, however, the gameplay is extremely clunky and unrefined, especially when it comes to the awkward trigger-centric control scheme. The campaign is relatively non-existent and mostly serves as a tutorial to teach players important game mechanics. All-in-all, OverRide 2: Super Mech League is a disappointing brawler experience.
Override 2: Super Mech League is currently wasted potential incarnate. It looks good, and it has all the aesthetic bells and whistles one could ask for, but the heart of the game is lacking. The mechanics are stiff, clunky, and all too exploitable. The levels are unimaginative and feel even more unusual when compared to the wonderful character design. As it is, the game looks great, but is a glorified button masher that is in desperate need of innovation.
Override 2 is a different beast compared to the original. It’s easier to grasp, much faster paced and far more dynamic. Fans of the first game might not gel with these changes which make it more akin to a traditional fighting game. Despite the tweaks and a lack of game modes, this game manages to bombastically portray destructive kaiju battles in a very satisfying way.
Override 2: Super Mech League gets it right on bringing a generous amount of robots with different styles, colors and sizes to choose from. Also positive is the option for game sessions with friends at home - or even online if you agree to buy the game together. However, on consoles, performance is a point that gets in the way of the experience. It is better to choose a PC with a good configuration or even one of the new generation consoles. If your vibe is to play solo, get ready for a lot of repetition and slow progress towards accumulating pennies and unlocking irrelevant little things.
Review in Portuguese | Read full review
The Brazilian game Override 2: Super Mech League has interesting proposals, such as unique fighting modes and varied characters. Unfortunately, much of this content is hindered by poor performance on Switch- this version is full of command lag and graphical glitches. This does not mean that you will not have fun moments in the title, as there are many cool points, like the opportunity to control a gigantic fighter Mecha. Just don't get too excited about the idea, as much of that greatness can be affected by the frustrating performance.
Review in Portuguese | Read full review
Override 2: Super Mech League truly flourishes when four friends can play together at the same time. It would be even better in the same room, but unfortunately, that's impossible for the time being. The online matchmaking holds up well through this setup, however, and you can definitely feel the hours melting away when you really get into the groove of things. It's just fun to beat up giant robots!
In Override 2: Super Mech League we find a very entertaining game of mecha fighting, which despite not having many playable options, knows how to give variety with more than 20 robots totally different from each other and with an online mode that with friends is a lot best. Ideal game for fans of aesthetics or fighting games who want to try something far (but not much) from Tekken or Street Fighter
Review in Spanish | Read full review
Override 2: Super Mech League is a playable game, but almost all of its parts feel poorly thought out or are lacklustre to play. The gameplay is repetitive and uninspired and the few technical issues and lack of players mean you will just be fighting bots the entire time. Ultimately, this experience really isn't worth a look.
Great mech design and accessibility cannot save Override 2: Super Mech League from it's weightless, lifeless gameplay. The maps often come across as too small, leading to cluttered fights that really affect the games flow.
The lack of human players to battle online is an even bigger issue. The game needed to have cross-platform play between most if not all its launch platforms to maintain a community. It might also have been better to launch the game as free-to-play with a smaller roster and to then deliver paid extra options, once a group of players became fans. Maybe a future title in the series can focus on creating a community first, to make the mech fighting concept the successful brawler it can be.
Perhaps an online community would provide a spark, but as it is, it's pretty rusty.
Sometimes, aiming for a wider audience isn’t the right solution. Override 2 isn’t better than its predecessor at all. Its gameplay is much simpler and less appealing, its visuals are far from impressive for a PS5 title, and it’s still very underwhelming if you decide to play it on your own.