Override 2: Super Mech League Reviews
Perhaps an online community would provide a spark, but as it is, it's pretty rusty.
Override 2: Super Mech League can be a lot of fun at its best as a mech brawler, but is ultimately pretty light on content and depth as far as its characters and combat.
Override 2: Super Mech League is fun on a multiplayer level and we'll really enjoy it with friends. Correct and enjoyable if you manage to get into its competition dynamics but with several errors that keep it from the best fighting games.
Review in Spanish | Read full review
Override 2: Super Mech League really should have been a fun and accessible party brawler. It certainly had the basics covered with accessible controls and a vibrant roster of characters on offer. Unfortunately an ineffective 3rd person camera, non-existent online matchmaking, weak league mode and a stifling lack of variety to its gameplay marks Override 2 a long way short of being the Mechtacular fighter we all wanted it to be. More 'Meh'tacular then.
Despite some changes from the previous chapter, Override 2: Super Mech League is a decent fighting game that can count on a larger roster of robots and a gameplay suitable for everyone.
Review in Italian | Read full review
Override 2 shows great character design in its twenty (plus Ultraman as a DLC) giant robots, and the combat system is simple, yet fun. But the game has some technical flaws and the enemy A.I. is poor.
Review in Spanish | Read full review
I said Override 1 was great and I still think it is. There was a real charm to it despite not being the most polished experience; I had just wished that there was more single player content. I also assumed that maybe some licensed content would bring in a crowd but clearly, I was wrong as Ultraman DLC seemingly failed to bring people in. I’m really disappointed, as the mech design is just so good but this game is so boring. I think Override 2 killed all the goodwill I had from the first game; I really don’t care to try out a half-baked single player game attached to a dead multiplayer game again. It works fine and that’s the best I can say about this game.
Simply put, Override 2: Super Mech League would have benefited from having more content. It feels rushed, and I cannot help but think the developers were forced into meeting a release deadline. Granted, what we do have is a smooth, and functioning game; but it’s a half-finished one that doesn’t have much of a player base, at all. Modus Games dropped the ball here and I have a hard time recommending Override 2: Super Mech League to anyone.
A campaign cannot survive on dialogue alone.
Override 2: Super Mech League is a playable game, but almost all of its parts feel poorly thought out or are lacklustre to play. The gameplay is repetitive and uninspired and the few technical issues and lack of players mean you will just be fighting bots the entire time. Ultimately, this experience really isn't worth a look.
Override 2: Super Mech League is a great local and online multiplayer 3D brawler. With a ton of moves, a huge roster of cool and unique characters, and flashy special effects, Override 2 offers hours of fun. Go into the game with the knowledge that the online implementation is somewhat limited, with no cross-platform or cross-generation play. But when battling friends at home or online, Override 3 can't be beat.
Override 2 has a lot to offer prospective players. From its satisfying, enjoyable combat to its varied, colorful stages and mode options, the game has everything it needs. Except for people playing it.
Override 2’s combat is drastically changed from its predecessor, acting more like a fast-paced 3D arena beat-em-up than a slower mech fighting game.
Override 2: Super Mech League has very unique mechanics and fun combat, but needs to be rebalanced to be more competitive.
Override 2: Super Mech League has many of the pieces that would make it work as a full package, but when the oversized mechs actually go to battle, it becomes a shallow, unrewarding shell of its potential.
Override 2 leans so much into the realm of simplicity that it doesn't allow the player to really explore and have fun with its fighting system.
Available on pretty much all formats including next-gen consoles at a budget price, there’s lots to like about Override 2: Super Mech League. The core of it is basic but solid. Ultimately, though, it’s let down by League mode which becomes a repetitive slog way too quickly. It’s also disappointing that you can’t easily party up with friends in any mode other than Versus, where you’re stuck fighting against each other or the CPU. If you find solace in repetition, or have a group of friends that regularly get together and would enjoy some mech-based mayhem, definitely consider picking it up. Otherwise, you might want to give it a miss and see if it’s improved further down the line.
Override 2: Super Mech League offers intense giant-robot battles and a few headaches along the way.
As a game viewed independently from platform, Override 2 is a functional if not exceptional arena fighter that is brimming with charm and strong visual design. As a Switch game, it has a few too many rough edges to strongly recommend. It isn't downright bad; this version just doesn't carry with it any of Override 2's strengths, leaving you with an ugly arena fighter that struggles to find originality or unique mechanics.
3D fighting game with steel fighters, but without players. Not very enjoyable.
Review in Slovak | Read full review