Akiba's Trip: Hellbound & Debriefed Reviews
There’s a lot to love in Akiba’s Trip: Hellbound & Debriefed, whether you’re a veteran or newcomer to the series. It looks and plays much like the games of yesteryear, but that’s what gives it much of its charm. You can definitely add Akihabara to my list of spots to visit when I finally make my way back to Japan. I’m no vampire demon, but perhaps I’ll wear an extra layer or two. You know, just in case.
There are reasons people might be happy about Akiba’s Trip: Hellbound & Debriefed. It’s a win for folks who enjoy the series, as they’ll finally get to play the one that started it all. Those who appreciate obscure games getting a release outside of Japan might be pleased to see it show up worldwide. Not to mention it helps with game preservation efforts, as this is a PlayStation Portable title being “rescued.” I’m glad people who want it have a chance to play it. But it’s a big step back from Akiba’s Trip: Undead & Undressed and incredibly frustrating.
Akiba’s Trip: Hellbound & Debriefed needs to played without any distractions from other games because the second you put it down, you may never care to return to it. Its lack of quality-of-life features solidifies it as a relic of the past, but its writing and characters make it out to be something that fits right in with your group of otaku friends. It’s not an easy game to get through, but its charm is enough to want a true sequel.
Akiba’s Trip is still one of the most unique franchises in gaming. I mean, what other game can you pick up a crazy weapon like a rice cooker, beat down a vampire with it, and then strip their clothing? This may sound crazy, but it’s just a ton of fun. The story is great no matter which path you choose, and it took me around 28 hours to complete all three of them. There are still some sidequests and items I need to collect to have 100% of everything. There are some annoying bits of combat and some muddy textures, but these are very minor flaws. If you were a fan of the previous release, you should definitely pick this one up. You’ll find more of what you love here at the $39.99 price tag. If you are new to the series, this is a great place to jump in, since this is technically the first title in the franchise.
I did enjoy my time with this game, but it did not age well at all. This is more of an HD remaster than it feels like an HD remake.
This is a title I find quite difficult to describe in traditional terms since I've played few games like it...
I really enjoyed AKIBA'S TRIP: Undead and Undressed which was released on Vita and PS4 before this. Sadly I cannot say the same for AKIBA'S TRIP: Hellbound & Debriefed, which despite being much "newer" is pretty much a bare-bones remaster of an older game that's aged like bread. While it's not the worst game to have Akiba in the title (see: Akiba's Beat), it's very hard to suggest anyone other than die-hard fans of the series even consider this one. It's dated and repetitive with a little bit of charm, but it's sadly outdone by the previous release. If you haven’t played that already, just go straight to it or watch the anime.
I can already tell that this is going to be a cult game in the west. Something that may be too frustrating and outdated for some, but just the thing for those who are looking for that specific comfy feel. That memory of youth, hanging out with friends on a weekend in your local downtown area, a place you know better than the back of your hand.
As confusing as it is that this game happened at all, I loved having the chance to play it. Akiba's Trip: Hellbound & Debriefed might look like a game that should have stayed on the PSP, but the satire and humour is there, the grainy rendition of Akihabara is still enough to make this homesick otaku miss Japan, and the action remains on the right side of simple and entertaining that you can enjoy it while it lasts. Akiba's Trip isn't going to win GOTY awards, but I sure enjoyed collecting a big pile of skirts.
The idea behind AKIBA'S TRIP is delicious and fun, but if in 2011 the product could work despite all its shortcomings and the limitations imposed by the PSP hardware, the same cannot be said for its reissue. The one made by Acquire is in fact a remastered only in name, it is no coincidence that the product has preserved all its historical technical problems, such as the mismanagement of the camera, the inaccurate pointing system, the very slow response times of the commands, the cumbersome animations, and so on.
Review in Italian | Read full review
I can’t imagine anyone so desperate for content that they would find value in this only marginally improved ten-year-old game. Akiba’s Trip: Hellbound & Debriefed is and has always been, awful and no HD remaster will fix its terrible story, lackluster combat, primitive graphics, and creepy tone. Some games are broken or bad in a kind of fun way, but Akiba’s Trip: Hellbound & Debriefed isn’t broken, it’s just bad and decidedly, aggressively not fun at all.
It’s hard to really see who Akiba’s Trip: Hellbound & Debriefed is aimed at. People that were put off by some of the issues in Akiba’s Trip: Undead & Undressed aren’t going to play its even jankier predecessor, and £34.99 is a steep asking price even for someone that might be interested in trying this out. If you’re desperate to see the series’ origins, then this might be worthwhile — just go in with appropriately low expectations!
I was looking forward to playing Akiba’s Trip: Hellbound & Debriefed, but it’s just a bit too clunky and dated in design to really enjoy. I was a fan of the narrative and how weird it gets, but everything else about the game just felt unsatisfying and not a lot of fun to play. With the awkward combat, poor visuals, and technical issues, it really is difficult to recommend the game. To Akiba’s Trip: Hellbound & Debriefed’s defence, it did start life as a PSP game. However, with so many better remastered titles releasing these days, there’s no excuse for it not to have made some refinements to make the game more fun to play. It’s certainly not the worst game I’ve ever played, but it’s hard not to see Akiba’s Trip: Hellbound & Debriefed as anything other than a disappointment.
Akiba's Trip: Hellbound and Debriefed is a rudimentary port that certainly shows its age, but the stripping-based combat and crazy story/quests are unique enough to provide a refreshing experience for action gamers who are open to its mature content.
Akiba’s Trip: Hellbound & Debriefed is a very fun game with an unusual proposal that can be finished in less than 8 hours. The only problem is that the remastering has been left only in the typical "File-Export to PS4" and whether we like it or not most PSP games from 10 years ago graphically have not aged well enough.
Review in Spanish | Read full review
So overall, Akiba's Trip: Hellbound & Debriefed is going to most likely find itself as more of a novelty experience than one that draws new fans to the series being the precursor to Akiba's Trip: Undead and Undressed. It's not a bad brawler or beat 'em up, but it does show its age in its mechanics especially when compared to its sequel that we've had our hands on for much longer.
AKIBA’S TRIP: Hellbound & Debriefed is more than your run-of-the-mill anime game. If you really look into it, you’ll find a challenging, yet flawed combat system. An entire series born from an urban legend with ties to the Hikikomori phenomenon in Japan. And an anime story complete with misunderstandings and pure intentions. The first one, I tolerate. The 2 after are reasons why you should be buying this game.
Akiba’s Trip: Hellbound & Debriefed isn’t the best brawler around and has limited fan service but a solid storyline and witty dialogue make it an addicting one nonetheless.
An intriguing plot coupled with a focus on questioning morality and who is truly an enemy, Akiba's Trip: Hellbound and Debriefed brings the original story to a new generation of gamers. Bugs, the lack of autosave which does seem a little odd for a remaster and some clunky game mechanics aside, there are easily over twenty hours of game time in the fairly realistic portrayal of Tokyo's Akihabara region. Replay value for those who played the original will vary depending on nostalgia feel, but a second playthrough is highly appealing for completionists and those who want to make different choices in their gameplay since supporting a faction does influence in the end story.