Roguebook

Rating Summary

Based on 22 critic reviews
Strong Man

OpenCritic Rating

83

Top Critic Average

77%

Critics Recommend

Based on 22 critic reviews
Sort by: Page 1 of 3
Cubed3

Top Critic

5 / 10
Aug 20, 2021

To be clear, this is actually really fun and interesting, but at this point it was not ready for release. There are far too many literal game-breaking bugs and errors that freeze RogueBook solid. The second level alone took over 10 reloads to beat. With some patches and balances though, this game could easy be a recommended to CCG or strategy players.

Read full review

Unscored
Jul 20, 2021

Though the deck-builder is running the risk of being overexposed, Roguebook has enough interesting ideas at play to make it a worthwhile investment of time. It’s not likely to replace Slay the Spire or Monster Train for fans, but it carves out enough of its own niche that I can see it existing side-by-side.

Read full review

8 / 10.0
Jul 16, 2021

On the whole, Roguebook is an interesting deckbuilder that does a lot of things well. It doesn’t do a great deal that feels new and exciting, but there are flashes of brilliance here and there.

Read full review

6.7 / 10.0
Jul 6, 2021

Among many roguelike TCG genres, this one seems to fill in the gaps that the existing games failed to do so. The game’s overall atmosphere is warm and cozy. But due to its warmth, while it may feel too simplistic, the design aspect is heavily committed to this rare genre, thus making it feel like they’re devoted to do their part. Some of the areas still feel incomplete but their efforts in making deck building easier for newcomers is a great feat. We’re hoping for continuous updates which would allow us to reveal new chapters.

Review in Korean | Read full review

7.5 / 10.0
Jul 4, 2021

Set in a fantasy word, Roguebook is one of the latest entries in the roguelike deckbuilders panorama. Developed alongside Richard Garfield, the Magic: The Gathering creator, Roguebook borrows heavily from the genre's staples, but also introducing fresh elements to the recently booming genre.

Read full review

9 / 10
Jun 30, 2021

Honestly, I could go on. About the exploration and how exciting it is to not know what you’ll find. About combat and how mechanically beautiful it is. About how beautiful the game itself is. About how gratifying it is to pull together a crazy set of cards and come out on top. About how there’s little narrative but each attempt becomes a sort of micro-story through the shaping of the team and deck. About the way each character’s distinct strategies and personality are built into their cards. But really it comes down to this; if you like deck-builders or ever have, you should give Roguebook a chance. Tainted Grail: Conquest isn’t for everyone and I knew that right away, even if I loved that game in its own way. Roguebook is one that everyone with even a passing interest should try. You may get your ass kicked but I doubt you’ll regret it.

Read full review

8 / 10.0
Jun 25, 2021

Roguebook can be a bit too reliant on RNG and give you the false impression of “simplicity” due to its aesthetic. But do not be fooled, there’s an extremely compelling and deep deckbuilder with a lot of original ideas. Just get ready for some hard — but rewarding — learning curve.

Review in Portuguese | Read full review

8 / 10.0
Jun 25, 2021

Overall, Roguebook is a great addition to both the roguelike and deck building franchise. The combat system is well fleshed out, the map exploration is fun and thought provoking, and the game isn't purely reliant on luck to get you through. While you probably won't be doing a lot of runs in one sitting, each run is short enough to not feel like a drag, and you can save your progress and leave to come back to it later, or just abandon the run altogether if you need to. With nice graphics and explanations for all the card effects you may not know, simply by hovering your mouse over it, Roguebook is really easy to get drawn into.

Read full review

8 / 10.0
Jun 25, 2021

Like other great roguelikes, the more of Roguebook you play, the more you want to play. Each death is simply a nudge to continue; to assess your strategy and try something new. Exploring the game’s world is a joy, and combat is easy to get to grips with while still being deep and engaging. There’s a lot to love here, all wrapped up in a package of sumptuous art.

Read full review

8 / 10.0
Jun 24, 2021

'Roguegbook', which is created by card game veterans, shows strong basics. if some bugs are fixed as soon as possible, then it can be a long-running roguelike deck builder.

Review in Korean | Read full review

Sort by: Page 1 of 3