Top Critic Average
Last Stop tells a story so compelling, so wonderfully told, that you’ll be glued to the screen for the entirety of its six-or-so hour running time. With an incredibly high standard of voice talent on board, sublime art direction and an outstanding soundtrack, it sets a new standard for interactive narration. This is more than a video game, it’s a work of art. And once you’ve played it, it’s one you won’t be forgetting about in a hurry.
Last Stop is a fantastic story-driven adventure that ties together elements of the supernatural with real-life situations in an impactful manner. I was totally hooked into each character’s tale, and whilst some chapters hit a little harder than others, I simply HAD to see how everything would unfold by the end. Add to that some brilliant writing and a wonderful soundtrack and it all comes together to make for a very memorable experience. There are some missteps along the way, with some iffy character models and animations as well as a few missing pieces in the story, but they don’t stop Last Stop from offering a gripping adventure. I was already a fan of Variable State following their work on Virginia, but Last Stop feels like a real step up for the team.
Variable State follows up the wordless weirdness of Virginia with a far more talkative, and more grounded, supernatural drama with Last Stop. The focus on its three protagonists' everyday problems over the underlying odd phenomena helps to make each tale more engaging, and in turn, makes the stranger things that occur feel more captivatingly mysterious in their initially limited use. It's a little light in terms of traditional player control, but Last Stop tells a hell of a good story that you still very much feel like you're in the director's chair for.
Last Stop blends classic British humor, the contrast of human mundanity, and the chaotic nature of the supernatural flawlessly
Last Stop was unlike any narrative driven game I've played. The stories were all unique, with fully fleshed out characters, great dialogue and voice acting, and a highly entertaining, if ultimately a bit of a letdown, story that finds satisfying ways to intertwine all three characters. Fans of Telltale's game series will find a lot to love in this mature narrative centering on life, love, loss, betrayal, and redemption.
Last Stop takes a lot of risks, and for the most part, it succeeds. It's a game about interconnectivity in a modern world, but a few flaws keep it from rising to the heights it wants to.
Neither lengthy nor particularly interactive, Last Stop succeeds on the strengths of its writing, narrative, and characters.
Variable State surprisingly managed to create a really unique and vibrant world in Last Stop.
Review in Russian | Read full review
Last Stop's changes in tone and genre can be jolting in spots, but the characters at the center of such stories manage to keep things grounded for a delightful experience.
Variable State rejects one-hit-wonder status with its long-awaited follow-up, Last Stop, a game that feels equal parts arthouse and blockbuster.