Fuga: Melodies of Steel Reviews
That’s not to say it’s going to appeal to everyone. Its deceptively simple gameplay won’t likely appeal to a more action-oriented and straightforward mindset. Likewise, the cute animal children might be a difficult taste to swallow for those who prefer their drama to be between hairless bags of flesh and chemicals. However, there’s a thoughtful earnestness to Fuga: Melodies of Steel that should really connect with anyone whose soul hasn’t been used as ammunition.
Balancing excellent strategic gameplay with great writing and a tank-full of heart, Fuga: Melodies of Steel continues the excellent track record of the Little Tail Bronx series. A set of great characters, beautiful visuals and excellent music precede an emotional journey through a war-torn world through the eyes of a group entirely unprepared for the choices they will have to make. This won't be for everyone by any means, but what is here was clearly made with a lot of care.
Fuga: Melodies of Steel is a tactical Jrpg with extraordinary emotional power, capable of telling the story of war in a unique and charming scenario.
Review in Italian | Read full review
FUGA: Melodies of Steel cuts through the bleakness of its setting with heartwarming characters and childlike optimism, although its punishing turn-based tactical play may force you into gut-wrenching perma-death situations. FUGA is an underrated gem, and deserves the attention of JRPG fans everywhere.
Its not often that you find such a dark and adult story wrapped up in such a whimsical and beautiful package, this one could be a contender for RPG of the year.
Fuga: Melodies Of Steel is a tricky game to review. It’s likely not what anyone is looking for. Not only is it different gameplay-wise from the other Little Tail Bronx games, but its linearity will also turn off many RPG fans. What it is though, is very good. CyberConnect2 certainly achieved their vision with this strange adventure. Though Fuga’s audience may be extremely niche, those who play it, without expectations, will be in for a treat.
Fuga: Melodies of Steel is a role-playing game focused on storytelling and combat, cutting out usually fundamental elements like exploration: an atypical but successful recipe, drawing strength from a cast of young heroes that are impossible not to love.
Review in Italian | Read full review
As it stands, Fuga: Melodies of Steel is pretty good, but it falls a bit short of greatness. It toys with some really interesting ideas but ultimately failed to fully capitalize on them. Even so, I did enjoy my time with it and look forward to giving it another go here in a few months when it's a bit more removed from my memory. If you're looking for a fairly short (about 15 hours) turn-based RPG experience, you can certainly do a lot worse, though I'd recommend waiting for a sale.
The new title of CyberConnect2 set in the world of the Caninu and the Felineko seemed sublime to me. All its sections are outstanding: from the artistic and sound section, to its gameplay and combat system. Without a doubt, I can say that FUGA: Melodies of Steel is a really essential title for all those lovers of turn-based RPGs, and I assure you that this title will not disappoint you.
Review in Spanish | Read full review
I have very mixed feelings about Fuga: Melodies of Steel. On the one hand, I’m glad to see that the Little Tail Bronx series still has life in it. On the other hand, this latest entry is largely unimpressive and doesn’t hold a candle to the rollicking good times that Tail Concerto and Solatorobo were. If you are already a Little Tail Bronx die-hard, then you’ve already decided to buy Fuga: Melodies of Steel. If you’re a newcomer, I think you’d have a more enjoyable time with Tail Concerto or Solatorobo.
For me, Fuga: Melodies of Steel is the most “feel-good” release of the year so far. I always hoped it would be great, and my impressions of the game two years ago at AnimeExpo made me sure that the game was on the right track – but you’ll never truly know how a game will land until you’ve had a chance to sit down and play the whole thing for yourself. I can only hope that Fuga is the start of a grand new chapter in CyberConnect2’s journey as a developer, as their team has showcased some serious chops when it comes to designing an RPG.
Overall, Fuga: Melodies of Steel is a charming, beautiful, and challenging game that shows just how determined a child can be in the face of seemingly impossible odds. The love these children have for their parents is truly unstoppable.
Overall my experience with Fuga: Melodies of Steel was pretty solid, and I enjoyed the 20 or so hours I spent on it. The characters were cute, the setting was interesting, and perhaps in a less dark story this could really get fleshed out well. I just think the WW2 time period is a bit outplayed at this point, especially for a game about anthropomorphic dogs and cats.
Fuga: Memories of Steel is a turn-based strategy game that is unlike any other one I have played. The story is incredibly deep and a lot more serious than you would expect a game with cats and dogs to be. Definitely worth checking out if you like RTS games mixed with RPG elements.
Just … don't use the Soul Cannon, please.
Fuga is a game that has a lot to offer you if you like turn-based strategy video games. It's fun, deep in story and mechanics, and full of playable options. Although in the long run it can get repetitive and the chapters too long. All in all, I feel like it's a highly enjoyable game. The difficulty spikes encountered in boss battles can become frustrating. So it can be a demanding game at least as long as you fully understand its mechanics.
Review in Spanish | Read full review
And yet I still can't shake the feeling that Fuga could have been so much more if it cut back on the boring base building and truly committed to a tone that the premise deserves. If a solid linear RPG that can be beaten in under 20 hours is something you're in the market for or if you're curious about the successor to Solatorobo then Fuga is at least worth a look. But if your interest was piqued by the trailer or heard the premise of children, war, and permadeath; then you should know there is a lot less here than you may have initially thought.
While Fuga: Melodies of Steel’s linear gameplay may be a bit stifling, CyberConnect2’s new step in game development is one that shouldn’t be overlooked.
From the beautiful art and ethereal music to the addicting gameplay and loveable cast, Fuga: Melodies of Steel is easy to recommend to any fan of turn-based, strategy RPGs. It’s got everything that players love mechanically, but it’s blended in such a fun and innovative way that it feels simultaneously fresh and familiar. Complete with an invigorating story set against a soundtrack that was more like .hack// than anything I’d heard in a long time (felt indescribably amazing to listen to), Fuga: Melodies of Steel should absolutely be on your radar. Just… try not to use the Soul Cannon; yeeting four year olds at enemies does not for a good war strategy make.
Even when the story reaches its climax, it still feels like the Taranis team is just going through the motions, fighting through similar waves of machines while occasionally taking a break to plant tomatoes. Fuga certainly drags on, but at the same time it’s so conceptually unique and visually charming that it's easy to forgive some of its flaws.