Tiny Tina's Wonderlands Reviews
Tiny Tina's Wonderlands may not win over many new fans, but it refreshes the existing formula and re-injects it with humour and heart.
Wonderlands is a funnier and more focused version of its predecessors.
For all the giggles Wonderlands gave me, a lot of the humor relies on certain Borderlands tropes that have never been my cup of tea. My main problem is that if the series has one good joke, it proceeds to grind the joke down to the gums, wringing all possible humor out of it.
Sparse laughs can't win Borderlands a new fan.
Tiny Tina's Wonderlands is an easy recommendation for Borderlands and D&D fans, but those who have had their fill of the franchise may get tired of the repetitive combat and constantly looting useless items. The technical problems are the biggest issue, so hopefully, Gearbox Software releases new Tiny Tina's Wonderlands updates to address them soon.
Tiny Tina's Wonderlands presents a fresh take on Borderlands, retaining the core of the series while adding some fun new twists both in its setting and gameplay.
Tiny Tina's Wonderlands is a Borderlands game. It's not a spin-off, it's not inspired by, and it's not a mix of Borderlands and D&D - it's just Borderlands. It's a waste of a great concept, and comes with the typical Borderlands drawbacks of potentially grating humour, way too many guns, way too small storage space, and a lot of always-on characters who aren't given enough room to breathe. It's fun, but it's nothing special. The worst part is it could have been.
This fun D&D-infused cooperative shooter treads a line between fourth-wall prodding and juvenile, with unicorn queens and hi-tech weaponry
Tiny Tina's Wonderlands takes the classic Borderlands formula and puts its own spin on it in a mostly successful attempt to blend fantasy and sci-fi. Though the ending didn't land as well as it could have, the entire journey is well worth playing.
Tiny Tina's Wonderlands is a good, funny and light release that uses the same mechanics as the series from which it is inspired.
Review in French | Read full review
Gearbox did a great job of crafting the classes and making them feel unique enough to fit in this fantasy world. While I would have liked to see more synergy between them ala real Dungeons and Dragons tabletop games there is just enough here to make players feel like they are contributing to the group dynamic. With some tweaks here and there, I’d love to be given the opportunity to play in Tiny Tina’s world again. She can BM for me anytime.
Tiny Tina's Wonderlands can easily keep up with the main Borderlands games and feels like a high production value game, not like a smaller spinoff you might expect. There's a lot of content underpinned by fantastic gameplay. Just the endgame is a bit repetitive. If you're a fan of Borderlands this is highly worth your attention.
Following the disaster that was Borderlands 3's writing, there was some serious pressure on Gearbox to deliver this time around. Tiny Tina's Wonderlands isn't a spectacular game and doesn't live up to Borderlands 2, but I doubt most people will care about that. The simple fact is that we got a Borderlands game that is fun with a story that isn't painful to experience. That's a win in my book.
Tiny Tina's Wonderlands expands on Borderlands 2's Assault on Dragon Keep DLC in some interesting and meaningful ways, but feels like it struggles to stretch out what was a fantastic gimmick for a shorter expansion to fill a full-length campaign without falling back on repeating its material. Gunplay is typically great and the numbers-go-up power fantasy as gratifying as ever, but even though it's notably less aggressive than Borderlands 3 in its attempts to make you laugh, there are still plenty of limp pop culture references and cringeworthy 'topical' gags that are likely to grate on even fans of the series' brash humour.
Tiny Tina's Wonderlands retains the inherently entertaining shootin' and lootin' gameplay that the Borderlands series is known for, but you're frequently held back from enjoying it because of repetitive missions, tedious busywork, oodles of padding, and the game's relentless need to be funny. It's characters won't shut up, frequently stopping you playing so it can perform another inane comedy routine that limply, embarrassingly fizzles out like a deflating corpse, farting decomposition gases to the tune of "Ta-dah!"
Tiny Tina's Wonderlands introduces a new setting and some welcome new mechanics to the classic Borderlands formula, but overall the game feels like a step back from Borderlands 3 both in terms of size and gameplay, and the story feels like it's borrowing a bit too much from Assault on Dragon Keep. Andy Samberg is a delight, though.
Review in Italian | Read full review
Although it uses the Borderlands 3 engine and reprises several characters from earlier games in the franchise, Tiny Tina’s Wonderlands does a great job of separating itself from its brethren. With a focus on high fantasy and cheeky humor that constantly pokes fun at RPG traditions, Tiny Tina’s Wonderlands also doesn’t stray far from them, at least mechanically. Great writing, pitch perfect acting and frenetic action dominate the game, but exploring the nooks and crannies of the colorful overworld and detailed dungeons is equally satisfying. I had a blast in the Wonderlands and can’t wait to see what else the irrepressible Tiny Tina has in store for us.
Tiny Tina's Wonderlands offers some new aspects of the series, with more of the classic, almost unbeatable gunplay and wild combat encounters. It is a vibrant, slightly disjointed world ripe for exploration and trouble. Although it misses a few marks, it's a spinoff series fans will enjoy and high fantasy fans will inevitably laugh or roll their eyes at.