Assassin's Creed Valhalla: Dawn of Ragnarok Reviews
At the end of the day, Assassin's Creed: Valhalla - Dawn of Ragnarök is a nice but not particularly special expansion pack. The plot is fun enough visit into Norse mythology, but unfortunately, that's such a well-trodden area that it feels less special to dive into it. The new powers are a cool twist on the formula, but ultimately, you're still playing more Valhalla. If you enjoyed the game, then you'll enjoy the expansion, but if you've burned out on it, then being able to turn into a bird isn't going to refresh your Viking spirit.
Dawn of Ragnarok is an expansion aimed specifically toward Assasin's Creed: Valhalla enthusiasts. It doesn't compare to some of the more recent games that have made use of Norse Mythology. It boasts a solid combat system that is hampered by the antiquated quest design and a mediocre plot.
Assassin's Creed Valhalla: Dawn of Ragnarök isn't a bad game, but it isn't particularly fantastic either. You can still have a good time with Dawn of Ragnarök if you're still craving Valhalla after hours of gameplay. Svartalfheim is a gorgeous place to wander around, although it has nothing to do with Assassin's Creed.
I hope that Ubisoft can return to its roots and start looking at shrinking the worlds and focusing on the characters and lore. If there is a big positive note with Ragnarök, it is that this game could have been a stand-alone title. With the focus on the main character and the story unfolding the way it does, it has strengths over what was introduced with Assassin's Creed Valhalla's release.
There isn’t much to talk about Dawn of Ragnarok. You can grind your 30-40 hours, finding loot, collecting new powers and uncut gems that reward you with decorations for Ravensthorpe that you might not even log back into, to actually place them. The expansion has a great map to explore, but again, lacks good lore, deep storytelling and interesting powers. Dawn of Ragnarok is, unfortunately, a huge missed opportunity. You might have fun for the first few hours, but it will be a dry experience until you reach the last part. The side missions are more enjoyable than the mains, and you will have more fun hunting the chosen ones and other groups.
The result is the release of an impressive but also predictable expansion.
Review in Greek | Read full review
Assassin's Creed Valhalla: Dawn of Ragnarok, while presenting itself as a game in the game, the largest expansion ever created for the series, ends up keeping these promises only in purely content terms.
Review in Italian | Read full review
Assassin's Creed Valhalla: Dawn of Ragnarok is an amazing expansion that introduces us to a lot of new characters, both friends and foes alike.
Dawn of Ragnarok is first and foremost, an end-game continuation of the Asgard story in the main game. Unlike Wrath of the Druids and Siege of Paris, players enter a brand-new world that is absolutely massive in scale. Similarly, gameplay additions and story attempt to reach ambitious new heights that only the likes of Norse Mythology would ever allow. With this in mind, it features a story that spans around 25 hours, and additional content to keep players busy for a good twenty thereafter. New gameplay additions like the Hugr-Rip and the Atgeir will keep fans of the base game engaged at all times too, making it a perfect expansion for players who want more of Odin. Dawn of Ragnarok is good, and will tide any fan over until the next game in the franchise comes around.
Dawn of Ragnarok is an interesting expansion that follows the events of Ragnarok, an interesting period in Norse mythology. The dwarf kingdom, Svartalfheim, is large and there is much to experience. However, what you experience there is old fashioned and therefore already recognizable. That's a shame because it does take you out of the flow. The world is otherwise beautiful and it remains an interesting take on Norse mythology.
Review in Dutch | Read full review
I think how much you’re going to enjoy this significantly depends on how much you’ve enjoyed the previous Asgard elements of the game. If you really like them, then having 30+ hours in that world will be a welcome addition to what must surely be one of the biggest open-world single-player video games in history at this point, and it is pretty cool to feel like a Norse warrior-god as you travel around the realm smiting people foolish enough to get between you and that quest marker. If, however, you find the mythological aspects of the game to be a bit ‘meh’, you can safely pass this one over – I mean, it’s not like there’s a shortage of stuff to do/find/explore in the rest of Assassin’s Creed Valhalla, after all.
With plenty of potential to bring Assassin’s Creed Valhalla to a new divine level, Dawn of Ragnarök falters by sticking to the same familiar formula and restricting players for truly unleashing the powers of a god.
Assassin's Creed Valhalla: Dawn of Ragnarok is the third expansion in the Eivor saga. A dlc that will bring us the story of the dawn of Ragnarok and Odin's journey to find his son Balde, who has been kidnapped by the first of the giants. A striking story, although with few novelties in gameplay. The environments are beautiful, although and the soundtrack is impressive.
Review in Spanish | Read full review
If you're not sick of Assassin's Creed Valhalla yet, Dawn of Ragnarök is worth trying. The attractive setting and the new abilities should be enough to keep you happy for dozens of hours.
Review in Slovak | Read full review
Ubisoft Sofia has delivered such a big expansion with Dawn of Ragnarok that it can almost be seen as a new game. Especially since the story of Eivor does not continue, but rather the saga of Odin is told. During the approximately fifteen-hour story you will encounter some missions that feel familiar, but it should not spoil the fun.
Review in Dutch | Read full review
In the end, the Dawn of Ragnarok just doesn't quite connect with the main game in a satisfying way and its biggest additions to gameplay be accessed in the main adventure which in turn make it feel pointless.
Review in Persian | Read full review
Dawn of Ragnarök could have righted some of Valhalla’s wrongs, but it mostly inherits and compounds them. The more imaginative setting is betrayed by its mundane and uninspired open-world trappings that focus almost exclusively on the quantity of trivial and all too familiar activities at the expense of discovery.
Dawn of Ragnarok has rich emersion and story in its epic family tale with great emotional weight
There's a tonne of great stuff to see and do in Dawn of Ragnarök and just by existing it gives me hope for the future of Assassin's Creed. If Ubisoft continues to be willing to throw the rulebook out and experiment with the IP, we're in for some very good times indeed.
I have no doubt that Dawn of Ragnarok will be enjoyable for some. In truth, however, it only takes a hesitant half-step towards offering a full fantasy experience, and in not committing fully, it ends up being a shallow expansion that does little to justify its price point or its existence.