Homefront: The Revolution Reviews
Homefront: The Revolution feels slapdash, and after the initial fun of learning its systems, drab repetition reveals obvious exploits.
Homefront: The Revolution is a mediocre FPS that squanders an intriguing concept, but worst of all the game is not fun to play and overwrought with repetition.
Homefront: The Revolution boasts solid gameplay and impressive level design, but tonally it's a disaster.
Though its world has some great aesthetic devices and a cool concept, ultimately all of Homefront: The Revolution's elements feel repetitive, unpolished, or downright unnecessary. Over the length of its campaign it fails to deliver a satisfying - or even fully functional - shooter experience.
An interesting change of pace for a first person shooter that has some nice ideas and mechanics, but can't quite get everything to sing.
Homefront's few smart concepts are crushed under the weight of constant glitches and other problems
Despite its ambitious premise, Homefront's efforts to reclaim Philadelphia are sabotaged by technical issues, faulty mechanics, and predictable storytelling.
Homefront: The Revolution is doing little more than checking off boxes
Homefront may look pretty, but it's a monotonous and confused slog.
I could call the game bad for all its faults, but it doesn't even feel fair to call the game bad. It is a traditional game, featuring all the things typical games of its type feature. Glitches aside, there's little here that would convince me to tell you not to play it. I didn't enjoy most of my time with it, but I wasn't miserable either.
While Homefront: The Revolution had potential to be great, its mediocre gameplay, lackluster story and myriad of technical issues make it one of the biggest disappointments of the generation.
It's got this weird bubbling heart underneath it, a clear desire to be a great game despite not being able to reach it. It's packed, varied, and so bloody enormous. It's a real muddle, and a muddle for which I've developed a real soft spot.
Homefront: The Revolution feels like it's arriving a decade late and under-dressed, and although it reaches for the heights, it never approaches them.
Not the disaster many had anticipated, but also fundamentally flawed.
Homefront: The Revolution is game that starts with a lot of potential, but fails to deliver. Given time it can be easy to get used to, but the amount of bugs and framerate drops in the game can make you put it down.
Review in Arabic | Read full review
There is simply not a lot to like about Homefront: The Revolution. It is hard to divorce this game from the development hell it has been through, which is even acknowledged at the opening of the credits. Having gone from THQ, to Crytek, to now Deep Silver, this was a game plagued by development teams that stopped working before it was finished. Despite all of their work, the game does nothing worthwhile, and isn't something I would recommend to anyone.
As you can see from this review, video game journalism isn't all fun and games. Sometimes my job is to play bad games so you don't have to. Homefront: The Revolution is one of those games.
Expectations may not have been through the roof to begin with, but it's difficult to walk away from Homefront: The Revolution without feeling disappointed. There are some genuinely enjoyable bursts of gameplay to be found, but for each one you'll need to wade through a sludge of repetitive mission designs and annoying bugs.
The co-op action can be fun, but the rest of the game is just as dull and miserable as life in occupied America is portrayed.
If it wasn't for the bugs and the awful graphical optimization, Homefront: The Revolution certainly would deserve more and it's one of the rare cases in which a sequel is better than the predecessor.
Review in Italian | Read full review