Homefront: The Revolution feels slapdash, and after the initial fun of learning its systems, drab repetition reveals obvious exploits.
Homefront: The Revolution boasts solid gameplay and impressive level design, but tonally it's a disaster.
Though its world has some great aesthetic devices and a cool concept, ultimately all of Homefront: The Revolution's elements feel repetitive, unpolished, or downright unnecessary. Over the length of its campaign it fails to deliver a satisfying - or even fully functional - shooter experience.
The co-op action can be fun, but the rest of the game is just as dull and miserable as life in occupied America is portrayed.
An interesting change of pace for a first person shooter that has some nice ideas and mechanics, but can't quite get everything to sing.
Homefront's few smart concepts are crushed under the weight of constant glitches and other problems
Despite its ambitious premise, Homefront's efforts to reclaim Philadelphia are sabotaged by technical issues, faulty mechanics, and predictable storytelling.
Homefront: The Revolution is doing little more than checking off boxes
Homefront may look pretty, but it's a monotonous and confused slog.
I could call the game bad for all its faults, but it doesn't even feel fair to call the game bad. It is a traditional game, featuring all the things typical games of its type feature. Glitches aside, there's little here that would convince me to tell you not to play it. I didn't enjoy most of my time with it, but I wasn't miserable either.
Homefront: The Revolution is a very ambitious game that has all the ingredients of a blockbuster, but somehow doesn't quite feel fully-baked. The single-player game has aspects that are interesting and challenging, but unfortunately it's let down by average gunplay and flawed AI. Add to that a multiplayer mode that's fun, but limited in scope, and you have a game that falls short of its considerable potential.
As you can see from this review, video game journalism isn't all fun and games. Sometimes my job is to play bad games so you don't have to. Homefront: The Revolution is one of those games.
Expectations may not have been through the roof to begin with, but it's difficult to walk away from Homefront: The Revolution without feeling disappointed. There are some genuinely enjoyable bursts of gameplay to be found, but for each one you'll need to wade through a sludge of repetitive mission designs and annoying bugs.
Homefront: The Revolution is game that starts with a lot of potential, but fails to deliver. Given time it can be easy to get used to, but the amount of bugs and framerate drops in the game can make you put it down.
Review in Arabic | Read full review
If it wasn't for the bugs and the awful graphical optimization, Homefront: The Revolution certainly would deserve more and it's one of the rare cases in which a sequel is better than the predecessor.
Review in Italian | Read full review
Homefront: The Revolution feels like it's arriving a decade late and under-dressed, and although it reaches for the heights, it never approaches them.
While full of potential with a robust weapons system, Homefront: The Revolution falters in its execution with widespread technical glitches and repetitive missions that make this one hard to recommend.
Not the disaster many had anticipated, but also fundamentally flawed.
There's no reason a story that imagines the United States seized by a foreign military power should be this uninteresting
It's got this weird bubbling heart underneath it, a clear desire to be a great game despite not being able to reach it. It's packed, varied, and so bloody enormous. It's a real muddle, and a muddle for which I've developed a real soft spot.