Tom Clancy's The Division Reviews
Smart, stupid and scrappy, The Division is an ambitious online RPG that delivers strategy and spectacle in equal measure.
The Division is a challenging co-op cover shooter and a gorgeous open world diminished by bloated and unnecessary RPG tropes.
The Division delivers on its promise to provide an open-world shooter that scales well enough to play like a single-player campaign or a challenging four player co-op MMO.
There's definitely some decent meat to chew on in The Division, but it's usually surrounded by too much gristle to enjoy it for long. Both in combat and out, there are some clearly good ideas, especially the tense and dangerous Dark Zone. But they're not spread evenly or interwoven cleanly enough to form a cohesive, consistently enjoyable loop. Ultimately, The Division's overly busy, conflicted design philosophies drown its best ingredients in a bland slurry that never quite comes together into a cohesive dish.
There's a definite delight to claiming the spoils of your killing, though. The Division scratches that 'gimme slightly better loot' itch, hard and fast. You're constantly bagging vaguely superior gear and flicking into the menus to equip it and make your character slightly more powerful or useful.
The spongy, fantastical gunplay stands at odds with the Tom Clancy brand, but The Division features some great combat arenas and a well designed loot system that keeps you coming back for better gear
The Division's MMO aspirations get in the way of its shooter fundamentals
Despite oddly overpowered enemies and repetitive level grinding, The Division succeeds thanks to its rich world, strong campaign, and impressive online functionality.
The side content is too repetitive, but The Division's main content and exciting multiplayer component stand out and make this thing worth seeing, provided you've got some like-minded friends around.
The Division's mechanical underpinnings are sturdy enough to make me forget how much of a bummer its story can be; its shooting and looting are slick enough to make me wonder if it still might evolve into something more inspired.
Featuring one of the most remarkable and realistic video game environments ever created, The Division offers a disturbingly dystopian take on a ruined Manhattan. Its action is similarly brutal. Although much of it boils down to firefights and shoot-outs, most are very well executed to deliver truly exciting and thrilling gameplay. Add layers of RPG-like complexity and a really solid storyline, and you have a game that, while occasionally flawed, really does deliver the goods.
The Division takes a stab at the Destiny formula with new strengths and weaknesses, as well as some familiar ones. Try it.
Despite a few noticeable warts, The Division's highs are high enough to warrant millions of players sticking around for a significant amount of time.
At level 26, I'm enjoying The Division. At level 30, I'm worried it'll get repetitive.
The biggest concern I had going into The Division was its viability as a single-player game. Thankfully, the developers proved me wrong. In spite of my emotionless hero, Ubisoft Massive's dystopian version of New York City is absolutely gripping. While I did come close to burning out (that happens when you play any game six or more hours a day for more than a week), I'm still excited to jump back in and spend more time with the multiplayer modes, as well as dive deeper into the Dark Zone.
One of the most promising new IPs of this generation so far. Massive, clever and addictive, The Division is Ubisoft at their best.
The Division is a very interesting game, with soaring highs as well as flaws, and the best multiplayer for years.
The Division is an absolutely incredible game that sets a new standard for teamwork, tactics, and customization. You don’t need to be an online multiplayer expert to be able to enjoy everything this game has to offer. The world is rich and and full of incredible storytelling details that bring it to life and I enjoyed exploring every corner with my group.
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"The Division" rewards tactical thinking. One memory I retain from my week with the game involved running up and crouching behind a concrete abutment, while on the other side an enemy was shooting. I tossed a health station behind me to regenerate my health then tossed a turret behind the armored gunner. As he staggered from the turret, I popped up from behind cover and eliminated him.
Frustrations with its servers aside, The Division is what I wished Bungie's Destiny would have been. It has an engrossing and fascinating story, a wide variety of loot to collect, and collectibles and side missions that help give a much clearer picture of the terrifying reality of what would happen if New York City was hit with a deadly, flu-like virus.