Fort Solis Reviews
Fort Solis fails in almost every aspect of a video game. From poor story and boring gameplay to disappointing level design and structure. the only tolerable things about fort Solis, are its visuals and its voice acting
Review in Persian | Read full review
Fort Solis is a pleasant, intimate sci-fi horror, but it could have been more. And that's the problem with the game. Everything here is good, but not enough. The story could have been better fleshed out, the game could have been longer, the gameplay could have been more variable. Only the atmosphere works well here.
Review in Slovak | Read full review
Your impression of Fort Solis is going to depend on many factors, with the biggest one being how forgiving you are of its issues. The story seems fine until you break down motivations. The graphics look good until you start looking beyond the characters. The acting is good, but the gameplay isn't as tight as it should be due to some odd design decisions. It is a game that might be fine for fans of modern story-based adventure games, but don't expect it to be anywhere near the height achieved by some of the bigger titles in the genre.
While the atmosphere in Fort Solis is excellent, backed by great visuals and understated horror, the ambiguous story, poor ending, and cumbersome interaction means that this walking adventure does not always put its best foot forward.
Fort Solis is a great game with amazing production quality, there are small optimisation issues, and the pacing can feel a bit slow at times, but the story, graphics, and sound design are all amazing. It has fair pricing without a "premium version" or DLCs.
Fort Solis delivers an immersive cinematic experience, enriched by exceptional voice performances, stunning graphics, and elements like audio and video that amplify the narrative. The exploration, collectibles, and gradual reveal of the plot add to the suspense, while excellent visuals and animations are highlighted, though the movement can be occasionally stalled. Even though it's relatively brief, Fort Solis offers a memorable journey into its unique universe.
Review in Portuguese | Read full review
It’s an easy recommendation for anyone looking for a quick but memorable game that doesn’t require much effort to play.
Fort Solis conveyed a rather distinct feeling to us. On the one hand, we sensed the willingness of the development team to put itself out there, even resorting to the professionalism of big names like Troy Baker and Roger Clark. On the other hand, we were faced with an unfortunately intangible title, both ludically and narratively. The Polish team Fallen Leaf, in spite of itself, went the extra mile. The result is a sci-fi thriller experience that, despite the appeal sought by the marketing, slips by without gasps or exclamation points. A title therefore suitable only for a fleeting unpretentious evening: a pity.
Review in Italian | Read full review
Fort Solis' strengths are quite apparent from the get-go. It's a short, interactive thriller with a great cast, jaw-dropping visuals, and some frantic moments tucked in between. It has a great premise, and the slow exploration-based gameplay has its appeal. However, shallow writing and inconsequential QTEs make it an unfulfilling thriller experience.
Fallen Leaf and Black Drakkar Games have done an exceptional job conjuring up a slow-burn, suspenseful narrative thriller, largely in part due to the impressive visuals and big-name voice cast. You can easily finish Fort Solis in one sitting if you lose track of time, much like a movie, but the high price tag and painfully slow walking speed make me hesitant to recommend it to everyone. But hey, if you’re into high-quality walking simulators, then this might be the next game for you.
I loved every single second of my time with Fort Solis, and as well as piecing together everything and exploring the site, I spent too much time nosing around through my co-workers emails and private effects under the guise of uncovering the story, but it was as much fun finding out snippets of my co-workers lives outside their work. It’s a fantastically weird amalgamation of Total Recall, Sunshine and the walking simulator Death Stranding, but all packaged in a sometimes-claustrophobic, always-atmospheric package.
Fort Solis is a thrilling sci-fi thriller experience that keeps you enthralled at all times, along with great voices and an immersive atmosphere. It doesn't reinvent the genre, nor will the story completely blow you away, but the execution is fabulous and graphically impressive. It is held back by a few inconsistencies, such as the final act, but is still without a doubt worthwhile for any fan of science fiction or cinematic games.
Review in German | Read full review
Overall ‘Fort Solis’ is an incredibly immersive cinematic experience that dares to push the boundaries in ways that some would not take kindly to, while others will see it for what it truly is trying to achieve. While it is short, clocking in at just over 5 hours, it is an experience that will leave a lasting impression on your mind.
Fort Solis has severely untapped potential, and while it's great that the developers put more energy into the graphics and voice acting, they could have just carved out more time for a better story or interaction with the items. It can feel like a minor horror game and will force you to keep playing only to find that the story doesn't have much to offer, nor will it give you a reason ever to turn it on again.
Review in Czech | Read full review
if attention had been paid to gameplay and pacing, then things would be much, much better
Review in Greek | Read full review
If its premise catches your attention, and you like it when they play with your expectations, Fort Solis can be one of the best experiences of this year.
Review in Spanish | Read full review
Fort Solis is the first project from Fallen Leaf Studio and takes you to the Fort Solis base on the planet Mars. Something is going on and it's up to you as a player to find out what. Fort Solis knows how to give you a very oppressive feeling while not much actually happens. The story is sometimes a bit muddled and the playing time is on the short side with about four to six hours. Nevertheless, Fort Solis does give you a good feeling afterwards and it tastes like more of Fallen Leaf Studio.
Review in Dutch | Read full review
Fort Solis provides a fun mystery, a good level of suspense and some engaging characters well grounded by the great performances behind them.
The fact that Fort Solis is devoid of gameplay isn’t what made it so unbearable to experience. Filling it with clunky walking physics, pointless quick-time events, and plot decisions only a braindead idiot would make, are what ruined it for me. It is an impressive showcase of what Unreal Engine 5 can provide to smaller games, but also a game so devoid of interesting interactivity I can’t help but think it would have been a better experience had I just decided to watch someone play it on YouTube, or if the devs just decided to turn it into a movie (it’s as short as one).
It’s been a long time since I hated a game as much as I hate Fort Solis. From top to bottom, there literally wasn’t a single thing about the game I liked. I’m sure I’ve played games that are more poorly made than Fort Solis, but for sheer dislike, I can’t think of many games that come close.