Battleborn Reviews
It's tough to actually decide where I stand on Battleborn. One the one hand I can see that it's a competently made game with plenty of charm in its varied roster and one fresh gameplay mode that I would happily play again. Yet the single player was a bore in its core gameplay loop, the two multiplayer modes have issues with their map design, and the gating of characters and abilities just feels unnecessary for a MOBA. However, it is still possible to get a kick or two out of Battleborn.
In six months' time it may well make its mark, but for now Battleborn's mix of genres suffers from too little content and too much repetition.
Balancing issues, niggling design problems, and a dearth of content keep Gearbox's new sci-fi shooter from being all it can be
Battleborn constantly pops with a charmingly garish visual style, a small army of exotic characters, and disorderly combat with just enough strategic edge to keep it from being sloppy. While some may find the clashing colors and overall derangement to be a little too busy, I personally felt right at home with its special blend of stupidity and style.
Battleborn is a well-oiled machine with the potential for some great times to be had, but sometimes getting to those great times can take some patience.
If Borderlands and the MOBA genre could have a baby, I imagine it would look something like Battleborn. Gearbox Software's signature style shines here, even if the humor falls flat most of the time. With all kinds of loot to tempt gamers into coming back for more, this "hero shooter" looks to be making a name for itself, and should hopefully stick around for a while with content updates now and in the future. There's so much stuff to unlock and master, Battleborn is one for the collectors.
While it may not be the best, Battleborn does a good enough job of drawing you in, keeping you entertained and ensuring that you have a laugh or two.
For a first attempt at an ever-saturating genre, Battleborn feels like it has carved its niche in a large crowd that is vying for supremacy. While the genre is dominated by League of Legends and DOTA, Battleborn has successfully broken through with its own take on the genre, added lots of fun characters, and a wonderfully bright colour palette
If you've ever wondered what the fuss of MOBAs are, or wanted a little more shooter in your battle arena, Battleborn is perfect for you. It is so different from the competitive shooters on the market at the minute. Once you get through the initial trail and error, you won't look back at all.
With issues peppering its campaign as well as its multiplayer, Battleborn's fusion of first-person shooter and MOBA is far from a complete success. A lengthy list of complaints comes perilously close to overshadowing proceedings, so it's fortunate that its engaging upgrade system and varied roster of characters end up being the true stars keeping you invested in the multiplayer.
All in all, I'd say Battleborn is a very well made game. The gameplay is fun and actually well thought out, and the characters all bring something different to the table. The story mode can be hit or miss, but the competitive side of things is really where the game shines in its strategy and game play.
Most of its problems are fixable, but Gearbox really needs to fix them and serve up some more content if it wants to turn Battleborn into an ongoing hit concern.
While engaging and mostly rewarding, the gameplay can also be described as hectic and chaotic.
Battleborn is a good game, that provides plenty of fun but it's just incredibly frustrating seeing all of these tiny issues that come in and ruin the fun every so often.
Still, if you've been eying the crop of team-based shooters coming out these days, wondering which to pick, I'd recommend Battleborn. The PVE campaign, it's multi-layered and varied progression systems, and its Borderlands-esque humor make it a cut above the others still on deck. While it can often feel like Battleborn is trying to do too much at once, I'm glad it's more ambitious than its genre brethren, because in the end there ends up being more meat on Battleborn's bones because of its sky-high goals.
The PvE and co-op experience that Battleborn provides is futile and scarcely interesting. On the PvP side Gearbox's title proves more whorty, but the game has too many gameplay issues to stand out in the competitive moba-like scene.
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Battleborn has plenty of ambition, but it just isn't particularly satisfying to play. It isn't broken, it's just the whole experience feels lightweight and derivative.
There may be a good game buried under Gearbox Software's first attempt at a MOBA, but too many of its systems are developmentally in their infancy.
While Battleborn didn't gel as well with my gaming sensibilities as much as I'd hoped it would, even I can't deny that the game has a lot to offer to the right sort of gamer. If you're itching for a new Borderlands-esque experience which is all but guaranteed to keep you occupied over the long term, Battleborn will certainly scratch that itch. If, however, you never cared for the Borderlands style of humor, and you're more of a solo-minded gamer, you might want to look elsewhere for your next shooter fix.