Momodora: Moonlit Farewell Reviews
Momodora: Moonlit Farewell a game unlike any other - a metroidvania with a truly unique aesthetic that blends all my favorite things into one unforgettable package. It may be the final chapter in the Momodora story, but I can only hope there are plenty more games from Bombservice to come.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
Momodora: Moonlit Farewell is a good metroidvania, that fully shows the 10+ year experience Guilherme 'rdein' has developed in crafting this genre of games. However, while it doesn't have any flaws worthy of notice, it also lacks that "wow" factor. It's just a good, honest game, but that is already something to be proud of.
Review in Italian | Read full review
Momodora: Moonlit Farewell doesn't do anything groundbreaking for Metroidvanias, but it really doesn't need to. The art style and music suit the game well given the story and the various sigils, relics, and companions to collect, along with health and magic upgrades, give you plenty of ways to customize your playstyle, though they can make things a bit easier than it seem like they should. If you enjoyed Momodora: Reverie Under the Moonlight or just have a bit of a Metroidvania itch, Momodora: Moonlit Farewell can definitely scratch it for a while.
Momodora: Moonlit Farewell displays a quiet confidence that's easy to appreciate. It executes on its straightforward design sense effectively and without deviation. As a finale that goal may come across as a little complacent, but it still makes for a perfectly pleasant Spring day.
Consistently amazing combat isn’t a prerequisite to succeed in the Metroidvania genre, and Momodora: Moonlit Farewell succeeds at enough other things to ultimately make it a solid recommendation for fans of the genre. It understands good item-based progression, makes exploration rewarding without undervaluing its powerups, and presents a varied & interesting world that invites players back and makes them want to explore more.
Momodora: Moonlit Farewell is very well designed and it's very difficult to point out any flaws that really bothered me about it. There are decisions that differ from Reverie Under the Moonlight both aesthetically and mechanically that make me see people preferring the previous game.
Review in Portuguese | Read full review
Momodora: Moonlit Farewell is a great 2D platformer title that boasts a beautiful presentation and good level design that can challenge but never strangle you. Good narrative pacing and ability acquisitions keep Momo’s game from becoming stale—and don’t get me started on the fun boss fights. A perfect title for the Metroidvania faithful and newcomer.
Momodora: Moonlit Farewell kicks off the year with a great metroidvania title. The fantastic level design and art style make it easy to recommend to fans of the genre, despite some shortcomings. It provides a fantastic entry point for franchise newcomers, and what I’m confident in saying is a great sendoff for long time fans. Anyone looking for a solid metroidvania will have a good time here.
Momodora: Moonlit Farewell is beautifully presented metroidvania with gorgeous pixel art and an equally mesmerizing soundtrack, which combine to manifest melancholy right into your heart.
Momodora: Moonlit Farewell delivers a simple and elegant Metroidvania final love letter to fans of the series.
For those who remembers Momodora series, the traverse and combat difficulty of the latest installment might feel a bit lacking. However, it is still a well-balanced 2D platformer action game that shines with convenience and beautiful pixel visuals.
Review in Korean | Read full review
Momodora: Moonlit Farewell is a lean and focused metroidvania that offers a satisfying experience, but the lackluster execution makes this goodbye more ephemeral than it should be.
Review in Portuguese | Read full review
Momodora: Moonlit Farewell is near perfect in every way, with exceptional art, game design, characters, and writing. While the game is slightly held back by dated controls and poor mapping options, this complaint hardly feels like a drop in the pond of greatness that is this moonlit journey.