Capes Reviews
Capes is a clever and challenging tactics game with a clear love of the superhero comics that inspired it. And no one actually wears a cape.
An awkward story doesn't hold Capes back from being one of the best turn-based strategy games of recent years.
Capes is a valiant effort at a relatively unique idea, one that I personally have wanted since I heard Midnight Sons would have a card-based attack system. It isn't perfect, it could do with a little more polish, and it's occasionally a bit frustrating, but it's deep, challenging and the story is enjoyable enough if you like comic books' campy style. Considering this is Spitfire Interactive's debut game, it has absolutely convinced me to keep an eye on their future projects.
With its vibrant visuals, intricate gameplay mechanics and a narrative that both entertains and provokes thought, Capes sets itself up as a memorable addition to the superhero genre. While there are minor audio-visual sync issues and balance quirks in the combat system, the overall experience is overwhelmingly positive. This game promises hours of engaging gameplay and delivers a powerful commentary on control and resistance in a dystopian future.
Capes is a solid turn-based strategy title that has some great ideas in the fight, and more often than not keeps things exciting.
Despite some visual shortfalls, Capes is a very solid turn-based strategy game that takes the best bits of XCOM 2 and gives it the superhero treatment. The tactical gameplay will have you thinking of the best way to position your growing roster of heroes on each turn to help you save King City from the nefarious Company. Even a predictable plot doesn't undermine how well-balanced and fun Capes is to play. Strategy and comic book fans will find plenty to enjoy here.
Capes has a really neat idea for sure, superheroes are still the hot thing and putting them in a tactical game is a cool idea. Unfortunately, the execution here was less than stellar; lackluster voice acting, dull combat, and heroes that frankly just don’t feel heroic. If you are looking for heroic, tactical action you’d be better off looking elsewhere; this isn’t the game you’re looking for.
Capes is the perfect game for those looking for a level of challenge similar to that of any XCOM. Fun, complex and colourful, at times the game becomes very difficult, requiring more and more attention from the player, but if taken calmly, Capes can offer many emotions and hours of fun.
Review in Italian | Read full review
Capes mostly overcomes its cliches, lack of customization, and limited scope thanks to its strategic gameplay that will test the mettle of even the most hardened of turn-based tactics veterans.
Capes uses a clever twist on team skills and discrete abilities to offer a solid, tactical turn-based RPG evoking Bronze-Age era superhero tales.
Capes is a solid take on tactic-based gameplay in the world of superheroes. It can be a tad short but it's a great time throughout!
Capes is a good enough game, but lacks the necessary distinction to go up, up and away.
Capes is a good turn-based strategy game that brings some interesting ideas, but it stumbles on an imbalance in its combat and a lack of charismatic characters that prevent its story from achieving everything it could be.
Review in Portuguese | Read full review
Capes is clearly designed to appeal to anyone who has played and liked X-COM and its tactical puzzles. The game successfully moves the action to a universe featuring superheroes. I liked the theme, although the developers don’t do much new with it. Unfortunately, the presentation, especially the graphics, isn’t as good as the mechanics.
A fun turn-based tactics game about superheroes. It's not as beautiful as Midnight Suns, and its characters aren't as likable. But tons of puzzle-like levels where you are supposed to effectively use your team's strengths are very engaging.
Review in Russian | Read full review
Overall, Capes is just fun. If you like XCOM but wanted your heroes to have more power from the get-go, Capes scratches that itch incredibly well. The by-the-numbers plot and somewhat-thin characters hold it back slightly, but the title is engaging enough to keep you invested in the next fun stage or exciting boss fight. It's a great example of how the XCOM formula still has plenty of life in it, as long as you're willing to look at things from a different angle.
Capes has several good ideas that it grapples with, although its potential is not fully realized. The title impresses through its solid tactical combat, compelling characters backed up by mission-based characterization, challenging action that will make you think, and a stable performance on the Switch.
Capes offers a refreshing take on the superhero genre that can captivate even those who aren't fans of superheroes. The engaging storyline, unique characters, and challenging gameplay make it a game worth playing if you enjoy turn-based tactical games. Although some characters and their abilities aren't always perfectly balanced, the overall experience is more than enjoyable. The turn-based battles, combined with the rich narrative elements, provide an immersive and sometimes even demanding challenge. Capes stands out well from standard superhero games, and that alone makes it worth trying.
Review in Dutch | Read full review
Capes tells a fun and interesting, if not original story, set in the world of superpowered people. Of more significance is that it takes a big swing with its tactical turn-based gameplay and hits it out of the park. Fans of the strategy genre should not give it a miss.
There are few turn-based strategy games, but I can say: few but good, and Capes falls into this category. It appears with its own identity in a theme that could become uninspired, and it uses several well-crafted strategies to establish itself in this corner of video games. I believe that players who want to delve into this genre will find their entry title here.
Review in Portuguese | Read full review