Total War: Warhammer Reviews
It's been said: if you love Warhammer, you'll love this game. The attention to lore and detail is simply too fantastic to not admire. If you have any attachment to either franchise or even the RTS genre in general, this is definitely worth the buy.
Total War: Warhammer is a polished entry that breaks away from traditional history with some good novelty value attached to its new setting, though excessive streamlining of the campaign and reduced battle scenarios notably detract from the experience.
Total War: Warhammer is, simply, the best Warhammer game ever developed.
Total War: Warhammer provides a fresh take on two of the most compelling strategy and tactical franchises in history, creating an excellent mash-up that's well worth your time.
The Total War formula mostly acts as a functional framework on which to construct the violent, mystical world of Game Workshop's Warhammer. This is the most dramatic departure Creative Assembly has taken from their typical playbook with the series, and it needed to be; a game about a warring fantasy kingdom must feel different than one about the rise of the Roman empire. For the most part, it does.
Where the previous Total War instalments have tried their best to faithfully recreate 15th century Japan or 200 BCE Rome, Warhammer's setting is a love letter to the devotees who painstakingly create miniature figures, infused into a game that combines high strategy and micro-management.
The match-up of Warhammer and Total War is as harmonious as hoped, adding tremendous faction diversity and fantasy flavour to the familiar series mechanics. It's technically sound too, but several old flaws (like AI blind spots in sieges) remain. An invigorating addition to the series, nonetheless.
Total War: Warhammer is an excellent representation of the Warhammer Fantasy setting, and the multi-tiered layers of strategy make it a compelling game to play.
Total War: Warhammer manages to keep fans of both the Total War and Warhammer franchises happy, delivering excellent strategy gameplay and the best Warhammer video game to date.
Total War: Warhammer is not only a great Total War game, but one of the greatest strategy games of all time.
Total War: Warhammer is definitely impressive for a casual like me, and I definitely plan to spend more time with this game during the summer lull so I can learn the other factions and the Chaos order, which thankfully I wound up getting free during launch week but it sucks that it costs people if they didn't buy it early.
If you still enjoy the campaign aspects of Total War then you will find Warhammer simply brilliant, the Warhammer license makes this the most interesting Total War game in years. If the promise of the most exciting battles isn’t enough to stir your loins then this is just a game of more research trees, resource grinding and shoddy diplomacy, the same you have played for the last decade.
Total War's mechanics and the Warhammer setting complement one another beautifully, and Creative Assembly has mostly nailed the execution. Total War: Warhammer is the best representation of the Warhammer universe there has ever been in a video game, and the best entry in the Total War series for some time.
Total War has been striving to capture this feeling of Epic iteration after iteration and looking to a historical context for inspiration. But it's the realm of fantasy, the Warhammer universe and its wonderful storytelling, where I think the formula has found its true home. This is probably the best Total War game to date, and certainly the best Warhammer game. Put together the two make wonderful companions. Some of the minutiae of the campaign can be a bit of a slog, but the real artistic genius of this game is when the lore of Warhammer becomes the brush to paint broad strokes across the canvas of the Total War foundation. The end result is Epic. Fantastic battles that can be enjoyed alone, or that become the spearhead of a richer narrative in the Campaign.
Total War: Warhammer is the Total War’s great entrance to the fantasy settings. This game has very different races and each one of them offers you a huge amount of gameplay. Developers has greatly combined fantasy elements like magic and flying huge units into the standard usual Total War gameplay and we know have a full-fledged gameplay which is the result of more than 15 years making total war games. If you want to know how is a massive battle between Karl Franz army and an Undead army led by Mannfred von Carstein, then get this game.
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Total War: Warhammer is a well-thought out iteration of the Total War franchise, which means that those that are still on the fence on buying the title should expect a release that is everything one may expect from a polished Total War title… for better or worse.
Total War: Warhammer just feels right in most every way, even if it can get slow or frustrating at times. Despite a few annoying caveats and some performance issues, most of the game's features are enjoyable, enticing and immersive.
Where other Total War games were a battle of who-cares-which-type-of-men versus another bunch of men, Total War Warhammer makes you want to see the fight unfold. To witness how the trolls spit acid at dwarves or undead crumble to dust as you charge them with your knights.
There's a lot to love about this game but at times it really can feel like too much effort.
As a Total War game, Total War: Warhammer comes off as being a bit confined in terms of bounds, yet varied within said bounds. Boasting a lot of options, it is a genuinely enjoyable experience as it does take advantage of its licence. As a Warhammer title, it is a solid and enjoyable experience even if it's quite clear a lot was filed off either to make it work as a game or for future DLC. As a whole? It's a good new direction for the series to head in, and, hopefully, will let it expand beyond the confines of history into new, fantastical realms.