Total War: Warhammer
If you find real history a bit bland compared to glorious nonsense made up by strange British people then Warhammer is the Total War for you.
Deep hero progression and a well-executed Chaos invasion round out a campaign that, while it has some flaws in set-up and pacing, fulfilled all of my deepest fantasies of seeing giant, impossible armies clashing amidst the shrieking of griffins and the glow of flaming meteors summoned from the sky. It's just a damn good time.
With the most exciting unit roster yet, Creative Assembly's latest is a godly blend of franchises.
A charismatic, challenging, intricate strategy game that brings the Warhammer world to life.
Warhammer's fantasy elements add colour to Total War's already impressive framework, with a strategy game that is both deep and tactical but also fun and attractive.
If strategy games and massive battles are your thing, this is an excellent and entertaining choice that effectively captures the strength of its source material
The Warhammer universe blends with the tactical gameplay of Total War to create one the best real-time strategy games ever.
Ditching history has set this series free.
As it is, if you like strategy games but you haven't tried out Total War yet, this seems like a pretty good entry point. And if you're a longtime fan and you're feeling burned out, this refreshing take is probably just what you need.
Outside of Shogun 2, Total War: Warhammer is my favorite Total game to date. Developing this project must have been a massive undertaking, because it somehow manages to not sacrifice the core tenets of the series while staying true to the ever-expanding source material of the Warhammer universe. After nearly two decades of historical battles, having the chance to command a magical undead army is a breath of fresh air.