If you find real history a bit bland compared to glorious nonsense made up by strange British people then Warhammer is the Total War for you.
Deep hero progression and a well-executed Chaos invasion round out a campaign that, while it has some flaws in set-up and pacing, fulfilled all of my deepest fantasies of seeing giant, impossible armies clashing amidst the shrieking of griffins and the glow of flaming meteors summoned from the sky. It's just a damn good time.
With the most exciting unit roster yet, Creative Assembly's latest is a godly blend of franchises.
A charismatic, challenging, intricate strategy game that brings the Warhammer world to life.
Warhammer's fantasy elements add colour to Total War's already impressive framework, with a strategy game that is both deep and tactical but also fun and attractive.
If strategy games and massive battles are your thing, this is an excellent and entertaining choice that effectively captures the strength of its source material
The Warhammer universe blends with the tactical gameplay of Total War to create one the best real-time strategy games ever.
Ditching history has set this series free.
As it is, if you like strategy games but you haven't tried out Total War yet, this seems like a pretty good entry point. And if you're a longtime fan and you're feeling burned out, this refreshing take is probably just what you need.
Outside of Shogun 2, Total War: Warhammer is my favorite Total game to date. Developing this project must have been a massive undertaking, because it somehow manages to not sacrifice the core tenets of the series while staying true to the ever-expanding source material of the Warhammer universe. After nearly two decades of historical battles, having the chance to command a magical undead army is a breath of fresh air.
When you walk away from Total War: Warhammer, you'll feel like you've played yet another decent Warhammer game. It has the attention to detail and adherence to lore that fans of the IP look for, but without many of the compelling qualities that are needed to substantiate AAA games in a release-heavy year like 2016.
With four strikingly different races, Creative Assembly have done a fantastic job in bringing the Warhammer tabletop game's fantasy setting, variety and tactical trade-offs to life. Those thematic differences have also been infused into the campaign in several ways, but there's perhaps a little too much common ground, and you can see the same fundamental framework beneath the surface. With plenty more races still to explore and stories to tell from this world, Total War: Warhammer does little to disappoint as this fantasy project is made reality.
This is one epic game. A great fantasy battle circus, the new CA title is quite the visual experience, while remaining tactically engaging.
Review in Italian | Read full review
Warhammer is an excellent turn-based strategy that takes the best of Total War and Warhammer, and melds them together wonderfully.
Total War: Warhammer is the most interesting, most polished, and most enjoyable Total War game to date. Depending on which camp you come from you may have a slight learning curve, but its definitely worth it as this game has plenty to sink your teeth into if you're a fan of strategy, high-fantasy, or both.
It feels exactly the way a Warhammer-themed Total War game should feel, and creates tons of dramatic battles and storylines over the course of each campaign. But to reliably generate all that excitement and tension, it secretly disconnects many of the strategic systems that hold good Total War games together.
Total War: Warhammer manages to keep fans of both the Total War and Warhammer franchises happy, delivering excellent strategy gameplay and the best Warhammer video game to date.
Total War: Warhammer mixes computer and tabletop effortlessly into a fantasy bloodbath. With four diverse races, plenty of character and a promise of much to come, it's hard to not recommend this to anyone who's ever dreamed of playing armchair general in the High Fantasy realm.
Fantasy tabletop warfare meets historical strategy simulation in a game that should be inaccessible but ends up exciting
There's a lot to love about this game but at times it really can feel like too much effort.