Titanfall 2 Reviews
This isn't just a worthy sequel to Titanfall, but one that improves upon the original while adding a superb single-player campaign. The latter combines fast-paced action, pilot acrobatics, heavyweight Titan warfare and a surprising amount of heart in one of the most enjoyable solo storylines of the year.
Titanfall 2’s campaign is one of the best surprises of the autumn 2016 season; smart, superbly-paced and packed with action, it tramples over the likes of Halo 5 and Killzone: Shadow Fall, making this the new sci-fi shooter for CoD: Infinite Warfare to beat.
18 months after Respawn Entertainment debuted their big proof-of-concept project, Titanfall 2 delivers on the promise made by such an idea, and amazingly, goes even further. The single-player campaign is a blast while the multiplayer is solid if only slightly underwhelming. Kudos to the developer for creating a work of fun that made me chuckle, smile, and feel good. Who knew an iron giant, accompanied by clever level design, would steal my heart?
Titanfall 2 is more measured and intelligent than its predecessor, but just as fluid and kinetic.
Titanfall 2 takes what works with the original and builds on it. The same addicting momentum-based movement system is back and it’s still fun to use. Built on top of this is a campaign that, while not the most original, manages to create a relationship that feels genuine with a unique mission structure that embraces the movement system to create unique gameplay scenarios.
Intelligent, creative, and never less than thrilling, Titanfall 2 finally realises the series' true potential with verve and polish.
Although it's a little on the short side, and its production values are a bit oldschool, Titanfall 2's single-player campaign is a really enjoyable experience while it lasts. It's very inventive and fun, and a great warm-up for the game's excellent multiplayer component, whose gunplay and controls are absolutely outstanding. All it needs is a few more maps and modes.
Titanfall 2 has the basics down, but loses much of the focus
Titanfall stands out as an example of how there is still plenty of room for innovation and newness in a crowded genre space. It's superbly executed and incredibly fun to play.
Titanfall 2 is the new king of the FPS hill. Controls are tight, action is fierce, maps are intricately designed, and Titans are badass. The cherry on top is a campaign that is genuinely enjoyable, and one that fans of the first game are likely to be satisfied with, which expands upon the universe of the series. Group all of this together with an ambitious free DLC plan, and the choice of which shooter to buy this holiday season becomes obvious. Titanfall 2 is second to none.
Overall, Titanfall 2 takes the great ideas of its predecessors and expands upon them to create a far superior experience. While the campaign is a little short, it’s still a lot of fun and incredibly replayable.
On the one hand, you have a short, but fun single player that’s more free and open than most FPS campaign, and on the other, a multiplayer that’s an iterative improvement on an already fantastic game. In other words, Titanfall 2 is as exhilarating and refreshing now as the original was back in 2014.
I think Titanfall 2 is worth playing, but it's not a must-play game right now. The two levels that I think will influence game design for years to come--they'll still be there next year. But therein lies the rub--with a playerbase split over multiple pointless variants of team deathmatch and a handful of other standard multiplayer modes, the population might not be there next year when you get it.
Titanfall 2 is better than its predecessor in every way – it’s extremely entertaining to play, sporting a solid single-player campaign and great multiplayer, and it offers a kind of gameplay that’s not quite like anything available in 2016.
Titanfall 2 realizes the dreams of its predecessor. It looks amazing, plays fantastically, and is finely tuned in virtually every aspect, from the crisp sound design to smooth platforming.
Titanfall 2 is an excellent shooter from many points of view. It offers a good amount of contents and a solid multiplayer. It is a direct evolution of what we saw in the first chapter, but with several improvements to make it even more attractive.
Review in Italian | Read full review
Titanfall 2 comes across as a beefier experience overall. The multiplayer mode hits the mark almost on every level while addressing most of the complaints gamers had with the original game. On top of that, now you have a proper campaign, which may not be very memorable but serves as a nice addition and a testament to Resapawn's commitment with its fans.
Review in Spanish | Read full review
Titanfall 2 is that rare game where both its single-player and multiplayer modes are exceptional and highly entertaining in their own ways
Titanfall’s now-classic speed works so well in this game - Respawn has studied everything that made the original game so enjoyable in multiplayer and built a solid story experience around those elements. The multiplayer is evolving, and whilst some may argue it's getting top-heavy, we truly believe that every alteration Respawn has made to the core Titanfall experience has been for the better, resulting in a stronger, better and more robust sequel.
Titanfall 2 is the sequel that Titanfall fans wanted. A great and satisfying single player campaign. A filled out and content rich multiplayer. And a host of new titans with their own characteristics and specialties. Titanfall 2 is definitely a winner.