Song of the Deep
Top Critic Average
Song of the Deep makes a fantastic first impression. Its gorgeous world, charming characters, and melancholy tone make for a unique and effective aesthetic. But once you get into the core of the mechanics, combat and puzzles become a slog thanks to its cumbersome controls and wonky physics. Still, I found myself willing to put up with all of these frustrations in order to delve deeper and deeper into this beautiful world.
A lovely setting can't quite make up for a game that plays things a little too safely.
An undersea adventure that is more about seeing the sights than captivating gameplay.
A different take on the usual Metroidvania formula, but while the story and setting are charming the puzzles are rarely anything other than frustrating.
A charming story and enjoyable combat make the journey worth taking even if sub-par puzzles, technical issues, and frustrating controls drag down the experience
At around six hours long, Song of the Deep doesn't have enough time to become a disaster, and there are redeeming aspects of it. The character, the voiceover, the presentation are all a change of pace from the video game status quo, and the sense of discovery the first half offers is welcome. But it's hard to shake the feeling of a game with potential that never quite figures out how to deliver on it.
Though its patience-testing puzzles hit a few sour notes, Song of the Deep still delivers a rich, imaginative undersea adventure.
Insomniac Games' Song of the Deep is an excellent metroidvania whose underwater setting gives the genre a nice twist. Its map is impressively large, and it packs many inventive puzzles that are fun to solve. It looks and sounds brilliant too. The boss battles are a little on the weak side however, but they don't take the shine off what is otherwise a thoroughly enjoyable and very sweet exploration game.
Despite its sparkling surface, Song of the Deep could use a bit more polish. That said, it hits more than it misses, and I can easily see myself coming back to its sprawling world every few years or so. With more development time in the form of a sequel (possibly using another mythos and setting), it could be something really special. For now what we've got is absolutely still worth playing.