Total War: Warhammer II Reviews
A beautiful sequel to an already great franchise innovates in some key ways without changing the game's look and feel too much. There is a lot of content here with the large campaign map and all the different factions vying for control over the New World. The real-time battles are as fun to watch and play as always, and the differences between races force you to approach every campaign differently, to great success.
Being, in fact, a simple expansion, Total War: Warhammer II also acts great as a standalone game with its four new different races and beautiful lands, while constant race for getting the Vortex keeps you up all the time.
Review in Russian | Read full review
Bigger battles that you can win without having studied to be an actual tactician of war
I love the beast of a game that Creative Assembly has brought forth, but that doesn't mean that I can forgive its technical faults. I feel bad for loving it because it punishes me so hard for not being good. I don't like the idea of failing a campaign for a move I made 100 turns ago, but it compels me to try again until I master this strategy business
Ultimately Total War: Warhammer 2 is an excellent game. If you're a fantasy fan, a strategy fan, or just looking to kill a few hundred hours, this is the title for you. It's a game that's great now and is only going to get better.
Total War: Warhammer 2 is still the best massive scale strategy. Creative Assembly haven't left anything up to chance and once again brought us a great mix of a turn-based strategy and real-time tactical fighting.
Review in Slovak | Read full review
Taking the familiar end-game in a much needed new direction and introducing four new races, Total War: Warhammer 2 is packed with fresh content, with more yet to come. Although some of the additions are more annoying than engaging, the overall experience delivers strategy and style in spades. A must-have for Warhammer tabletop players and Total War fans alike.
Regardless, in the end, Total War: Warhammer II is a fantastic “Upgrade” to its predecessor and a great addition to the Total War series.
The Magical Vortex that serves as the focal point for the campaign proves to be the spark of life that was missing from the series' first venture outside of historical realms, and alongside a host of other tweaks and refinements, makes Total War: Warhammer II a strategic success that any fan of the series should be able to get behind.
Second installment in Total War Warhammer, has taken the series into a right direction with more focused narrative campaign and improvements all over the aspects of gameplay. It is an evolution of the first game, which still suffers from some problems. For instance, complexity of user interface and AI behavior in battles. However, it is considered as a true Total War game that would be enjoyable for a time being.
Review in Persian | Read full review
While retaining its amazing presentation, Total War: Warhammer II sets itself apart from its predecessor with unique mechanics and even more unique factions. A sequel worth having.
Review in Portuguese | Read full review
The areas in which Total War: Warhammer 2 improves on its formula are plentiful, resulting in one best put together Total War games to be released. While the fantastical Warhammer setting won't appeal to some, particularly a few of those who've enjoyed Total War's previous historical releases and were expecting more, it's wonderful to see the wonderful world of Warhammer come to love so expertly and vividly. If you've played and enjoyed Total War: Warhammer 1, then it's a near given that you'll love what's on offer here.
This game is not for the time poor or impatient, but if long pitched battles and a game you can occasionally set down walk away and come back to without anything lost, this is a title for you.
Total War: Warhammer 2's inability to solve some longstanding franchise-wide issues don't really dampen the sense that this is the biggest, and one of the best, executions on the same formula. Adding that this is only the second game in a planned trilogy ends up only making me more excited to see what's in store for Total War: Warhammer 3.
My complaints are fairly minor, especially when compared to the vast amount of fun I had with Warhammer: Total War 2.
All in all though, Total War: Warhammer 2 is a solid continuation on the foundations set by it’s predecessor. I don’t feel it’s enough of a technical improvement to justify the numerical release, as many of the quality of life advances could, and perhaps should have been released as a patch for the original, but it is a solid improvement on the formula none-the-less.
Total War Warhammer 2 shows once again why many developer can't keep up to the standards of this series and why its formula is unreachable for them.
Review in Persian | Read full review
Honestly, this review could go on a lot more, but so much of it is attention to details and improvements on the prior title that it would miss the point. That point being that Total War: Warhammer II is a game where you can have a T-Rex throw down with a Wizard. There are great strategy elements, the new vortex victory is a great refresher from normal conquest types, and the new races are all great; but reading this review means missing out on the dino action. Still reading?
We are facing a new path taken by The Creative Assembly: the detachment from the other chapters of Total War is increasingly evident, adding brio and innovation to games that left little room for storytelling. The footage is beautiful and contextualized, the longtime players of Warhammer Fantasy can not miss this piece of the saga. We're unlikely to see the whole story treated so well and I don't think you'll be disappointed.
Review in Italian | Read full review
Creative Assembly did something with Total War: Warhammer II that is, in my experience, quite rare in the Warhammer franchise … It followed up an excellent title with an equally (and in many ways, superior) excellent title.