Total War: Warhammer II Reviews
This game is not for the time poor or impatient, but if long pitched battles and a game you can occasionally set down walk away and come back to without anything lost, this is a title for you.
Total War: Warhammer II is a more daring take on fantasy than its predecessor, adding Lizardmen (dinosaurs) and Skaven (rat-men) to the mix—but it's not necessarily a more daring Total War game.
Total War : Warhammer II is not a new game but an extension. Very good mecanics and very good AI, but not enough content to call it as a NEW game. Despite that when Warhammer III will be released, the three games will probably be the best Total War never made.
Review in French | Read full review
Second installment in Total War Warhammer, has taken the series into a right direction with more focused narrative campaign and improvements all over the aspects of gameplay. It is an evolution of the first game, which still suffers from some problems. For instance, complexity of user interface and AI behavior in battles. However, it is considered as a true Total War game that would be enjoyable for a time being.
Review in Persian | Read full review
While there aren't many factions and some of the Total War complexity can be vexing, as a whole, this is among the best versions of Warhammer to hit the PC yet.
Total War: Warhammer II is a fantastic strategy game that shows a deep understanding and even control of the best elements of the genre, but the game demands that same level of dedication from you to get the most out of it. I can't recommend this game as a place to start, but I can wholeheartedly say to veterans and strategy faithful that you'll have a lot to dive in to.
While many Total War fans might scoff at playing with elves when they could be conquering Europe or Japan with historically accurate techniques, Total War: Warhammer II is the best place for the typical gaming nerd to start.
Fans of Total War series are sure to love this Warhammer 2.
Warhammer II is a worthy successor to its older brother, and fans of either series will relish the chance to throw themselves into its immersive world. However, those same shop-worn Total War tropes that were pretty past it last time have surely well and truly earned a peaceful retirement now.
Despite more work on accessibility, this is a dauntingly vast and complex strategy game, but it's one with an equally huge sense of fun.
The Total War series is more and more like a constructor with each new game. And Warhammer II became the apotheosis of this thesis. Creating a base in the form of the original game, the development team began to slowly push it highter. Yes, we do not have sea battles yet, but it's possible that with the release of another new game we will get the most ultimatum Total War among the existing ones.
Review in Russian | Read full review
Some lingering series quirks persist, but other smart lessons from the first game have been applied to Total War: Warhammer 2. Another four mechanically diverse factions, each pursuing a singular campaign goal on a richly detailed map, make this a powerful sequel.
Taking the familiar end-game in a much needed new direction and introducing four new races, Total War: Warhammer 2 is packed with fresh content, with more yet to come. Although some of the additions are more annoying than engaging, the overall experience delivers strategy and style in spades. A must-have for Warhammer tabletop players and Total War fans alike.
The overall the game offers the best what an RTS can give: deep campaign and largescale battles with some of the best fantasy units I've seen.
For fans of the original game, Total War: Warhammer II is a great follow-up. Creative Assembly has created something both new and familiar, keeping that central core intact while transporting players to a part of this universe ignored in previous video game adaptations. That change of setting and the narrative drive of the Great Vortex will be enough for most, alongside a suite of smaller, more subtle changes. There's also the exciting prospect of new armies, campaigns, and other features that are no doubt just around the corner.
Pairing the tactical brilliance of the Total War series with the rich lore of the Warhammer universe is a natural fit, and Total War: Warhammer 2 fulfills the promise of that combination. It is a deep and challenging experience with an epic story to tell. It is also one of the most overwrought games of the year, a game where complexity seems to be piled on for complexity's sake.
The Magical Vortex that serves as the focal point for the campaign proves to be the spark of life that was missing from the series' first venture outside of historical realms, and alongside a host of other tweaks and refinements, makes Total War: Warhammer II a strategic success that any fan of the series should be able to get behind.
Is it worth it? It is for me. Total Warhammer 2 is a complex game with deep mechanics, varied gameplay and I’ll never tire of watching my Carnosaurs thrash the filthy Skaven (Via viewing replays of course). It takes an investment of time to dig into the game but that investment pays off in spades when you know what you’re doing. It’s just a shame that you need to seek sources outside the game to truly grasp it.
Bigger battles that you can win without having studied to be an actual tactician of war
A beautiful sequel to an already great franchise innovates in some key ways without changing the game's look and feel too much. There is a lot of content here with the large campaign map and all the different factions vying for control over the New World. The real-time battles are as fun to watch and play as always, and the differences between races force you to approach every campaign differently, to great success.