So overall, Redeemer is a bit of a dud. While it certainly has a good premise and delivers on its promise of blood and brutality, it just feels like the game came out of the oven too early. Hopefully after a few patches and some more polish, Sobaka Studio can iron out the bugs present and tighten up the flow to create a decent little brawler. Until then, give this a pass.
If you want a good, mindless brawler, pick this game up, but if you want a deep story and more varied gameplay look elsewhere.
Redeemer is a flawed title at best. It's a brawler at heart and succeeds on that line, offering visceral and often entertaining combat. However, the inclusion of cheap enemies and a hugely fluctuating difficulty curve makes for often irritating experiences in a number of levels. Though not a large concern for the genre, the story is a mess throwing in characters and concepts with no explanation.
Once the flash of executions, environment kills and the occasional stealth kill wear off, dispatching enemies becomes a chore.
Redeemer is a brawler in the vein of Hotline Miami because of its gore, brutality, and top-down view, but has a melee focus in a 3D space. The story is the least interesting as it is cliché and tacky with its unfolding plot. The gameplay loop of Redeemer stays fresh enough for the six hours it takes to complete the game. It is unfortunate though, that the gameplay suffers from random and frequent framerate dips. With that said, Redeemer is a modern romp through some old-school style stages that doesn’t quite redeem its shortcomings, but satisfies throughout to be a violent brawler worth playing.
Sometimes Redeemer truly shines as a brutal top-down action. When it doesn't, though, it irritates with strange balance or boring sequences.
Review in Russian | Read full review
Initially, I was really taken with Redeemer. The violent action, slick controls and impressive visuals made a great first impression. After three hours of play, however, it became a slog to work through.
A game that held a lot of potential. Five or ten years ago, this game would have been an exceptional 2-player co-op brawler à la Gauntlet or Golden Axe. Today it's a forgettable, short distraction that you're unlikely to play through a second time.
The will is strong with Redeemer, but the flesh is spongy and bruised.
Any hey, any game that you can, mid-combo, rip the arm off a mutant and then proceed to beat it with severity (and a severed appendage) is worth checking out.
While its strenghts lie in its fast paced and satisfying combat, Redeemer adds too much half-baked mechanics to its campaign, turning into a frustrating and repetitive experience.
Review in Portuguese | Read full review
In short we can say that the title of Sobaka Studios is an interesting and entertaining game with a really great potential and a little bit curbed by the budget available. Characteristics are certainly very good, there are moments of pure violence and interesting combo, as well as bloody; the environments are done with care, and although there are some "technical" mistakes, we can not say that we are facing a nasty game. Certainly perhaps a larger budget would have allowed you to do a little more, but if you like this genre and look for a title not too demanding to distract you, Redeemer is yours!
Review in Italian | Read full review
Monks, cyborgs, mercenaries and corporate plotting – it’s all just window dressing that allows players to play out a power fantasy of kicking and punching their way through scores of armed goons and horrifying mutants. Nothing more, nothing less. And it’s a lot of fun to blast through a few levels or tackle one of the game’s arena maps.
Redeemer is at its best when being a brawler, which it does most of the time.
Redeemer delivers a brutally satisfying old-school action experience that’s a lot of fun to play through. There’s nothing in the game that’s going to blow you away and it’s also lacking the depth found in a modern action game, but it won’t stop you having a hell of a good time as you throw enemies around each level, punch and kick them to smithereens, and eventually rip out their throats all in one combo. It’s savage stuff, but it’s certainly satisfying. It has a few underlying technical issues and it’s lacking in variety, but anyone who loves a good old fashioned top-down brawler should give Redeemer a try.
For the most part, Redeemer succeeds in delivering an action-packed beat-'em-up experience. Unless players are facing bosses or enemies who are immune to regular attacks, the combat is fast and visceral. The overall game length is good, and although some of the mechanics can be inconsistent, there's enough here to make the experience worthwhile.
Redeemer offers a very satisfying mix of good old top-down shooters and modern video games.
Review in French | Read full review
For an indie title, Redeemer is a very fun and entertaining game. I’ve spent countless hours going through each level albeit dying in some of them but I kept going on because it was that enjoyable. If you want a challenging, top-down, action-packed game with great quality, then this a game worth looking into.
Redeemer is a brutally satisfying brawler that will push players skill limits and rage limits in equal measure, making it a must buy for fans of the genre.