Doom VFR Reviews

Doom VFR is ranked in the 44th percentile of games scored on OpenCritic.
7.5 / 10.0
Dec 7, 2017

A snappy, blood-soaked three-hour thrill-ride sure to please any VR owners looking to get some extra use from their doubtless dust-covered PSVR Aim controllers.

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Heavy
Top Critic
7 / 10.0
Dec 6, 2017

Even though it retains a lot of the fun of Doom (2016), it's more of a supplement than an enhancement.

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Dec 6, 2017

Doom VFR has some of the most satisfying and gratuitous action you can get in VR.

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6 / 10.0
Dec 6, 2017

DOOM VFR is one of the most action-packed games I've ever played using the HTC Vive. It's a shame Bethesda ignored the huge amount of progress that has been made in VR development. DOOM VFR is a good game, but with a number of changes it could easily become a great game. Do not buy this game if you suffer from motion sickness as you simply won't be able to play it for longer than five minutes at a time. However, if the locomotion issues don't bother you, DOOM VFR is definitely worth picking up.

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6 / 10
Dec 6, 2017

Looking like a DLC for the 2016's DOOM, VFR can easily be considered a pleasant experience as it's still a bloody nervous FPS. But none of the ways to control the main protagonist feels fully satisfying, which is too bad.

Review in French | Read full review

Dec 6, 2017

DOOM VFR is Bethesda's second major VR release, but it feels like one that is coming a year too late. Poor controls and odd design decisions detract from what would otherwise be an excellent VR shoote

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7.5 / 10.0
Dec 6, 2017

DOOM VFR delivers a fun VR experience that gives you a tiny taste of an excellent meal, a meal that's full of stunning visuals, demon stomping, and a satisfying blend of upgrades and the weapons we know and love from the DOOM universe. Unfortunately, a few bugs and some questionable design choices mar an otherwise fantastic VR game.

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75 / 100
Dec 5, 2017

A touch on the short side, and with more than a few gripes around the control mechanisms, DOOM VFR, like most Bethesda games, is made better through mods and community support. That said, even without it, there's a serviceable vertical slice of the best parts of last year's flatscreen title. I just wish the damned game would let me punch something!

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7 / 10
Dec 5, 2017

Doom's trademark demon slaying translates well to virtual reality, but Doom VFR feels more like a warning shot than a BFG blast.

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8 / 10.0
Dec 5, 2017

It's hard to reconcile the great game that is Doom VFR with the clumsy Move controls that are hardly player friendly. If you have an Aim controller, that's the best way to play, but I would have liked for the Moves to have been a viable option. Doom VFR highlights that allowing for player customization of control and comfort is imperative to making VR games accessible and more mainstream. Despite this, Bethesda has brought yet another title that proves virtual reality support is alive and well with impressive and full-featured titles that few thought would be possible at the outset of the platform. At the end of the blood soaked and demon infested day, Doom VFR is Doom in virtual fucking reality, and there's not much more you can ask for.

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7.7 / 10.0
Dec 5, 2017

An excellent version of an outstanding game that doesn't last as long as the original game, nor is as beautiful as it was... but it's VR and is incredibly fun an inmersive (and we love kiling monsters on VR).

Review in Spanish | Read full review

5.8 / 10.0
Dec 4, 2017

If you can get to grips with the control system or if you are one of the lucky few that managed to get a PS Aim controller, Doom VFR is a fun and addictive game that you will want to play . My first play through was meant to be a quick one hour try of the game and I just could not put it down. The graphics in model detail and animations make this the most visually impressive PSVR titles I have played, but I do not see me replaying the game anytime soon.

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7 / 10.0
Dec 4, 2017

A triple A shooter with fantastic mechanics, chained down by its demonic controller options

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4 / 5.0
Dec 4, 2017

DOOM VFR is an outstanding, but limited, game. The lack of arcade and multiplayer content hurts the overall package, but it does its sole purpose of replicating the campaign in VR incredibly well. The fat has been trimmed from it resulting in an "all killer, no filler" approach that keeps the tension and action levels at a high point that exceeds even the base campaign from the reboot. Anyone who enjoyed that and wants to play it in VR should do so if they have a Vive or a PlayStation VR.

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7 / 10.0
Dec 4, 2017

A worthwhile attempt to bring one of the most seminal shooters to VR. Gory and visceral lead-based exorcism, let down by some frustratingly inadequate controls.

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9 / 10
Dec 4, 2017

As a VR experience designed from the ground up for the technology, Doom VFR is probably the best example of this to date. There are some improvements to be made with the movement, but it is otherwise a fantastic bit of the ol' ultra violence that shouldn't be missed. Bethesda have definitely shown they understand the potential of VR, so hopefully we'll see more dedicated VR experiences in the future.

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Dec 4, 2017

Doom VFR has a few control issues and won't take you long to get through once, but if you're a Doom fan with a compatible VR headset, it's one of the best experiences around.

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79 / 100
Dec 4, 2017

VFR as promised, brings back the rush of the Doom reboot, with the immersion only possible in virtual reality. Controls work great, either with PS Move or Aim Controller, but it is not as long and deep as the original game.

Review in Spanish | Read full review

6.5 / 10.0
Dec 4, 2017

Doom VFR sets new standards in terms of graphics on PS VR. It's a shame this great shooter irritates on every step due to its awful controls. All in all, it's fun, but it ends too quickly.

Review in Polish | Read full review

7 / 10.0
Dec 4, 2017

Doom VFR is a remarkable experience in almost every way. There are intense battles, terrifying enemies, and amazing settings to explore, all tied together with a combination of creepiness and wit. All of this is almost upended by one of the worst control schemes ever implemented on the (admittedly difficult) PlayStation Move controllers. Doom VFR is still well worth playing (in fact, it's a blast), just go into the experience with the understanding that no matter which controller you decide to use, you won't be 100% satisfied.

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