The opportunity here was to bundle up the wild brilliance of Magicka and finally deliver a campaign that was as exciting and unpredictable and astonishing as the powers you have at your disposal. Maybe next time.
Though it may occasionally test your patience, Magicka 2's charm and depth make it a really fun co-op experience.
A leaner, smarter take on Magicka's fascinating combat system, Magicka 2 is the co-op adventure you've been waiting for.
A smattering of levels and other interesting challenges provide the framework for a fun (if fleeting) multiplayer experience
Magic combat and co-op play remain brilliant in Magicka 2, but the sadistic solo experience along with a few bugs and design problems cause some of this spell to fizzle.
If you want to pat yourself on the back for getting in-jokes and you can drum up enough play pals for co-op, you might find Magicka 2 [Borat voice] very nice! Like its references, though, Magicka 2 is just a retread.
Although it hits the marks in several key areas, there's no shying away from the fact that Magicka 2 can feel monotonous in parts. This may be eradicated (in part) when playing with friends locally or online, but not everyone will have that same privilege. There's an overriding focus here on combat that could have been invested in other, more interesting pursuits such as puzzle solving or even platfoming. Still, it's a competent action game that has made a beautiful transition from its original PC roots and one that will no doubt garner a new console-based coven.
Chaos is much more fun with friends.
Ultimately, Magicka 2 fails to adequately build on its first outing. It feels more like an expansion to the original Magicka, or an unusually faithful remake.
I enjoyed my time battling foes alongside wizard friends new and old, but Magicka 2 takes more effort than most games, and it's tiring.
Magicka 2 is good for some multiplayer laughs, but just how much fun you and your friends derive from it depends heavily on your willingness to repeat the cycle of casting a spell or two, running around like crazy until the cooldown on your revive spell is up, and bringing back one of your dead companions seconds before your enemies reduce you to an unmoving pile of wizard meat.
Magicka 2 takes some getting used to and even after getting used to it, it can still be unwieldy at times. Playing co-op is the way to go, and can even be rather fun that way. Just keep in mind, it can get frustrating and downright mean playing solo.
Magicka 2 makes a good transition to the PS4 – the controls map nicely to the controller and it all looks nice on a big television. It's an oddity in that it really shines when you have two or more players, but is much less fun when playing alone. Overall, there is much to commend in this magical blaster – just make sure that you bring a friend.
Magicka 2 is a stellar adventure as long as you have friends along for the ride. The mechanics of the spellcasting system and the gameplay in general are tuned perfectly for multiple wizards, however flying solo will only bring you frustration and fits of rage.
Magicka 2 is a great fantasy romp featuring some brilliant spells, vibrant visuals and great co-op action. Its minor issues aren't enough to stop you from having a blast.
Magicka 2 is fun in the right circumstances - i.e. when you've a friend or three in tow - but even then it's a case of an all-too-familiar experience to the first game. That's not in itself a bad thing, as the Magicka formula is a solid one, but it is disappointing - there's hardly any progress from the first game. For a sequel that took four years to hit, that's just not good enough.
Magicka 2 is Magicka refined - the same wizard-killing simulator co-op fans love with the fixes and improvements players craved. While it doesn't break new ground or surpass the original, it's a blast to play with friends.
With its flexible, unpredictable magic system and fun co-op skirmishing, Magicka 2 is still a co-op hoot. All the same, it's not that different from the first game, and nowhere near as smart and anarchic as Helldivers on PS4. By playing safe with its surprise cult hit franchise, Paradox has failed to take it to a higher level.
It lies somewhere between a fully formed game in which wizards learn to chain elements into powerful spells and a low-rent improv show.
Magicka 2 is here, boasting the same elements, same spells, and pretty much the same, well, everything.