Pillars of Eternity II: Deadfire Reviews
Layers of rum-and-sunshine soaked RPG adventuring to lose yourself in. Does it really matter it doesn't quite tie together in the end?
Pillars of Eternity 2: Deadfire improves upon the Pillars of Eternity formula in nearly every way, creating an RPG loaded with both strong combat and important, character-defining choices that frequently have an impact on your numerous and deep side-story adventures.
A massive, bountiful RPG with richly descriptive writing, a well-realised setting, and deep tactical combat.
A richly imagined seafaring setting lends novelty to what is ultimately an evolved iteration of very traditional isometric RPG fun
Ship management and naval battles fit neatly into the dark fantasy setting of Pillars of Eternity 2: Deadfire.
Pillars of Eternity II could've been brilliant were it more focused. It has a lot of good ingredients—scraps of interesting narrative, clever characterizations, a complex faction system, and pirate-themed spins on the RPG tropes of yore. The game's got so much unfulfilled promise that, even though I think it's a plenty enjoyable game on the whole, I can't help but feel disappointed by it.
Pillars of Eternity 2: Deadfire is a broad, deep, and excellent RPG in the tradition of Baldur's Gate. And it has pirates. Buy it.
Pillars of Eternity II: Deadfire, within the first couple of hours, contains the phrase "Cannon-fucking your boat to sodden splinters." Pirates might not make everything better – you wouldn't invite them to a booze-free wedding – but they've done wonders in Obsidian's RPG sequel.
Pillars of Eternity II: Deadfire is a worthy successor to the original.
Everything in Pillars of Eternity II: Deadfire is out to delight the player, and just about everything succeeds.
As it is, despite having spent dozens of hours playing this, I've always felt at arm's length.
Pillars of Eternity II: Deadfire puts the gods, warts and all, at the forefront of the story, and at this point, it shines when it focuses on your interactions with these powerful-but-flawed beings.
Pillars of Eternity II is incredible. From the layered-but-accessible combat, to the deep conversation systems and sailing around a world packed with quests and events; there are few RPGs out there that can stand up to this giant.
Pillars of Eternity II Deadfire is great addition to what was already a great game, with a few setbacks that could hinder your experience but its still one of the best CRPG games nonetheless.
Review in Arabic | Read full review
Deadfire is the first time Obsidian gets to work in a sequel of it's own and that's makes the game special. The open world approach to it's narrative is really interesting. They managed to build a new game looking foward the future of the studio but not forgetting the past of the genre.
Review in Spanish | Read full review
An excellent conclusion to an already excellent game. Ship navigation and above all ship combat are lackluster, but the general experience is fun and engrossing. Overall one of the best RPGs out there.
Review in Italian | Read full review
It's a much bigger, more polished game than the first in almost every way and a worthy successor.
Pillars of Eternity II is Obsidian's new masterpiece. It is outstanding and it also features improvements that could mean a lot for the pure RPG for next years. An amazing universe with an exquisite gameplay make this game one of the best of this year so far.
Review in Spanish | Read full review
Another unapologetically old school role-player that gives its audience exactly what it wants and adds some fun pirate-themed exploration for everyone.
The original Pillars of Eternity is a tough act to follow, but Obsidian has knocked it out of the park once again.