Pillars of Eternity II: Deadfire
Top Critic Average
Layers of rum-and-sunshine soaked RPG adventuring to lose yourself in. Does it really matter it doesn't quite tie together in the end?
Pillars of Eternity 2: Deadfire improves upon the Pillars of Eternity formula in nearly every way, creating an RPG loaded with both strong combat and important, character-defining choices that frequently have an impact on your numerous and deep side-story adventures.
A massive, bountiful RPG with richly descriptive writing, a well-realised setting, and deep tactical combat.
Another unapologetically old school role-player that gives its audience exactly what it wants and adds some fun pirate-themed exploration for everyone.
A richly imagined seafaring setting lends novelty to what is ultimately an evolved iteration of very traditional isometric RPG fun
Ship management and naval battles fit neatly into the dark fantasy setting of Pillars of Eternity 2: Deadfire.
Pillars of Eternity II could've been brilliant were it more focused. It has a lot of good ingredients—scraps of interesting narrative, clever characterizations, a complex faction system, and pirate-themed spins on the RPG tropes of yore. The game's got so much unfulfilled promise that, even though I think it's a plenty enjoyable game on the whole, I can't help but feel disappointed by it.
It's always refreshing to see an RPG try something new. Pillars of Eternity 2: Deadfire deftly blends classic RPG fundamentals with more intriguing pirate-themed gameplay. If you enjoy RPGs, you'll almost certainly want to give Deadfire a shot.
It's a much bigger, more polished game than the first in almost every way and a worthy successor.
It's the amazing RPG of 2018 with all the systems and mechanics well adapted to console controls, with a superb writing and translation. But, all that great things get muddier because of the long and habitual loading times: 60-90 seconds for every single time we cross a door, change area... Until a patch fixes it, it's a pain in the ass.
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