Dillon's Dead-Heat Breakers Reviews
This third entry in the series, Dillon's Dead-Heat Breakers, is at best woefully insubstantial and at worst torturously protracted.
One of the least-demanded Nintendo sequels of recent years has relatively high production values but it's still a dull, repetitive mix of tower defence and overly-simplistic action.
With a 15+ hour storyline, Dillon’s Dead-Heat Breakers is fun when played in short bursts. The varied map terrain and heated battle action helps keep the monotony at bay, but the daily minigame-to-money grind and the odd, forced inclusion of Amiimals leaves this tower defence game with a bitter taste. Frankly, Dillon deserves better.
Dillon's Dead-Heat Breakers brings the Dillon series back to the 3DS in a game that builds on its predecessors' legacy to bring an experience that has improved in many ways, thanks to its attractive visuals and control scheme. Where Dead-Heat Breakers disappoints is on its fun factor, beyond shorter gaming sessions the game quickly becomes too repetitive and tiresome for its players, aggravated by a price tag that is very difficult to justify.
Review in Portuguese | Read full review
Dillon's Dead-Heat Breakers is clearly an improvement compared to its previous installments. However, this game turns to be a little bit boring and monotone after a few hours playing. If you enjoyed the previous games, you should try it, but don't expect too much.
Review in Spanish | Read full review
Dillon's Dead-Heat Breakers has some fantastic moments, but it more often succumbs to mundanity.
Dillon’s Dead-Heat Breakers is a welcome return for the Red Flash, but sees the muted armadillo roll back into our lives with an inconsistent gameplay experience that has many flashes of thrilling brilliance that are let down by an otherwise heavily repetitive setup.
If you want a tower defense game with a bit more action, this might be the game for you. Be warned, the pacing might start feeling like a drag during longer levels with no checkpoints.
Dillon's newest game mixes tower defense with action and management once more, but it gets a bit repetitive after some time.
Review in Slovak | Read full review
Even if it is definitely spread too thin to match the length of full release games, Dillon's Dead Heat breakers is a nice little game, which blends action, tower defense and Animal Crossing-style interactions. The best in the series, but still not the best in the 3DS library.
Review in Italian | Read full review
Dillon's Dead-Heat Breakers is an interesting project that skillfully combines the charm of cartoon Nintendo exclusives with stern post-apocalypse western setting. The only problem is that each of the gameplay elements is clearly lacking depth, and sometimes game feels too simple.
Review in Russian | Read full review
Dillon's Dead-Heat Breakers takes the best part of the series' early games, adds some nice improvements, and provides a more refined overall package.
This third arrival of The Red Flash to 3DS leaves the impression of being more of the same. The addition of Mii characters to the game feels not enough to justify it's full-price despite of its cheaper previous versions.
Review in Spanish | Read full review
Dillon's Dead-Heat Breakers brings a quality and enjoyable tower defense style game in its third installment in the series. Although the story and cutscenes tend to drag, the overall gameplay is great fun. Even if you've never played a game in the Dillon series, I recommend giving this a try.
Dillon's Dead-Heat Breakers doesn't stray too far from the established formula of the previous entries but it still manages to provide a fast-paced take on the tower defense genre. It's unfortunately marred by some repetitive gameplay sections but it's still a blast to play in the end.
I can't fathom a situation where fans of the franchise will be disappointed with Dillon's Dead-Heat Breakers. The music is fantastic, the world well-realized, Dillion has never looked better, and the shift away from predominantly touch controls is a wise decision. This is a solid adventure through and through, and it gives me slight hope we'll see other forgotten eShop gems get another chance to shine in the future.
The frequent moments of action and speed are exciting, but interactions with characters are overlong, and every level feels like you're going through a new unskippable tutorial
Dillon and his adorable little hamster friend Russ roll back into the Tower Defence scene with fresh and futuristic tale of Western adventure. Dillon's Dead-Heat Breakers builds on the previous games, heightening the action with intense races and expands the universe with an intriguing cast of characters/recruits. There is a steep learning curve and a lot of investment needed into the main tower defence gameplay, but it is worth rolling into in order to save those adorable Scrog critters.
Dillon's Dead-Heat Breakers has turned into a nice eShop surprise. Why Nintendo isn't releasing this full priced game as a physical copy (in North America anyway) is a mystery. In fact, I'd like to see the entire trilogy compiled for a 3DS physical release or reworked for the Switch. Either way, Dillon's Dead-Heat Breakers is a game I can put in a good word for.
Dillon's Dead-Heat Breakers follows a strict schedule of working, saving settlements, and enlisting in races. It may end up feeling a bit repetitive in the long run, but the game aims to mix it up with various jobs, different race track designs, and enemy variations.