Top Critic Average
Double Cross on the Nintendo Switch is a game that tries to check too many boxes. It gets the job done on some instances, namely when it proposes an action and platforming experience, but it ends up becoming too dull and lacklustre when it comes to its combat and detective components. While some gameplay mechanics are well implemented, others turn out to be too stale and performance issues don't help to the overall experience.
Review in Portuguese | Read full review
Double Cross is unique on many levels and is strongly recommended for young kids and parents.
While Double Cross doesn't break any new ground in game development, it regardless offers an honest and engaging adventure from start to finish. What this game does, it does well, providing excellent art direction, satisfying platforming, a sometimes humorous, sometimes heartbreaking story, and just enough exploration and customization to encourage repeated playthroughs. This action platformer – infused with a measured dose of RPG elements – delivers on exactly what it promises: a fun adventure for $20 or less.
Definitely not the best game, but definitely not the worst, at least you wouldn't wind up being doubly cross after playing this.
Double Cross doesn't do anything bad as a Jump'n'Run, but has hardly any charm, can't set its own mark in any way and is hardly worth mentioning on the Nintendo Switch compared to the strong competition.
Review in German | Read full review
As it is, though, there's too much in Double Cross that either bores or frustrates for the quality moments to be worth struggling towards.
Excellent platforming action elevates Double Cross, but weak combat and a half-baked mystery-solving element keep it from reaching great heights.
Double Cross is a pretty good platformer with an interesting story and stage mechanics, but the game itself feels a tad too easy and short.
Double Cross is an up and down ride, but I can’t shake the feeling that there’s another dimension out there.
There’s no doubting that Double Cross’ adventure is a fun one to be a part of and the level design itself is varied and on point throughout, but unfortunately some lacking combat mechanics hold it back from platforming greatness. I just never felt challenged throughout the game and with most foes easily taken down with just a bit of button mashing, it became difficult to feel particularly excited with each enemy encounter. It’s just so easy. It definitely has some neat ideas on show though and platforming-adventure fans will have fun making their way to the end of Double Cross’ tale – it’s just a shame that it doesn’t deliver in all areas of its design.