Double Cross Reviews

Double Cross is ranked in the 30th percentile of games scored on OpenCritic.
Jan 21, 2019

Double Cross doesn't do anything bad as a Jump'n'Run, but has hardly any charm, can't set its own mark in any way and is hardly worth mentioning on the Nintendo Switch compared to the strong competition.

Review in German | Read full review

4 / 10.0
Jan 10, 2019

Double Cross for PC and Nintendo Switch feels quite unoriginal and bland despite coming from the team that gave us the excellent Runbow.

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Jan 14, 2019

Double Cross is an up and down ride, but I can’t shake the feeling that there’s another dimension out there.

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2.5 / 5.0
Jan 16, 2019

As it is, though, there's too much in Double Cross that either bores or frustrates for the quality moments to be worth struggling towards.

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Jan 10, 2019

13AM Games' Double Cross has some solid ideas but it can't quite deliver an outstanding platformer.

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Evan Norris
Top Critic
6 / 10
Jan 11, 2019

The setting and characters deserve a sequel—indeed one is teased in a post-credits scene—with a greater focus on what 13AM does best: platforming.

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6 / 10
Feb 28, 2020

Double Cross on the Nintendo Switch is a game that tries to check too many boxes. It gets the job done on some instances, namely when it proposes an action and platforming experience, but it ends up becoming too dull and lacklustre when it comes to its combat and detective components. While some gameplay mechanics are well implemented, others turn out to be too stale and performance issues don't help to the overall experience.

Review in Portuguese | Read full review

6 / 10
Jan 10, 2019

We'd be lying if we said that Double Cross wasn't disappointing; after the raucously enjoyable platforming offered up by Runbow, this is an underwhelming follow up that never manages to hit the same highs. Though Double Cross has an interesting premise and some exceptionally well-designed levels, it's weighed down by a series of ho-hum gameplay elements that aren't adequately fleshed out and give the overall experience something of an identity crisis.

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GameSpot
Top Critic
6 / 10
Jan 15, 2019

Excellent platforming action elevates Double Cross, but weak combat and a half-baked mystery-solving element keep it from reaching great heights.

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XGN.nl
Top Critic
6.5 / 10.0
Jan 18, 2019

Double Cross could be a great game. The ideas are fantastic, but it's riddled with missed chances. The levels are good, but there should be more. The gameplay is good, but it lacks depth and challenge. In the end the game is good, but nothing more.

Review in Dutch | Read full review

6.5 / 10.0
Jan 22, 2019

Definitely not the best game, but definitely not the worst, at least you wouldn't wind up being doubly cross after playing this.

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7 / 10.0
Jan 14, 2019

There’s no doubting that Double Cross’ adventure is a fun one to be a part of and the level design itself is varied and on point throughout, but unfortunately some lacking combat mechanics hold it back from platforming greatness. I just never felt challenged throughout the game and with most foes easily taken down with just a bit of button mashing, it became difficult to feel particularly excited with each enemy encounter. It’s just so easy. It definitely has some neat ideas on show though and platforming-adventure fans will have fun making their way to the end of Double Cross’ tale – it’s just a shame that it doesn’t deliver in all areas of its design.

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7 / 10.0
Jan 10, 2019

Double Cross is almost great. With all the different ways to use the proton slinger in this game, I definitely had a blast progressing through the levels. Unfortunately, the investigation and combat sections make for such dull interruptions that at least a third of your time spent as an agent of R.I.F.T. will be a forgettable slog.

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7 / 10.0
Jan 14, 2019

Double Cross is a pretty good platformer with an interesting story and stage mechanics, but the game itself feels a tad too easy and short. 

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Jan 10, 2019

Double Cross suffers from underwhelming combat and bland levels but makes up for it with a good story and fun platforming.

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7.2 / 10.0
Jan 10, 2019

Double Cross features superb and challenging 2D platforming with an awesome upgrade system that relies on finding collectibles.

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7.5 / 10.0
Jan 11, 2019

All in all there’s quite a bit to like about Double Cross, as it manages to provide some challenge without being over the top or cruel. Certainly grabbing all of the crystals on all stages would take some formidable effort, in particular the ones along the way in action-oriented stages require some serious timing, skill, and luck. What’s nice is that though the perks and skills you get as you grab these are helpful they’re also not all 100% necessary either, the most beneficial ones tend to be at the front of the list so only getting a portion of them all should give you most of what’s truly useful. While its characters and story require a little too much pointless walking around they do at least try to give the game a little more depth and interest. Where the game shines most though is with its smart use of the grapple and varied puzzles that keep you thinking and consistently challenged. It stumbles in places but overall it’s a very enjoyable title.

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7.5 / 10.0
Jan 10, 2019

GOOD - Double Cross is a fun action game that allows your character to gain upgrades by finding secret crystals. Some of the stage designs are really great and traversal of the world is fun. Combat becomes rather boring very quickly and the story really isn’t all that compelling. Luckily you can button mash your way through the not so great parts and still have a good time with the rest of the game!

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75 / 100
Jan 11, 2019

While the ending was predictable early on, the journey to get there was captivating and fun, and the various unlockable abilities will surely make each players experience a unique one.

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Jan 10, 2019

Overall, I was really impressed by Double Cross. It was an ambitious project from 13AM Games that succeeded in raising expectations for what you can expect from the team. While I’ve enjoyed the other titles from them, this one stood out, thanks to the clever plot, the characters and the platforming. Yes, it has some minor issues, but those can mostly be overlooked. For $9.99 you get at least 5-7 hours of game, and that’s if you just rush through. If you’re a completionist, there’s even more fun to be had, collecting all the Upgradium and achieving the various Commendations (basically in-game achievements). If you enjoy platformers and a quirky cast, you’ll enjoy this one. I’m impressed by 13AM’s latest outing, and hope this isn’t the last we’ve seen of Zahra Sinclair and the RIFT!

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