Death Stranding Reviews
Death Stranding is the birth of a new genre. Death Stranding is a master piece that can only be generated by a mind like the one that Hideo Kojima has.
Review in Spanish | Read full review
An idiosyncratic but outstanding game that provides entertainment with fresh ideas, a crazy story, and star power.
Review in German | Read full review
While Death Stranding will surely be the most divisive game of this generation, there is no arguing that it offers new ideas on pushing the medium forward and shows that games don't always typically have to be "fun". The story is beautifully presented and is surprisingly restrained and focused for a Kojima title. All of the actors put on amazing performances and while its gameplay will be too slow for many, those willing to peel back the layers will discover a thoughtfully designed experience that will leave you ruminating for weeks after finishing.
A precious experience that deserves a place of right among the most significant titles of our generation.
Review in Italian | Read full review
Death Stranding is unlike anything else out there right now. It's huge, innovative and utterly unashamed in what it wants to be. Kojima Productions is heavy-handed in its implementation of modern political themes, but they tie into the narrative and involve the player in ways that feel compelling.
Death Stranding is first of all a game which, tries, experiments, and full of ideas. Playing the role of the lonely Sam Porter Bridges, the player is connected with everyone else thanks to a clever system of collaboration, which works really well thanks to a thoughtful game design. But to enjoy the long run through what seems to be the most beautiful Iceland landscape, you will have to go through a thick, complex and most of all tedious story, which seems to never know when to stop, or being simply limpid.
Review in French | Read full review
Like any genre-pushing work of art, Death Stranding is sure to be divisive. That said, the unflinching vision of its director is a breath of fresh air in an industry increasingly unwilling to swing for the fences.
Death Stranding is a transformative experience that transcends genres to convey a message everyone must hear: we are stronger together and weaker apart.
Death Stranding is an excellent game with a lot of content and a ton of unique angles. The story is straight-up dumb a lot of the time and things can get tedious and clunky, but the thrill of exploration and making your own way overcomes all obstacles. Just like. Ugh. Sam Porter Bridges.
Death Stranding is a story of rebuilding America by connecting people far and wide. Stealth, exploration, combat, and inventory management are all necessary in order to succeed. With a fantastic cast, incredible set pieces, an engaging story, and Kojima's brand of incredibly enjoyable crazy, you won't want to put your controller down.
Death Stranding is a special game, one that continues to move the industry forward in its design and narrative, while not being afraid to shy away from traditional game mechanics.
An experience that will be remembered for a long time, from its early hype to the untethered lunacy of its narrative. It's an art installation of a game that filled me with rage as often as it did joy. It is sweeping in both lustre and purpose, though it wears a few warts on the pleasant, bare bones of a game about deliveries that has no right to be as memorable as it somehow is.
Death Stranding is a game about connections, common understandings and hope. It's also a game where the earth can swallow you up and you can be attacked by a giant tar monster. It manages to do both of those things whilst maintaining a consistent story and tone on its way to being one of the most compelling games of the generation.
Death Stranding is largely just, for better or worse, more Kojima. So, if you’re a fan of everything he does, odds are you’ll find enough to get through it and likely be happy, whereas if you questioned some of his choices or simply hate the trailers, I’d bet on you not liking this experience.
I have found the same joy and emotions in Death Stranding that I have experienced years ago after finishing MGS3. If you are willing to visit Kojima-land with all its flaws, Death Stranding will become a truly compelling experience that will push you out of your comfort zone and stay with you for a long time.
Review in Polish | Read full review
Death Stranding reinvents how video game design can work. It takes you through an experience you didn't expect, doesn't hold back with its design intentions and execution, and takes the gamer through a journey like no other. This is a masterpiece that only Kojima could pull off.
Death Stranding's attention to the real may make it difficult to enjoy, but it is undeniably an experience that will both scourge and soothe the heart.
Even if Death Stranding’s narrative was good — and it’s not — a game needs to have actual gameplay. What you find within is abysmal; frustrating, tedious and beyond repair — even with the addition of DLSS on PC. It is to be avoided at all costs.
Death Stranding is definitely an acquired taste, and its slow pacing and deliberate gameplay might not be for everyone, but its mechanical depth, its desolately beautiful and haunting world, and its confident and stylistic storytelling nonetheless make for a continental trek worth experiencing.
Hideo Kojima has long been a visionary auteur, his feted career stands as proof. With no walls to contain him, he has given birth to Death Stranding. It's an experience that will be remembered for a long time, from its early hype to the untethered lunacy of its narrative. It's an art installation of a game that filled me with rage as often as it did joy. It is sweeping in both lustre and purpose, though it wears a few warts on the pleasant, bare bones of a game about deliveries that has no right to be as memorable as it somehow is.