Oninaki is a gorgeous and entertaining, if slightly clunky, RPG that isn't afraid to explore some heavy themes in novel ways.
One good idea isn't enough to make a good game - not unless you put a bit of love in the building blocks that surround it. Many JRPGs have that heart, the same one that mellows you even to their most ridiculous qualities. Oninaki, on the other hand, comes across as loveless.
Combat is fun on a basic level, but repetition and a lack of evolution blunt that over time. The story and setting also fail to live up to their initial promise
Oninaki's fascinating world and beautiful visuals promise a lot, but frustrating action-RPG combat and awkward story presentation keep its potential from blossoming.
Oninaki is a likable RPG. Its story and setting are interesting, and the Daemons you collect to help you fight are cool. Unfortunately, bashing through uninteresting swarms of high-HP enemies puts a damper on the fun. Oninaki is still better than Tokyo RPG Factory's previous games; the studio seems to be moving in the right direction. If it can get past its extended growing pains, it'll be a contender someday.
I'm emotionally torn on Oninaki because there's so much to like here: it has a lot of great ideas, it just doesn't execute them all as well as it should. Maybe Tokyo RPG Factory should look at changing their formula and scaling down to tighter 10 hour adventures. By cutting down the scale they can focus on what they do best.
It isn’t often that a game truly succeeds as art, but every part of Oninaki goes back into its core motif and that’s why it is an essential action RPG.
Once you fall into the groove, Oninaki is greatly enjoyable, even if it initially falls flat because of its repetitive combat. The story heads to dark places surrounding the central theming, occasionally in a ham-fisted way, but still manages to have emotional impact. Ultimately though, Oninaki is a gem of a game if you're persistent in putting in the work. Tokyo RPG Factory have done it again
Oninaki is a solid-action JRPG that experiments lightly with the foundations of the genre creating a world with personality and appeal. The game does not disappoint by mixing tradition with novelty.
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