Tom Clancy's Ghost Recon Breakpoint
Summary: Ghost Recon Breakpoint doesn't manage to retain the goodwill earned by Wildlands. That was an enjoyable reimagining of the series, but this is just more of the same. Where it does iterate, it's unwelcome to, like unnecessary gear scores and looter shooter elements. This live-service game may be repaired over time, but it'll take a while.
Fails to push the series forward.
All sorts of issues ensured a messy launch.
Feature-creep breaks the game.
Top Critic Average
Ghost Recon: Breakpoint is a well made successor to Wildlands that doesn't really manage to iron out every flaw of its predecessor. Countless bugs and lifeless NPCs reduce the otherwise great realistic shooter experience. If you are looking for a good tactical shooter at the moment you should still definitely get this game, no matter if you want to play it in Singleplayer or in Co-Op online with friends.
Review in German | Read full review
There is no saving Ghost Recon Breakpoint. It’s a disgustingly predatory experience wrapped around an expansive world with the soul of a corporate PowerPoint. It’s got all the features modern open world games have, but with none of the heart. If Ubisoft were aiming to make the dullest experience possible, well done, they’ve achieved their goal with flying colours.
Breakpoint, in its nature has an interesting and enjoyable gameplay that unfortunately hasn't been well integrated in the world of the game. Tiresome side quests, depthless and cliche story, forgettable characters and various technical issues doesn't let the game offer a refreshing experience for the players. However, lack of competitive and strong titles in tactical shooter genre is the reason for this series to become the only option for the fans of this genre. Abundance of shameless microtransactions is another reason to reduce the experience for the players to the lowest amount possible.
Review in Persian | Read full review
Tom Clancy’s Ghost Recon Breakpoint proves adding more isn’t always better, with the addition of half-baked loot and survival mechanics that don’t really provide anything of note to the game.
Breakpoint feels less like a tactical infiltrator and more like all of Ubisoft's other sandboxes.
More of the same with some unnecessary missteps, Ghost Recon Breakpoint feels like one step forward, two steps back for the Ubisoft tactical shooter.
Ghost Recon Breakpoint mostly feels like yet another AAA game that was released too soon. However, despite its faults, glitches and an awful push towards microtransactions, there's just enough fun in this open-world tactical shooter to warrant checking it out.
Instead of feeling like a sequel, Ghost Recon: Breakpoint fails to improve on anything and delivers a boring sandbox game with little to no reason to keep playing. The fact is, Ubisoft has much better games on the market that deliver not only better open worlds to explore but just better shooters including Division 2 and Wildlands. Trust me, you will have a much more enjoyable time playing the 2017 Ghost Recon game.
Ghost Recon Breakpoint is an agonizingly boring experience that drags and features a story of complete nonsense.
Ghost Recon has moved far away from its tactical military roots, and if you are returning to the series after a long hiatus, you will be disappointed. However, if you’re a fan of Wildlands and modern open-world shooters, then you’ll enjoy this game. For me, it throws too much into the mix and doesn’t really nail any of it, and due to this you are left with a decent shooter which is far from the glory days of Advanced Warfighter. With that said, I award Tom Clancy’s Ghost Recon: Breakpoint a Thumb Culture Silver Award.